Sanctuary, Temple of Elemental Evil, New X-Wing, D&D, MTG, Brimstone, Dune RPG and More!
Sanctuary: The Keepers Era LE Foil Bundle
Sanctuary: The Keepers Era is a competitive, fast paced, hand management card game, the starting chapter of a story which takes place in a brand new fantasy setting.
The game features six unique Faction decks illustrated with more than 135 stunning artworks by a team of international artists.
According to the legends of Elnerth, a powerful mystic energy was flowing dangerously through the world. To avoid catastrophic events, that energy was split into six parts called the Essences.
Sanctuaries are the only way to channel the power of the Essences. Players impersonate the Keepers, each one is attuned to an Essence and rules over a Faction. The Keepers are fighting each other to preserve their Sanctuaries and themselves. The goal of the game is to destroy all the opponent’s Sanctuaries, to become the only Keeper able to shape the fate of the world through their Essence.
LE Bundle Includes:
36 Thannen Cards
36 Antar Cards
36 Ganto Cards
36 Kras Cards
36 Molran Cards
36 Wul Cards
4 Aid Cards
30 Plastic Crystals
66 Custom Wooden Tokens
13 Solo Cards
4 Avatar Cards
2 Aura Cards
10 Item Cards
2 Continuum Cards
16 Foil Champion & Villain Cards
Original Adventures Reincarnated #6: The Temple of Elemental Evil D&D5E
The Temple of Elemental Evil is a massive slipcased, two-volume hardback collection! Weighing in at more than 8 pounds, the books include high-end touches like full-color endsheets, custom gatefolds, and sewn-in satin ribbon bookmarks!
The entire adventure is an homage to the origins of an adventure that began decades ago with T1: The Village of Hommlet and T1-4: The Temple of Elemental Evil.
Herein you will find high-quality scans from multiple printings of the original first edition adventure modules, plus commentary by gaming legends.
Full fifth edition conversions of both adventure books are included, as well as brand new adventure material adding new wilderness encounters, expanding the Village of Nulb, fully detailing the evil Elemental Nodes, and providing fifth edition updates of many original magic items, monsters, and spells.
The Temple of Elemental Evil is a fully playable mega-dungeon and mini-campaign—many hours of classic-style adventure await you!
D&D 5E RPG: The Wild Beyond the Witchlight
SOMETHING WICKED THIS WAY COMES
A wickedly whimsical adventure for the world’s greatest roleplaying game.
Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye!
The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.
The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.
Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild.
The adventure begins on a campaign world of the DM’s choice. The Witchlight Carnival, which serves as the means by which the characters enter the Feywild, can be dropped easily into any campaign setting.
Adds two new character backgrounds: the Feylost (for characters who grew up in the Feywild) and the Witchlight Hand (for characters who work at the Witchlight Carnival).
Introduces two races—play as a fairy or as a harengon, a race of humanoid rabbits.
All encounters in the adventure include a non-combat option, allowing players to think and roleplay their way through the adventure if they wish.
Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek.
Star Wars X-Wing 2E: Fury of the First Order Squadron Pack
The First Order’s starfighter engineers continue to develop new technologies for use by their ace pilots. The TIE/se Bomber bristles with a heavy payload of ordnance, while the TIE/wi Whisper Modified Interceptor is a deadly craft worthy of the Supreme Leader himself. Armed with its stealth capabilities, advanced maneuverability, and heavy weapon turret, Kylo Ren leads his fanatical 709th Legion as they mercilessly hunt pockets of resistance across the galaxy.
This Squadron Pack adds one TIE/wi Whisper Modified Interceptor and two TIE/se Bombers to players First Order fleets, giving them even more options for building their squadrons. These miniatures are accompanied by 32 upgrade cards that give players the freedom to outfit their ships to their precise specifications. Alternatively, players can use the pre-built combinations of ships and upgrades on four Quick Build cards to get their ships into the fight right away.
Star Wars X-Wing 2E: BTA-NR2 Y-Wing Expansion Pack
The BTA-NR2 Y-wing was designed as a craft capable of filling nearly any role with the right suite of modifications. The standard wartime loadout has been reworked as a separate upgrade module, making the craft lighter and more user-friendly. An ideal choice for small planetary governments, independent security operations, or even criminal cartels. This expansion includes everything players need to add two of these reworked starfighters into their X-Wing 2E collection, beginning with two beautifully painted BTA-NR2 Y-wing miniatures.
Additionally, beings from across the galaxy flock to join the Resistance, and 12 ship cards let them hand pick the right pilots for their strategy. The BTA-NR2 Y-wing is highly versatile and 18 upgrade cards invite players to customize their ships to meet your parameters. Finally, four Quick Build cards help players combine pilots and upgrades to jump into missions as fast as possible.
