Gloomhaven: Buttons & Bugs, Set a Watch: Forsaken Isles & Doomed Run, Wyrmspan, The Mystery Agency, New Marvel Champions and More!

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Set a Watch: Doomed Run (Available Now!)

Set a Watch: Doomed Run is the culmination of the entire Set a Watch series into a campaign and big box storage solution. Showcasing content from the entire Set a Watch series (along with plenty of new content), you will play through 7 realms attempting to stop the mysterious cult behind resurrecting the Unhallowed. As you play through each realm, you will take on side quests to unlock new adventurers and their mythic items, while other adventurers will permanently perish along the way. Each Doomed Run is completely replayable and takes you across the 7 realms of the kingdom as you attempt side quests to unlock new adventurers and their powerful mythic items.

Set a Watch: Forsaken Isles (Available Now!)

A continuation of the Set A Watch series, Forsaken Isles features a new band of adventurers sailing to islands and other tropical locations to face new monsters and challenges.

Defend your campfire from a horde of creatures and unhallowed bosses using each hero’s unique abilities to survive the night. One hero stays in camp to rest and maintain the fire while the others battle. Each round, you draw a new location to setup camp in. Survive all 8 nights (rounds) to win the game.

New adventurers include:

  • Corsair who earns coin by defeating enemies and mitigates bad dice rolls by taking gambles.
  • Druid who has their own unique nature deck full of animals that will aid him in battle. This deck can allow the Druid to shapeshift or seed the creature deck with his animal allies.
  • Earth Golem with d12 dice whose powers trigger off the location card for each round of the game. It can use stored earth essence to pip up its dice when bad luck strikes, making it one of the most consistent warriors in the series.
  • Fire Sorceress who draws her power from the campfire itself. Drawing too much from the fire means you can see less enemies in the darkness so balancing offensive abilities with her other abilities that rekindle the campfire are essential.

Set a Watch: Forsaken Isles is both a standalone game for 1-4 players and an expansion that can be combined with the original Set A Watch and Set A Watch: Swords of the Coin.

Gloomhaven: Buttons & Bugs (Available Now!)

Gloomhaven and its mercenaries get shrunk down in this unique stand-alone, single-player adventure!

In the aftermath of recent events, reclusive aesther Hail, celebrated for saving the city multiple times, detests her newfound reputation. Intruding wannabe heroes and vengeful demons endlessly disrupt her studies at the Crooked Bone.

Rather than moving, she decides to enchant her door, shrinking those who open it. Enter your character, an aspiring hero who falls victim to this enchantment. Now miniature in a lawless realm, they must find another way into the Crooked Bone and persuade Hail to reverse their diminutive state.

Buttons & Bugs gives you the same deep strategy combat of Gloomhaven but in a fraction of the size. It’s compact footprint and streamline system means you can setup and play a scenario in under 20 minutes, and it fits on your coffee table or even an airplane tray table!

Wyrmspan (Available Now!)

You are an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves.

During a game of Wyrmspan, you will build a sanctuary for dragons of all shapes and sizes. Your sanctuary begins with 3 excavated spaces—the leftmost space in your Crimson Cavern, your Golden Grotto, and your Amethyst Abyss. Over the course of the game, you will excavate additional spaces in your sanctuary and entice dragons to live there, chaining together powerful abilities and earning the favor of the Dragon Guild.

Wyrmspan is inspired by the mechanisms of Wingspan, though its unique elements make Wyrmspan a standalone game (not compatible with Wingspan).

Fractured Sky (Available Now!)

Fractured Sky is a game of deduction, sneaky strategy, and resource management set on a fantastical island. Players lead their kingdom in the hunt for shards of fractured falling stars, which are rumored to grant wishes to those that can amass enough of them.

Using airships, players send their armies to regions with the star shards, but finding those is not always easy and hiring seers to predict their falls can be worth the investment. Over time, players will increase their presence on the island, placing permanent buildings to give them advantages like extra resources or increasing the size of their troop numbers.

Only one wish will be granted, so who will amass the most shards before the final star falls?

Marvel Champions: Age of Apocalypse (Available Now!)

The end of the world has come. After defeating the likes of Magneto, Mister Sinister, and Stryfe, the X-Men and X-Force have returned home expecting some well-deserved rest. Instead, what they found is worse than anything they could have imagined: Professor X is dead, the world is in ruins, and a ruthless tyrant rules over what remains of humanity with an iron fist. Brace yourselves, heroes, for the Age of Apocalypse has arrived!

