Grimcoven, Druids of Edora, Scales of Fate, Dragons of Etchinstone, New Dice Throne, SETI, 20 Strong, Final Girl, War for Arrakis and More!

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Grimcoven (Available Now!)

Grimcoven is a miniature boss battler game for set in a dark Victorian universe where only the hunt matters.

To play, you take on the role of a hunter fueled by lament who has signed a pact with a coven of other hunters to venture on one of many modular boss battles. Every character has a distinct development tree you can use to advance. Build and execute your unique combo, such as teleporting into any space on the map, gathering lament, gaining extra dice, and firing up a devastating attack on the boss. Sometimes a special electricity die will help you power up your armor, while at other times, you will forge magical bullets to be fired at the right moment.

Who and where are you fighting? Each game you choose from multiple arenas, bosses, elites, and possible adventures. Every game is different and exciting. Instead of following a scripted campaign, dive right into a boss battle for an intense 2-3 hour gameplay session. Every boss offers a unique gameplay challenge, and bringing them down will be tactically demanding. You must work together and take full advantage of the arena and its resources to achieve your goal.

During combat, strategically use dice allocation to move around the board, fire up different combos, and gather lament to grow in strength. Build your character in roguelike fashion and try to claim the ultimate prize. Collect too much lament, however, and you may turn into one of the beasts you were sent to hunt, with your fellow hunters unable to help you in time!

Grimcoven Expansions and Grimcoven Sundrop Special Edition Also Available!

Dragons of Etchinstone (Available Now!)

Etchinstone, the last great nation under the wide reaches of Valorfall, is under grave threat of a kind no one saw coming. Four ancient dragons have seized control of pivotal strongholds in every direction–North, South, East and West. It’s up to you, the strongest of the rare Ether Mages, to make the perilous quest to each of these strongholds, defeat the dragons, and bring peace back to Etchinstone.

In Dragons of Etchinstone, you, the brave Ether Mage, must work your way through four Regions and a challenging final encounter against one of the four dragons. You’ll use your Action cards to manage dangerous Journeys and formidable Enemies. Defeat them, and your reward is XP, which you can use to upgrade your action cards. Defeat or narrow victories against Journeys results in losing time, which may force you to face the dragon before you feel ready. Defeat or narrow victories against Enemies results in taking damage, which forces you to downgrade your Action cards and weakens your power.

Dragons of Etchinstone: Northvale Expansion and Dragons of Etchinstone: Siege Expansion Also Available!

Druids of Edora (Available Now!)

The Druids of Edora is a game of strategic dice placement. Walk through ancient forests in the footsteps of fairy folk, past monolithic menhirs, and under strands of mistletoe. As druids you will place dice to take actions to gather provisions, gain knowledge, brew potions, and gain bonuses. Build stone structures, collect herbs, and leave your mark in the sacred wood.

Each turn is a few simple steps that with the right strategy will earn you prestige points and bring you closer to victory.

Dive into this fantastic new strategy game from the team behind The Castles of Burgundy.

Prove yourself worthy of the ancient ones and bring glory to your forest.

Scales of Fate Deluxe Edition (Available Now!)

Scales of Fate is a strategic deduction game set in the Veiled Fate universe.

Players will each represent 2 demigods and decide if they will try to help them both gain Renown or hurt one and help the other.

Each round, players will choose any of the 9 demigods, sending them to the board to select actions ranging from smiting to gaining the favor of different Gods.

Players will score points equal to the space both of their demigods are on, or the gap between them on the score track. They also have a chance to lose or gain extra points if they can guess their opponent’s 2 demigods correctly! The player with the most points wins the game.

SETI: Space Agencies (Available Now!)

SETI: Space Agencies, an expansion for SETI: Search for Extraterrestrial Intelligence, introduces powerful asymmetric organizations — each with unique abilities, strategic advantages, and starting conditions that redefine how you approach the search for alien life.

As the leader of one of these institutions — ranging from private tech companies to global research networks — you’ll bring a distinct perspective and specialized tools to the mission, unlocking bold new strategies and rewarding long-term planning.

In addition to these organizations, the expansion adds three new alien species, each with their own unique twists, and over forty new project cards inspired by real-world initiatives. These integrate seamlessly into the main deck, providing even greater variety and strategic options.

“Quick Start” cards, designed for use with the organizations, let you skip the slower opening round and dive straight into the action. They introduce an extra layer of asymmetry during set-up and can be used to further accelerate games in lower player counts.