Mickey and Friends Food Fight
A nostalgic invitation to play inspired by the Mickey Short “No Service”! It’s a carefree day at the beach with your favorite Disney friends, until a lunchtime food fight ensues! Get in on a chaos of concessions by tossing different dishes and treats from the Snack Shack to clear your tray the fastest! Simultaneously roll dice and follow what types of food to toss, how many, and in which direction… while avoiding others’ food! Empty your tray and be the first player with three Mickey Medals to win the Mickey and Friends Food Fight!
As gremlins climb on rocks and wade in puddles to catch a glimpse of the big race, their favorite racers gear up at the starting line. Time to find out who’s the fastest, and more importantly, who’s the fan favorite!
Bayou Bash is a chaotic racing game for 2-4 players filled with rambunctious racers who will do anything to win over the most fans before crossing the finish line. Each player takes control of a racer with unique abilities, and must battle for victory across the customizable track while gaining fans along the way. In Bayou Bash, it’s not about who crosses the finish line first, but who pulls off the craziest tricks during the race!
Players are represented by one of four tokens, each with variable special ability. The play surface is customizable, allowing for a variety of racetracks. Starting condition cards add additional random elements into the game. Each turn, players draft cards that control movement, provide supplies, etc. The first player to cross the finish line ends the game but it’s the player with the most fans who wins. Cheap shots are encouraged.
In Anno 1800, a board game based on the popular PC game from Ubisoft, you continuously build up your own industry to develop your home island.
Ship fleets allow for lively trade and the development of new islands in the Old and New World. You have to fulfill the wishes of your own population. While the inhabitants are initially satisfied with bread and clothing, they soon demand valuable luxury goods. You must plan production chains sensibly and keep an eye on the specialization of your population. The goal: A wise distribution of farmers, workers, craftsmen, engineers, and investors — but the competition never sleeps and can snatch the new achievements from under your nose at any time! Who can create the most prosperous island?
Shadows of Brimstone: Forbidden Fortress Feudal Village Expansion
The new item that has generated the most excitement from backers so far is the Feudal Village Expansion! Much like the Frontier Town Expansion for the original Shadows of Brimstone Old West setting, the Japanese Feudal Village Expansion greatly enhances the Town experience for Forbidden Fortress!
This Expansion adds 6 new Town Locations to visit, including the Western Trading Post, Tea House, Brotherhood Temple, Sacred Garden, Gambling Parlor, and the ability to take an audience with the local Samurai Lord.
It also includes 8 new Specialty Village Types (such as the Corrupted Village, Nobu Slave Village, or Trading Port), a new deck of Feudal Village Town Event cards, 3 different sizes of Town Map and the Location Tokens for dynamically generating a different Village each time you visit, a large-size folding tactical Village Game Board for playing Missions in Town, as well as 6 new Village Missions, and a new Feudal Bandits Enemy Type to raid the Villages including the Enemy Record Sheet, Threat Cards, and 12 miniatures for these new Enemies.
Gravwell: 2nd Edition
In Gravwell, players command spaceships that have been pulled through a black hole, transporting them into a different dimension. With each ship lacking fuel to get home, each player must collect basic elements from surrounding asteroids, using the gravity of the dimension and what little resources they have in order to reach the warp gate that will take them home. But in this dimension, moving ships will travel towards the nearest object, which is usually another ship, and when those objects are moving either forward or backward, reaching the warp gate isn’t always easy. Time is running out to save your crew and your ship! As a grim reminder of the cost of failing to escape, the frozen hulks of dead spacecraft litter the escape route — but with careful card play, you can slingshot past these derelict craft and be the first to escape from the Gravwell!
Gravwell uses 26 alphabetized cards to determine movement order and thrust; most cards move your ship towards the nearest object, but a few move you away from it. At the start of each round, players draft fuel cards, picking up three pairs of two cards, with only the top card of each pile being visible; you get some information as to which moves you can expect from the other spaceships, but you won’t know which moves you’ll be forced to make when you draft your cards!
During a round, each player will play all of their fuel cards in the order of their choosing. During each phase of a round, each player chooses one card, then all cards are revealed and resolved in alphabetical order. When your opponents move in ways you didn’t expect, you won’t always be heading in the direction you thought you would! Each player holds an “Emergency Stop” card that they may tactically play only once per round to avoid such a situation.
Whoever first reaches the warp gate wins, but if no one has escaped after six rounds, then the player who is closest to the gate wins.
Gravwell: 2nd Edition features the same gameplay as earlier editions of the game, but now 40 fuel cards are included, which allows up to six players in the game at the same time. (Earlier editions maxed out at four players.) Additionally, ship ability cards are included that can give a unique power to each ship’s captain trying to find their way home.
Captured Moments: A Downton Abbey Game
“The King and Queen are coming to stay!”
-Robert Crawley, Earl of Grantham
You are cordially invited into the drawing room to play Captured Moments, the delightful parlor-style game based upon the critically acclaimed film Downton Abbey. The rich and interwoven stories culminate in moments which you must collect by using your wits as well as the heroes and villains of Downton before your opponents do.
Featuring multiple ways to acquire points, secret scoring goals, and the Royal Staff waylaying even the best laid plans, Captured Moments will engage your players in a fun, lighthearted journey through the scenes of Downton Abbey!