Welcome to the conclusion of the “mutant trilogy” of expansions for Marvel Champions: The Card Game! As the game’s seventh campaign expansion, Age of Apocalypse brings a number of classic X-Men characters to the table, including two new playable heroes, Bishop and Magik, each of whom comes with a pre-built deck ready to play from the get-go. Face off against the forces of Apocalypse, the X-Men’s greatest and most powerful foe. This expansion includes five brand-new scenarios, each of which can be played individually or as part of a larger campaign.

Whether you’re a longtime fan or have only just started playing, anyone who enjoys Marvel Champions won’t want to miss out on Age of Apocalypse!

Vampire Village (Available Now!)

In the heart of a hostile region, you’re the head of a fortified village. When night falls, ferocious monsters emerge from the darkness and storm your village! To avoid carnage, organize your defenses, call in your heroes and… direct the most dangerous creatures toward your neighbors!

Pathfinder 2E: Adventure Path: Seven Dooms for Sandpoint (Available Now!)

Back where it all began! This special, double sized hardcover presents a full Adventure Path in a single massive 200 page book to celebrate the 200th volume of the Pathfinder Adventure Path!

The town of Sandpoint has seen more than its fair share of danger and trouble over the years, including harrowing fires, prolific serial killers, goblin raids, and attacks by giants and dragons, but what faces the so-called Light of the Lost Coast now is its greatest threat yet! Something sinister has been manipulating events all along, and now a new band of heroes must step in to save this legendary small town from seven deadly dooms! 

Return to the town where it all began with the Seven Dooms for Sandpoint Adventure Path—a full campaign for 4th- to 11th-level characters that is presented in its entirety in this super-sized volume! Seven Dooms for Sandpoint also includes an updated snapshot of Sandpoint as it stands today, complete with ways to interact with and influence the townsfolk. More Thassilonian secrets, exciting new treasures, and a bestiary of dangerous new monsters round out this milestone Adventure Path volume.

This unforgettable 200-page hardcover edition of the epic 200th volume of the Pathfinder Adventure Path comes complete with an exclusive double-sided poster map of the town of Sandpoint and its environs to set the scene for high adventure!

The Ultimate RPG Game Master’s Guide (Available Now!)

Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D’Amato.

How do I make combat more interesting?
How do I encourage my players to role-play?
How do I avoid my sessions ending in disaster?

Leading an RPG can be a challenge, but The Ultimate Game Master’s Guide is here to help! With advice from RPG expert James D’Amato, you’ll find answers to all these questions and more, along with guidance for bringing your game to life from behind the GM screen. James covers everything you need to know to bring your GM game to the next level including:
-How to make player decisions meaningful
-How to add more roleplay to your adventure
-How to keep combat interesting-and memorable
-How to make NPCs dynamic, but keep them from stealing the show
-And so much more!

Add excitement to your game and keep players fully engaged with The Ultimate RPG Game Master’s Guide.

The Mystery Agency: The Balthazar Stone (Available Now!)

Can you unlock the ancient chest, find the Balthazar Stone and break the ancient curse?

The Balthazar Stone by The Mystery Agency is an award-winning escape-room puzzle to play at home. Join Elsa Winslow on her journey to Sharktooth Island. To solve the mystery, you must solve the many clues hidden in an ancient treasure chest to find Balthazar’s Stone and break its ancient curse.

And it hasn’t been made easy for you – the wooden chest itself has been padlocked and you will have to work out the combination just to get started!

You will need to use all your powers of deduction and logic to solve a baffling, mind mangling sequence of clues to crack combination locks, piece together the information discover the truth about the stone. 

One of 3 new gripping mystery puzzles available from The Mystery Agency, it won the Best at-home Puzzle Game by Armchair Escapist 2021.

The mastermind behind the puzzles is Olivier award-winner Henry Lewis, of the West End and Broadway hit, The Play That Goes Wrong and star of ITV’s brand-new Riddle-based quiz show ‘Riddiculous’

To solve The Balthazar Stone you’ll need to launch an investigation across the pieces of evidence supplied in the box as well as discover secret websites that are hiding important clues.  Over 25 authentic items have been beautifully designed with extraordinary attention to detail and include

The Balthazar Stone is utterly compelling and thanks to the stunning tactile pieces, you will rapidly find yourself immersed into the case. It takes approximately 60 to minutes to solve – but could last a lot longer! If you get stuck, there are tiered hints available online to help you. 