Finally, the expansion introduces signal tokens, a subtle but meaningful new mechanism that enhances scanning efficiency.

Whether you’re adapting to your organization’s strengths or navigating fresh interstellar challenges, SETI: Space Agencies deepens the strategic landscape of your mission to discover life beyond Earth.

Map Masters (Available Now!)

Map Masters is a dungeon-crawling card game in which you must create your path, card by card, through the dark rooms of your dungeon in search of legendary treasures.

Dive into Map Masters, a thrilling adventure in Solo, Cooperative, or Competitive mode.

In Map Masters Versus Mode, each player builds their own Dungeon using 5 cards. Once their Dungeon is created, each player draws their Path to collect as many Discoveries as possible that match the round’s Objective. Next, players count the points of Discoveries along their Path that match the Primary and Secondary Objectives in order to earn Victory Points (VP). Along the way, players also collect Coins, which they can use to purchase new Cards or Tokens from the Market. Each turn player will also chose to use the Optimizers they encountered and improve their deck.

In Map Masters Co-op Mode, Players will jointly manage groups of adventurers. In order to accomplish a mission, players should discuss strategy both before and during the game. After the setup and the market phase, players will explore the dungeon.Clockwise, each player will place a card on an empty space of the tableau and draw a new card. Once a group mini can be connected to an objective, players should trace its path. When the mission requirements have been fulfilled, the game is won!

Every game is a new challenge to overcome, every card a crucial decision.

Map Masters is a game for 1 to 5 players when played Co-op and for 2 to 5 players when played Versus.

Black Rose Wars Rebirth: Exclusive Rotas Box (Available Now!)

Rotas box is the deluxe case that contains all unlocked material during the Kickstarter campaign of Black Rose Wars: Rebirth. It is composed of 6 smaller boxes: Madness, The Silk Road, North Wind, Last Dynasty, Antiquities, and Once Upon a Time!

Inside the Rotas Box, you will find more than 50 very detailed models (made in high-quality PVC): among them, there are 17 miniatures of 50+ mm high and 1 huge model with a height of 100 mm! Furthermore, 4 new Schools of Magic (Oracle, Heka, Chaos, and Druidic), to have even more choices in your Black Rose Wars: Rebirth games!

You can also use 12 new mages (with their personal spells and mage boards), 7 new Avatars (with their Command Cards, to manage their IA and play breathtaking semi-coop games), 6 new Room Tiles (to combine with the ones in the Core Box and add more variability) and other games material, such as Quest Cards, Event Cards, Legendary Scenarios and much more!

Winnie the Pooh: Serious Detective (Available Now!)

Winnie the Pooh: Serious Detective is a cooperative detective adventure game, in which you take on the roles of beloved childhood characters — now turned detectives — to solve challenging and often peculiar mysteries.

Inspired by the works of A. A. Milne, Lewis Carroll, and Arthurian legends, the game’s three scenarios are rich with literary charm, layered storytelling, clever wordplay, and just the right touch of whimsy. You’ll revisit the Hundred Acre Wood, Wonderland, and the court of Camelot â€” but not as you remember them. Something strange is afoot, and only a keen mind can uncover the truth.

Dice Throne: Alchemist Hero Pack (Available Now!)

Dice Throne: Alchemist - Hero Pack

The Alchemist steps into the Mad King’s arena—ready to transmute chaos into victory! Each year, champions battle for the ultimate prize: The Throne. Will your mastery of science and sorcery be enough to claim it?

Alchemical tinctures and bubbling brews are the building blocks of battle. Through genuine genius or malicious madness, she fills her flasks with elixirs of strength to over power, concoctions to cause corrosion, and bottles that bolster defenses.

Dice Throne: Outcasts Strongbox Champion Edition (Available Now!)

Dice Throne: Outcasts Strongbox (Retail Edition)

Become Your Hero:

Each hero has totally unique and deeply thematic abilities, designed so you can truly embody your favorite like no other game.

Four Unconventional Heroes:

  • The Pale Lady: Don’t mistake the petulant Pale Lady for a meager delicate flower. Her opponents will find themselves cornered by her cunning manipulations. Then, after transforming into her terrifying Werewolf form, she becomes a savage foe.
  • Raveness: Defeat is at the door of her opponents when the Raveness and her companion – the raven Nevermore – swoop into battle. Their tell-tale, tormenting tactics will get your heart racing in battle.
  • Headless Horseman: Terrorizing his opponents with his haunted head, the Headless Horseman charges into battle with thundering hooves, axes swinging and high-speed action.
  • Necromancer: Summon Skeletal Warriors, Skeletal Mages, and Bone Golems as the nefarious Necromancer. Death knows no defeat when it is at your command in heated, fast-action battle.

