My Father’s Work, Libertalia, D&D: Fizban Boosters, Space Station Phoenix, New Unmatched, X-Wing and More!

My Father’s Work Deluxe Edition
As of 5/31, the companion App for My Father’s Work has not been released, however some players are using the web version of the app to play the game before the Official Apps release.
The walls were lined with iron shelves, each metal slat overfilled with glass jars containing formaldehyde and grotesque curiosities within. Pristine brass tools and refined metals of a quality I had never before laid eyes upon were strewn across sturdy slabs of rock and wood, their edges sharp with use. However, my eyes were soon drawn to a sturdy writing desk, its mahogany eaves inlaid with thin strips of copper, the center of which contained a well-worn leather-bound book. My father’s journal — passed down to me and representing years of knowledge and countless experiments. And inside that weathered tome, atop the pearly parchment oxidized yellow at its frayed edges, were the deliberate quill marks of a crazed genius outlining the ambitious project he could never complete in one lifetime — his masterwork.
Without realizing it, my hands were shaking as I clutched the book to my chest. At once, I felt an ownership and anxiety for the scientific sketches scrawled so eloquently on those frayed sheets. It was at that moment that I began my obsession: I would restore this laboratory to its former brilliance and dedicate my life to completing my father’s work!
In My Father’s Work, players are competing mad scientists entrusted with a page from their father’s journal and a large estate in which to perform their devious experiments. Players earn points by completing experiments, aiding the town in its endeavors, upgrading their macabre estates, and hopefully completing their father’s masterwork.

But they have to balance study and active experimentation because at the end of each generation, all of their experiments and resources are lost to time until their child begins again with only the Journaled Knowledge and Estate they have willed to them — and since the game is played over the course of three generations, it is inevitable that the players will rouse the townsfolk to form angry mobs or spiral into insanity from the ethically dubious works they have created. The player with the most points at the end of three generations wins and becomes the most revered, feared, ingenious scientist the world has ever known!
To Learn More about My Father’s Work, Click Here!
Libertalia: Winds of Galecrest!
In the world of Galecrest, sky pirates set sail on the winds in search of adventure, treasure, and glory. As an admiral, you command a vast and varied crew… but so do your rivals sailing other ships in the pirate fleet. Each day the fleet lands on a different island where you’ll send a crew member to collect your share of the loot, hoping they’ll return to boost your growing group of characters. Libertalia was originally released in 2012. Ten years later, we’re celebrating the foundations of the original design with a heavily revised and expanded edition that includes all-new art, 40 characters per player, a reputation system to resolve tiebreakers, premium loot tokens, a robust solo mode, and much more. If you like hand-management games, we think you will enjoy sneakily managing your crew in Libertalia: Winds of Galecrest!
To Learn More About Libertalia, Click Here!
D&D: Fizban’s Treasury of Dragons – Regular and Super Booster Packs