Play alone or make it the perfect reason to invite friends around for a themed mystery party. Best of all, when you’ve solved The Balthazar Stone you can repack it to share with someone else and challenge them to beat your time!

A complete mental workout, ingenious, challenging, and fun The Balthazar Stone has been given 5* by our customers, dare you take the challenge and solve it as well?

The Mystery Agency: Ghost in the Attic (Available Now!)

Unlock the haunted game and solve the mystery to banish the Ghost forever

Ghost in the Attic by The Mystery Agency is an award-winning escape-room puzzle to play at home. Themed around a haunted board game from the 1950s, you will need to use all your powers of deduction and logic to solve a baffling, mind mangling sequence of clues to crack combination locks, piece together the information and ‘banish’ the ghost forever. 

And it hasn’t been made easy for you – the box itself has been chained and padlocked and you will have to work out the combination just to get started!

One of 3 new gripping mystery puzzles available from The Mystery Agency, it won the Best Innovator award at the @etroomers Bullseye Awards 2021.  The mastermind behind the puzzles is Olivier award-winner Henry Lewis, of the West End and Broadway hit, The Play That Goes Wrong and star of ITV’s brand-new Riddle-based quiz show ‘Riddiculous’.

To solve Ghost in the Attic you’ll need to launch an investigation across the many pieces of evidence supplied in the box as well as discover secret websites that are hiding important clues.  The over 25 pieces have been beautifully designed with an extraordinary attention to detail and the set even features the playable haunted board game itself.

Ghost in the Attic takes is utterly compelling and thanks to the stunning tactile pieces, you will rapidly find yourself immersed into the case. It takes approximately 60 to minutes to solve – but could last a lot longer! If you get stuck, there are tiered hints available online to help you. 

Play alone or make it the perfect reason to invite friends around for a themed mystery party. Best of all, when you’ve solved Ghost in the Attic you can repack it to share with someone else and challenge them to beat your time!

A complete mental workout, ingenious, challenging and fun Ghost in the Attic has been given 5* by our customers, dare you take the challenge and solve it as well?

The Mystery Agency: The Man From Sector Six (Available Now!)

Enter a world of intrigue, solve the puzzles, and secure the future – “The Man From Sector Six” escape room games needs your detective skills.

The Man From Sector Six is the fourth in the award-winning series created by Henry Lewis, the Olivier winning writer and star of internationally acclaimed ‘The Play That Goes Wrong’ and host of ITV’s ‘Riddiculous’ quiz show.

When you open the box, you’ll discover a newspaper cutting and a locked, official-looking document portfolio that was left behind by a mysterious agent who suddenly appeared and then disappeared again. You’ll also learn that the agent left behind a dire warning about a monumental peril facing humanity, setting the stage for an urgent and totally immersive challenge.

Multiple brainteasers and locks, featuring a variety of puzzle types, will put your team of detectives’ problem-solving skills to the test. You will also need to uncover and hack into a hidden website to discover more clues about this secretive agency.

The inclusion of real-world objects such as a brass rotating cipher wheel and a complex data chip that serve as clues, ensures a truly authentic and engaging home escape room experience like no other. This meticulous attention to authentic design for all elements keeps players fully absorbed in the mystery all the way through.

Nothing gets damaged during play, making it fully resettable so you can share with others afterwards. Reset instructions are provided online.

The Man From Sector Six escape room is recommended for 1-6 players from 12 years to adult, encouraging entertaining teamwork or providing a thrilling solo adventure. If you do get stuck, help is available for each puzzle. The help is graded from very little ‘hints’nudges’ through to giving you the full answer.

Enter a world of intrigue, solve the puzzles, and secure the future – “The Man From Sector Six” awaits your detective prowess.

Astro Knights: Mystery of Solarus Expansion (Available Now!)

Deep within a ruined city, buried beneath the acidic clouds on the surface of the plant Eos, an archaeologist and her wife have made the greatest discovery of their lives. Two Star Cores, left abandoned when the Astro knights vanished years ago, and the remnants of a shattered super weapon prophesied to have the power to destroy entire planets. They cannot let them fall into the wrong hands…