Fast Paced, Tactical Combat:

Upgrade abilities, activate status effects, and unleash Ultimate attacks in this intense one-on-one strategy game built for speed, depth, and replay value.

Compatible with All Dice Throne Content:

All heroes are fully compatible across the entire Dice Throne series. Mix the Outcasts with any other Dice Throne Hero for limitless replay variety and expanded player count.

Dice Throne Adventures: Unchained (Available Now!)

Dice Throne Adventures: Unchained (DTA:U) is an expansion that adds a new boss, new minions, new loot cards, and new game modes to Dice Throne Adventures.

Exploration, gold, treasure, upgrades, minions, boss battles, and even a shopkeeper named Rosella? Welcome to the latest addition to the Dice Throne universe!

Dice Throne Adventures (DTA) is a cooperative expansion that allows up to 4 players to use the heroes you already own in a brand new way. Work together over a series of game nights to travel from the Crimson Sands all the way to the Mad King’s throne room. Your heroes will gain permanent deck upgrades with each session, but don’t become overconfident. The King hasn’t lost a single battle in a thousand years and he’s eager for a real challenge.

Requires Season 1, Season 2, Marvel, X-men, Deadpool, or Outcast characters to play.

Dice Throne Adventures: Unchained is NOT STANDALONE and requires Dice Throne Adventures.

Dune: War for Arrakis – Desert War (Available Now!)

Desert War is an expansion for Dune: War for Arrakis that introduces new units for both the Harkonnen and Atreides factions, further detailing the harsh reality of the conflict fought on the burning surface of planet Dune.

Expert Fremen Sandriders summon giant sandworms and ride them into battle with unparalleled skill. Fremen Rocket Launchers emerge from their Fremen Camps to fire at Harversters and Ornithopters. Suspensor Troopers scout ahead to make surprise attacks, withstanding the desert hazards like few can. Escort Ornithopters not only help move Legions around but offer direct support to them in battle.

Final Girl: A Demon in the Shadows (Available Now!)

History is repeating itself…Berith has possessed another nun. This time, it’s sweet Ursula, and Berith is shedding innocent blood through her. He’ll only leave when her heart stops. You know you’ll have to kill her, but you refuse to just let her soul be condemned to eternal damnation. You’re determined to expel the demon and save Ursula. (Core game required)

20 Strong: Cloudspire (Available Now!)

Cloudspire’s epic battle system has been distilled into a deck of cards! Experience the tactical crunch of Chip Theory’s acclaimed tower-defense battler with the strategic resource management twist of the 20 Strong system in the latest expansion to the beloved solo card game series. Featuring all 10 Cloudspire factions and a variety of spire, hero, and minion options, the Cloudspire 20 Strong deck puts the world of Ankar in the palm of your hand.

Grafted enemies march toward you each turn, threatening to deal damage to your hero, but you can throw up spires to fire dice at enemies before they reach you. 20 Strong: Cloudspire even allows you to use misses to offset enemy damage… just make sure the dice you roll match your spire types!

Enemies & Lovers: The Crown of Elfhame (Available Now!)

Enemies & Lovers is a lightweight, fast-paced card game of strategy, deception, and betrayal, based on Holly Black’s bestselling Folk of the Air series. If you enjoy scheming great schemes, toasting to the incompetence of your enemies, gorgeous art, and a lot of shiny foil, this is the game for you!

There is only one crown of Elfhame.

Each player starts with three cards. You will have a “Hand” which are the cards you initially draw (or steal) and a “Court” which will consist of cards you’ve placed face-down on the table in front of you.

As you play, your goal is to assemble your Court so that you have one Coercion Card, one Prince Card and one Conspirator Card. Then, with the Crown Card, you will have manipulated your prince onto the throne (where your conspirator will, no doubt, rule from the shadows) and won the game.

On the way to victory, steal, poison, and spy on your opponent’s’ cards as you hide, shield, and set traps in anticipation of their attacks. Each game should take between 15 and 40 minutes, depending on the number of players and how lucky and/or vicious they are.

Aspens (Available Now!)

Aspens is a quick-playing strategy board game for two players, where you harness the wind and sun and carefully balance growth with expansion to outgrow and outwit your loved ones.