Discover how dragons embody magic across the worlds of D&D and how you can bring them to life at your table! Collect all 46 figures from Fizban’s Treasury of Dragons, the newest set of randomly sorted monsters and characters in our exciting line of D&D miniatures, Icons of the Realms.
To Learn More About Fizban’s Treasury of Dragons Boosters, Click Here!
Space Station Phoenix
The Galactic Council is considering expansion into a recently discovered solar system, one with a yellow dwarf star and some interesting-looking planets, including one that holds a species that could soon develop the technology required to join them. Before establishing a permanent home in the system, the Council needs a space station as a base of operations. There are lucrative government contracts to be awarded, and the player who can build the best station will have the inside track.
You have assembled a rag-tag fleet of ships. They don’t look like much, but they contain the one thing you need to build the station – Metal. You will need to dismantle this fleet, one ship at a time, to get it. Each time you turn a vessel into metal, your action options become more limited.
Do you dismantle your last fast Transport ship – your only lifeline back to the Council HQ? Or the Terran Expedition craft you use to travel down to that little blue planet to gather the food and water your workers need to survive?
Assemble your fleet to build Space Station Phoenix!
To Learn More About Space Station Phoenix, Click Here!
Unmatched: Jurassic Park Sattler Vs. T-Rex
In battle, there are no equals.
“Dinosaurs eat man… Woman inherits the earth.” The greatest predator the world has ever known is closing in on the tenacious Dr. Sattler. Who has the slightest idea what to expect? In Unmatched: Jurassic Park – Sattler vs. T rex, the massive T rex unleashes fearsome attacks and seems unstoppable while Dr. Sattler makes full use of her surroundings and the aid of Dr. Ian Malcolm and his chaos theory. Who will become extinct first?
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you’ve mastered one set, new heroes arrive to provide all new match-ups.
To Learn More About Unmatched: Jurassic Park-Sattler vs T Rex, Click Here!
Arkham Horror LCG: The Path to Carcosa Investigator Expansion
Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close the pathways to his nightmarish realm.
The Path to Carcocsa Investigator Expansion features six investigators for Arkham Horror: The Card Game and contains all of the player cards from the original The Path to Carcosa cycle of content. Take revenge as the soldier, Marke Harrigan; support your allies as the secretary, Minh Thi Phan; explore the artistic world as the painter, Sefina Rousseau; perform arcane rites as the shaman, Akachi Onyele; unearth buried secrets as the gravedigger, William Yorick; and take on any role you wish as the actress, Lola Hayes.
This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.
To Learn More About, Arkham Horror: The Path To Carcosa Investigator Expansion, Click Here!
Star Trek: Missions: Fantasy Realms Game
In Star Trek: Missions, you explore all the mystery and excitement of the galaxy, featuring characters, locations, and equipment in familiar groups or in strange new combinations. Assemble a crew with anyone from Commander Riker to DaiMon Bok, grab a Bat’leth, and take on challenges like organizing a Diplomatic Conference, or getting trapped in the Holodeck!
The combinations in each hand create a brand new episode of the Enterprise’s continuing mission. Make the best combo to score the highest points and claim victory.
To Learn More About Star Trek Missions, Click Here!
Midnight RPG – Legacy of Darkness
It has been one hundred years since the Shadow fell. A century ago, the forces of darkness swept down from the North. They crushed the free cities of Humanity, drove the Elves back into the depths of the forests, and besieged the Dwarves in their mountain holds. Now the corrupted lieutenants of a dark God rule these broken kingdoms with an iron fist, while hunting down those brave few who still struggle defiantly against the evil that consumes their world.
Midnight lets you take on the role of brave heroes battling against overwhelming evil. Based on the Dungeons and Dragons SRD, the book is completely compatible with 5th Edition D&D. Choose your character from amongst the varied Elven, Human, Dwarven, Halfling, Gnome, and Orc cultures in Eredane, select your heroic path to become a hero worthy of legend, and take the fight to the fell legions of Izrador and his legate lieutenants!
Star Wars X-Wing 2nd Ed: Rogue-Class Starfighter
Used by the dreaded MagnaGuards of General Grievous, the Rogue-class Starfighter is known for its powerful engines and devastating laser cannons, making it a powerful asset to any Separatist fleet. However, it is also a craft used by bounty hunters, including the intimidating Cad Bane, who’s customized Xanadu Blood is equipped with a cloaking device and overtuned main weapons which unleash devastating barrages upon anyone caught in the crosshairs.
The Rogue-class Starfighter Expansion Pack contains everything you need to add two Rogue-class Starfighters to your Separatist or Scum and Villainy squadrons, including a beautifully painted miniature in the traditional Magnaguard color scheme, and another in the distinctive scheme of Xanadu Blood, the personal ship of notorious bounty hunter Cad Bane. The expansion also has four maneuver dials (two for each faction), and an assortment of tokens. Additionally, thirteen ship cards let you choose the pilots who fly this iconic starfighter into battle and seventeen upgrade cards invite you to customize your ship to fit your strategy.
To Learn More About Star Wars X-Wing Rogue Class Expansion, Click Here!
Star Wars X-Wing 2nd Ed: Clone Z-95 Headhunter Expansion Pack
Support your Grand Army of the Republic forces with the Clone Z-95 Headhunter Expansion Pack for Star Wars: X-Wing! The Clone Z-95 starfighter is a light-weight, multi-role variant on the widely produced Z-95 Headhunter. The versatility and maneuverability of this starfighter make it a perfect support fighter able to fulfill a variety of roles.
This expansion contains everything you need to add two Clone Z-95 Headhunters to your Republic squadrons, including two beautifully painted miniatures in the classic Republic scheme, two maneuver dials, and tokens. Additionally, twelve ship cards let you choose the pilots who fly these starfighters into battle and eighteen upgrade cards invite you to customize your ship to fit your strategy.
To Learn More About Star Wars X-Wing Headhunter Expansions, Click Here!
DC Comics Deck Building Game: Crossover Collection 1

Crossover Collection 1 brings together three classic Crossover Packs in one amazing package. Each expansion lets you play as new Super Heroes or Super-Villains, adds new game cards, and introduces innovative mechanics to any base game in the DC Deck-Building Game series.
In Crossover Pack 5: The Rogues, you become a Super-Villain who always has some help within reach, thanks to “Teamwork.” This keyword found on many of the cards allows you to play the top card of another player’s deck. The code “honor among thieves” usually applies here, as the player who assists you gets a piece of the action.
In Crossover Pack 6: Birds of Prey, you can play as the preeminent all-female covert ops team founded by Black Canary and Oracle. A brand-new innovation in this expansion is card rotation. Many effects on the cards, including the Super Heroes, allow players to rotate their cards and earn bonuses.
Finally, in Crossover Pack 7: The New Gods, you can play as Super Heroes living on New Genesis or Super-Villains residing on Apokolips. There are two stacks of HOMEWORLD cards, each with a special ability that all players can take advantage of. If you are Darkseid, you seek to conquer New Genesis … but so do your fellow Super-Villain players. The Super Heroes, conversely, compete to conquer Apokolips.
To Learn More About DC Comics Crossover Collection, Click Here!
DC Comics Deck Building Game: Crisis Collection 1
Team up to save the DC Universe! Crisis Collection 1 brings together the first two Crisis Expansion Packs for the DC Deck-Building Game series and offers a wide variety of new cards to add to any base game. Get ready to face some of the most epic challenges in comic book history with the introduction of Crisis events and Impossible Mode Super-Villains. But this time you won’t be going it alone, thanks to cooperative gameplay that lets you team up to win… and survive!
Crisis Expansion Pack 1 and 2 reimagine the eight Super Heroes from the original DC Deck-Building Game and the eight from Heroes Unite with Crisis versions for cooperative play. In addition, the Super-Villains from those games—and some new ones—have been upgraded to Impossible Mode, making them much more difficult to defeat. There are even six new oversized Super Heroes in each expansion to go along with all the new main deck cards!
To Learn More About DC Comics Crisis Collection, Click Here!