At any time 5 Moment Cards are revealed. Moments may be captured, and hence, earn victory points, by playing character cards from one’s hand matching the required suits OR by matching the listed character exactly with character cards from their hands. Some light sabotage exists in the form of the King’s Royal Staff who will waylay the players. Once the entire Royal Staff is revealed, it triggers the final round of the game. Each player has a secret scoring goal and the highest score wins!
Five Parsecs From Home
Five Parsecs From Home is a solo adventure game where your own crew of humans, robots and aliens take to the stars, find jobs, get into fights and encounter the strange things the galaxy has to offer. Battles are procedurally generated with a huge array of combinations of enemies, weapons, battlefield circumstances and objectives whether fighting rivals or carrying out jobs. With each encounter you earn experience and loot, progressing your crew and story as you send your crew to look for contacts, trade, explore the colony, recruit replacements or train up their skills. The game is playable with any miniatures you have on hand and requires only a small number to get started, making it ideal for both experienced and new science fiction gamers. Create a wide range of characters whether human, alien or robot. Generate a huge array of possible missions, with more than 50 enemy types. After each battle, check for injuries, level up, find new gear or upgrade your starship. Random tables for towns, trade, jobs, character events and starship travel. 5 difficulty settings plus super-hard Black and Red Zone jobs. Extensive options for Game Mastered RPG-like campaigns with connected plots, environmental hazards and factional conflict.
DUNE RPG Player’s Journal
Even as this thought flicked through her mind, she was bending to seek out the hidden message. It had to be there. The visible note contained the code phrase every Bene Gesserit not bound by a School Injunction was required to give another Bene Gesserit when conditions demanded it: “On that path lies danger.” Secrets are the most powerful weapons in the Imperium. Codes and messages are hidden among the most innocuous glance or most casual sentence. The secrets you learn might save your life, or your House, so they are best kept careful track of. An elegantly designed 160-page journal to record your adventures on Arrakis.
DUNE RPG Gamemaster’s Toolkit
“The men tell strange stories of you, Paul. They say you’ve all the powers of the legend — nothing can be hidden from you, that you see where others cannot see.” The Imperium is a place of mystery, and only Shai Hulud truly understands the shifting tides of the desert sand. Protect your secrets with the official Dune: Adventures in the Imperium Gamemaster’s Screen, a high-quality multi-panel portrait format screen that features plenty of content to control the greatest power in the universe. This four-panel decorated screen includes a 32-page booklet offering all manner of gamemaster support. The perfect way to build your story and perhaps even your legacy on the dunes of Arrakis.
Pokémon TCG: Pokémon V-UNION Special Collection (Mewtwo/Greninja/Zacian)
Flesh and Blood TCG: Tales of Aria Booster Box (1st Edition)
The protectors of Isenloft awaken from their endless winter slumber. The wardens of Candlehold sharpen their thorns within the blossoming undergrowth. The prophets of Volthaven set their sights on a future painted by great aurora.
Tales of Aria is a standalone booster set introducing three new heroes with all new mechanics, as we explore the vibrant land of Aria and the troubles that lie within. Designed for exceptional sealed deck, booster draft, and constructed format play.
Each sealed booster box 24 booster packs of Tales of Aria First Edition. (15 cards per pack)
• 238 card set (1 Fabled, 6 Legendary, 27 Majestic, 54 Rares, 136 Commons, 14 Tokens)
• Designed to support sealed deck and booster draft
• Contains cold foils.
MTG: Innistrad Midnight Hunt
Choose from the all new Draft, Set and Collector’s Boosters to Commander Decks, Theme Decks and Bundles! The Midnight Hunt has arrived!
From time beyond memory, a great evil overlord has plagued the land, his ruthless cruelty matched only by his ruthlessly poor decorating taste. That evil overlord has died, and numerous pretenders are vying to take over his throne. And everyone knows that the first step on the journey to becoming a legendary evil boss is to set up a nefarious lair.
That’s where you come in. You are a dungeon decorator who specializes in setting up cozy underground spaces with just the right “lair-y” feel for your clients. You will compete against your opponents to build the best dungeon with all the right accoutrements, so that your villainous clients can move in, feel at home, and get right down to evilling.
Dungeon Decorators is a competitive “light euro” tile-drafting strategy game for 2 to 4 players. Select tiles that give you the right combination of chilling chambers, harrowing hallways and dire decorations, then play goal cards to score points. The player who scores the most points achieves victory by impressing the client and setting them on their path to becoming the next legendary evil!
Taco Bell Party Pack Card Game
In Taco Bell Party Pack Card Game, players gather various kinds of Taco Bell menu items, including crunchy tacos, bean burritos and Freezes, in an attempt to feed a crew of Taco Bell fans. Each member of a player’s crew comes with specific cravings that need to be sated and doing so earns crave chips — tokens that look like tortilla chips and that have a surprise amount of points to reveal at the end of the game. Players can also use “sauce cards” to help snag food items and win.