In Aspens, players compete to grow the largest forest on a shared board – having to balance how much they invest in building their “engine” to increase the odds of generating trees on future turns, with the pressure of needing to expand to claim territory and ultimately be crowned the winner.

Players start by seeding and growing a forest space adjacent to each water tile. This is where players determine their initial strategy and appetite for risk. Then play begins.

On your turn, you roll the sun die, and BOTH players generate trees for spaces they have grown tall enough to capture the sun. Then you roll the wind die, determining which directions you can grow outward in. The active player then plants their trees, balancing between growing existing spaces UP with more trees, or expanding OUTWARD from their forests, following the wind. This is the core crux of tough decision making and strategy comes in – balancing future investment with rapid expansion.

Play continues until all spaces are claimed, and the player with the most spaces is crowned the winner!

Etherstone (Available Now!)

Nobura is a forgotten planet shrouded in mystery. The story told that a cosmic being sacrificed its divine essence to breathe life into its desolate lands. Etherstones shaped the planet’s biomes and interconnected all living beings with nature. Yet, the lurking threat of the Vacuous, a parasitic force born from the depths of Nobura, poses a challenge to life on the surface, weaving a tale of divine sacrifice. Nobura has always been part of a paradoxical loop of life and death, where the forces of creation and destruction dance in an eternal cosmic struggle.

In Etherstone, players embody faction leaders uniting forces to avert the impending extinction, striving to gain the most victory points through various means, such as summoning cards, overcoming threats, and utilizing their abilities as effectively as possible.

The first stage of the game will be drafting your hand of 7 cards and your leader card. Alternatively, for the first few matches, players can take a pre-made hand of cards with the matching Leader. Leaders have a set number of life points, a strength value, and a persistent asymmetric ability.

During your turn, you can take only one action among the following: Dice Draft, Summon, Attack, Rest, Void Pact.Players will win by gaining victory points while doing several different actions and the game will end if any of the end-game conditions are met:

  • The active player has no cards left in their hand.
  • There are no cards left in the Threat deck.
  • The victory point pool has no more tokens in it.

Arkwright: Anniversary Edition (Available Now!)

Arkwright is an economic board game designed by Stefan Risthaus, where players take on the roles of entrepreneurs in 18th-century England, building and managing factories. In this new anniversary edition, the game has been streamlined and updated with a new rulebook and artwork. The game offers different play experiences through various modules, including “Spinning Mule” and “Waterframe” variants, as well as an East India module. It also features a solo mode, known as “Automa,” which allows a single player to compete against artificial opponents.

In Arkwright, players act as entrepreneurs, producing and selling goods like cloth, cutlery, lamps, and bread across various markets. They manage up to four factories, balancing workers and machines, while navigating opportunities and challenges presented by events at the end of each decade. The goal is to outmaneuver competitors, accumulate wealth, and raise company share value – without falling into debt, which results in an automatic loss. Succeed during the early Industrial Revolution and drive both your company and England’s growth.

Junk Art Revolution (Available Now!)

Junk Art is a mix of steady hands, balance, and a bit of luck. Embark on a world tour and exhibit your works in different cities around the world, creating a unique structure in each city using the game pieces. Regardless of the location, your goal remains the same: increase your fame and become the artist of the hour.

Borealis: Arctic Expedition (Available Now!)

In Borealis: Arctic Expedition you become leaders of teams of scientists who venture into uncharted boreal territories to observe wild animals. To succeed, you need to coordinate the efforts of your 9-person crew of specialists from 3 different fields of expertise, represented by meeples of different colors. You also have to choose suitable modes of transport through inaccessible lands, ices and waters of the Far North. The one who gathers the most impressive collection of observed species while traveling deepest into the frosty land, will gain everlasting fame together with their own encyclopedia entry and a tiny snow-covered island named after them.

Adamastor (Available Now!)

As the captain of a fleet during the Age of Discovery, you have been chosen by your king to explore uncharted lands and map the edges of the known world. Each game presents a new challenge where you’ll need to guide your crew with wisdom and resolve, all in service of your kingdom’s glory. Fierce winds and sudden storms will test your leadership, while the cards in your hand will help you maintain morale and steer your crew across the seas.

Though hardships may wear you down, they also teach you valuable skills to overcome the trials ahead. Victory lies in reaching your destination. But beware! Failure awaits if morale crumbles or your crew turns against you.

Adamastor is a hand and tableau management game built around multi-use cards, with an optional story-driven campaign mode. Events trigger based on icon combinations, bringing harsh challenges—and occasional rewards. As you play, trauma cards accumulate, abstracting the crew’s growing despair and escalating the difficulty. Whether in single sessions or the linked campaign, every voyage tests your resilience in this brutal age of sail.

Daydream (Available Now!)

It’s time for a break! Daydream is a cozy roll-and-write. Fill your cloud grid simultaneously adding the values of the dice. Make the right choices so that each cloud line contains only different numbers. Even better, if the numbers are consecutive, you create a perfect line. However, if a number appears more than once, the line is lost. Draw items on the shelf each time you complete a line correctly. Collect as many items as you can to win the game. Play with constellations, musical notes, photos on the wall… To do this, fold and unfold your board to discover new sceneries with their own specific rules. The game comes with 8 combinations for different difficulty levels.

The Two Towers: Trick Taking Game (Available Now!)

The journey continues in the magical world of Middle-earth in The Two Towers: Trick-Taking Game, a narrative-driven co-operative card game that lets players take on the roles of heroes and villains in Tolkien’s legendary work, The Two Towers. This standalone game follows 2025’s The Fellowship of the Ring: Trick-Taking Game with chapters 19-36 of gameplay. The chapters can be played in any order and playing the earlier game isn’t required, but ideally you play them in sequence.

In each chapter, each player takes a different character role and each character has a condition that must be met in order to pass the chapter and advance in the story. As you advance through the chapters, new characters, items, and challenges are introduced to the game. The One Ring is the game’s only trump card, but initially rings can’t be led until someone plays one off-suit.

In the two-player game, one hand of cards is dealt to a dummy player, with some cards being face up and others face down. This dummy is assigned a character, and one of the human players will play cards for it based on which cards are free to be played.

In the solitaire game, one player plays four hands of face-up cards, with each hand being assigned a character and only a few cards being available at a time. After you play a trick, deal each hand a new card.

Apex Legends: The Board Game (Available Now!)

Apex Legends: The Board Game is a highly competitive miniatures game, in which opposing squads of Legends—warriors with exceptional combat skills and abilities—airdrop onto a gradually shrinking battleground to compete for fame and glory in a series of matches. The players make use of a wide variety of weapons and actions at their disposal to work together with the squadmates and fulfill the ultimate goal of eliminating their opponents and being the last ones standing.

Taking place on the Kings Canyon map, the core experience focuses on the final zone, where the ultimate confrontation unfolds. Each player assumes the role of a unique Legend. The players activate team by team, trying to outmaneuver enemies in the heat of battle and recreate the unpredictable, unforgettable moments known from the source game—securing key positions on the map, snatching valuable loot seconds before an opponent, or diving behind cover or shielding a teammate just in time to save them from oblivion…

Every choice, every move, and every piece of ammo matters!

Wraithlands (Available Now!)

On the haar-shrouded isle of Nullona, by the order of the Underkirk Lairds, death is forbidden. The afterlife is sealed shut with all its ghosts. The old gods slumber in their graves. And in Gaolanark, a smog-bitten city of iron and granite, thousands of spirits clad in heavy chains carry out the Underkirk’s eternal labour.

None escape this fate, except you. You are a Wraith, cursed or blessed by the misty Haar to die and be reborn, in violation of Underkirk Law. Your memories are hazy but one thing is clear: there are things on this island more powerful than even the Underkirk, should you have the temerity (or the foolishness) to wield them.

WRAITHLANDS is a lo-fi, rules-light pen-and-paper adventure game and a complete system-neutral setting guide to the cursed celtic isle of Nullona. Written by Leckie, art by Paul Jon Milne. It is a love letter to classic weird setting books inspired by 80s Slaine comics, heavy metal album covers, and the isles of Scotland.

160 pages, fully illustrated, black and white hardback. Includes a hex map of 144 locations & encounters covering the entire isle of Nullona – a cult of statues, a dismembered god, toffs hunting spirits on horseback, a kelpie colossus, the fracking of heaven – amounting to many campaigns worth of dark fantasy adventure.

Kradia: Wild Hunt Festival (Available Now!)

Boundless adventure awaits on the continent of Kradia!

Heroes from all over the world arrive on its shores to partake in the Wild Hunt Festival, an event sponsored by the Adventurers Guild challenging the land’s bravest champions to slay a variety of terrifying beasts! Team up with three other adventurers, or go at it solo, in this fully cooperative JRPG board game featuring class-based combat, character progression, multiple modes of play, narrative text between battles, and whimsical anime art.

Set in the colorful world of Kradia, up to four players are tasked with forming a party of adventurers and combining their powers to defeat a series of bosses. Players must combine their abilities, strategize and use their unique class powers to beat powerful bosses in this co-op battle game.

Each character has a class and possesses their own combat stats, strengths & weaknesses, and class-specific skills they must use in each fight overcome challenging monsters.

Story Mode –Play a campaign like progression from level 1 to level 4. Characters can level up after each fight.

Challenge Mode – Start at level 4 and take on ultra tough and powerful boss monster.

Cryptid Creeks RPG (Available Now!)

Cryptid Creeks is a carved from cosy horror inspired by Gravity Falls and The Goonies. In the game, you play scouts trying to break curses on their hometown with the help of ancient cryptids. Board your boat, gather clues and break curses to save your home.

Cryptid Creeks is a tabletop roleplaying game that combines the mystery, horror and coming-of-age genres to emulate popular shows such as Gravity Falls, Stranger Things and Buffy the Vampire Slayer.

In the game, you play a crew of River Scouts setting out to save Clawfoot- the place you call home. Guided by a benevolent cryptid, you’ll travel the waterways, track down Clues to dangerous Curses and break them before it’s too late! All the while, an eldritch figure known as the Peddler schemes from the shadows, willing you to fail, and for Clawfoot to fall!

Cryptid Creeks is low-prep, highly accessible and suitable for teens and adults alike.

D&D 5E RPG Draconis: The Call of Adventure Core Book (Available Now!)

The result of joint work between Chane and Studio Agate, Call of Adventure is the perfect gateway for those who want to discover role-playing games or introduce their friends and family to the hobby. With its pacifistic premise, this bright fantasy setting is about friendship and the discovery of a world filled with fantastic dragon species!

This book for ages 11+ includes 5 starter adventures and is standalone: all the information required to play is included, along with 6 pregenerated characters and ample guidance for a smooth introduction to role-playing. As for 5E veterans, the rules are compatible with any 5E-powered game such as Fateforge, providing new options: new classes, new archetypes, and variant encounter mechanics tailored to a unique pacifistic playstyle!

Piaga 1348 RPG (Available Now!)

The ordo mortis awaits you.

From history books we have learned that during the 14th century, a devastating epidemic killed almost one-third of Europe’s population.

This deadly disease, known as the Black plague, or the Bubonic plague, took its names from its most visible symptoms: black spots on the skin and swollen lymph nodes called buboes.

At the time, many considered the Plague to be divine punishment for humanity’s sins, reshaping the landscape of the then-known world, and plunging the entire European continent into a state of frustration, abject fear, and impotence.

In Piaga 1348, you play the role of Soldiers of the Ordo Mortis, an undercover army fighting a secret war to eradicate the Revenant Plague (a name lost to history) and its grim consequences.

In 1348 Europe everyone died twice: the first by the black plague, the second by the merciful blade of a member of the mysterious warrior company known as the Ordo Mortis.

Yes, in this particular 1348, the world is infested by Revenants and, for some unfathomable reason, you brandish the sword of justice. Will you be able to use it wisely?

Piaga 1348 is a historic fantasy Role-playing Game for 3-5 players that transports you in a Grotesque, Dramatic and Sinister version of the Middle Ages. It has few rules and requires no preparation, with each session unfolding chorally.

In this book you’ll find:
All the rules necessary to create your own Soldier of the Ordo Mortis or take the seat of the Ludi Magister.
12 creepy Scenarios ready to play, to dive deep in this 1348 scourged by the plague.
A selection of historical essays, to give you the tools to bring to your table the grim reality of the 14th century with chilling historical accuracy.

Mature Advisory: graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.

This hardcover book comes shrink-wrapped with a QR code for the PDF download.

The Real Thing RPG: The Official Faith (Available Now!)

The Real Thing RPG is a zine-style trilogy created in conjunction with the grunge-era band, Faith No More. The boxed set includes all three premium quality softcover books in a beautiful slipcase and sheath. Clocking in at 400 combined pages, the three-volume game is a unique Powered-by-the-Apocalypse implementation that focuses on immersive narration and emergent gameplay. The books contain a complete system for creating and running homebrew games, as well as a three-part story that takes a group through more than 60 hours of gameplay. It is a unique blend of noir 1990s action-drama and urban fantasy suitable for gamers ages 16+. Each book has dozens of custom black and white, zine-style artwork, giving it an edgy graphic novel feel.

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