Blood Rage, Wrath of Dragons, 504, Warhammer Quest: The Adventure Card Game, Epic PVP: Fantasy and AEG Black Box 2015
“Life is Battle; Battle is Glory; Glory is ALL”
In Blood Rage, each player controls their own Viking clan’s warriors, leader, and ship. Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan’s stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.
Most player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These “Gods’ Gifts” grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having lots of your Vikings sent to Valhalla. Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. For example, Thor gives more glory for victory in battle, Heimdall grants you foresight and surprises, Tyr strengthens you in battle, while the trickster Loki actually rewards you for losing battles, or punishes the winner.
Players must choose their strategies carefully during the draft phase, but also be ready to adapt and react to their opponents’ strategies as the action phase unfolds. Battles are decided not only by the strength of the figures involved, but also by cards played in secret. By observing your opponent’s actions and allegiances to specific gods, you may predict what card they are likely to play, and plan accordingly. Winning battles is not always the best course of action, as the right card can get you even more rewards by being crushed. The only losing strategy in Blood Rage is to shy away from battle and a glorious death!
Wrath of Dragons
Take on the mantle of a most powerful dragon. Awaken each century, terrifying and rapacious. Lay waste to settlements and cities. Burn crops… Consume flocks… Hoard treasure…
And pass into legend as the greatest dragon of any age!
In Wrath of Dragons, each player will assume the role of a dragon that, over the course of many centuries, flies into different regions of the Old World to lay waste to settlements, scorch fields, snatch livestock, take gold, and capture nobles.
After 6 centuries have passed, the devastation, destruction, and fear that the dragons have caused is scored, and the dragon that earns the most Victory Points is the winner!
In a distant future, scientists were able to build small alternate Earths. Exactly 504 such Earths have thus far been built. The scientists programmed each of these Worlds with an individual set of laws and rules which the residents strictly follow and consider most important for their lives. These may be exploration, consumption, economics, military, etc., and each is unique. You can visit all of these 504 alternate Earths to experience how the people are living, and decide which of these worlds harbors the best civilization. On which World do you want to live? Explore them all and decide!
504 is a game that creates 504 different games out of one box. The game consists of nine modules:
- Module 1: Pick-Up & Deliver
- Module 2: Race
- Module 3: Privileges
- Module 4: Military
- Module 5: Exploration
- Module 6: Roads
- Module 7: Majorities
- Module 8: Production
- Module 9: Shares
In each single game, you take three different modules from the nine available and assemble them in any order you like to create a new game. (504 = 9 * 8 * 7 = the number of distinct permutations of three items from a set of nine. The order of the three game modules is significant, and modules cannot be repeated.) For example, you can play:
- a racing game that expands through exploration with technology improving the racing or exploration (World “253”).
- an 18XX-style stock game with network building for income and production sites to provide workers for the road building (World “968”).
- a war game with a pick-up and deliver economy and bonus scoring from majorities (“World 417”).
Each single game takes from 30 to 120 minutes to play.
Warhammer Quest: The Adventure Card Game
You no sooner set foot inside the ancient ruins than the tunnel behind you collapses. Foul laughter screeches all around you. You cannot hope to dig your way out; all you can do is search for an exit…
Join forces with legendary heroes to brave the many dangers of a cavernous dungeon. Wield potent weapons and magic. Conquer hordes of vile monsters. Discover fabulous treasures. Glorious battles and astonishing riches await you with the upcoming release of Warhammer Quest: The Adventure Card Game!
In Warhammer Quest: The Adventure Card Game, you and up to three friends assume the roles of some of the Old World’s most iconic heroes, immersed in a desperate fight for your lives. You’ll battle ghouls, Goblins, Skaven, giant bats, and swarms of rats. Monsters lurk in every shadow and around every turn in the dungeon corridors. Even worse, their attacks appear to be driven by some greater nemesis lurking deeper in the lair, and you are the only heroes who might possibly be able to stop this evil villain.
To survive, you will need to work together and summon every ounce of your considerable strengths. Scorch your foes with fireballs as a Bright Wizard, let your grudges fuel your axe strokes as an Ironbreaker, unleash flurries of arrows as a Waywatcher, or invoke Sigmar’s blessings as a Warrior Priest. Whichever hero you become, you’ll gain access to four powerful talents that you’ll need to utilize efficiently along your journey. If you survive long enough, you’ll even be able to improve your talents, advancing them and pairing them with the items you find along your way.
A True Dungeon-Delving Experience
The city of Schompf had never seen anything like it. The youngest fell to sickness a moon ago, and their elders soon followed them into the grave. At first, it was believed to be a plague brought on by the debauchery of a travelling carnival, but the execution and burning of the entire troupe did nothing to quell the problem…
Inspired by the much-beloved Warhammer Quest and its classic dungeon adventures, Warhammer Quest: The Adventure Card Game offers you the chance to test your mettle against a host of terrible enemies, dark locations, dungeon encounters, and treasures.
Something evil is happening in the tunnels beneath the city of Schompf. The perplexed and dying city had teetered onto the verge of collapse before an unsuspecting rat-catcher named Jod began spreading tales of a peculiar odor – “more peculiar than usual” – emanating from the sewers. When he informs you that he stumbled across a secret entrance dug into the tunnels on the outskirts of town, you realize this means something has been accessing the city’s water supply, no doubt for devious purposes. With no clear path, but with the lives of the city all at stake, you must head into the tunnels to investigate.
In Warhammer Quest: The Adventure Card Game, you must find your way through the tunnels beneath Schompf and through other neighboring caverns, and much of the game revolves around exploring these tunnels by advancing through a series of locations. However, these locations are full of Ghouls, Greenskins, and other monsters. Each time you reveal a new location, new enemies appear, drawn randomly from the quest’s enemy deck. These enemies then battle you as you try to advance to the next room. They slash you with their claws, rip into you with their fangs, and fire crossbow shots from the shadows.
All the while, you also have to beware the quest’s deadly nemesis, who makes his presence felt throughout the dungeon, even before he decides to confront you personally or you make your way to his lair for a final showdown!
Together, Against All Odds
“Deliver us unto evil, that we may crush it.”
–The Life of Sigmar, First Apocrypha
To survive the trials you’ll face within the dungeons of Warhammer Quest: The Adventure Card Game, you and your allies will need to draw upon every ounce of your strength and make quick, sound decisions in the heat of battle. More than that, you’ll need to watch each other’s backs and learn how to fight together as a unit.
Each of you takes the role of a hero and gains control of four different action cards: Attack, Aid, Explore, and Rest.
- Attack: When you perform an attack, you roll the number of dice indicated by your Attack action and count the successes against one of the enemies with which you are engaged.
- Aid: Aiding another hero allows you to add success tokens to one of their actions, to be used at a later time, and allows that hero to ready one of his action cards.
- Explore: You need to explore to advance through the game’s locations and make your way through its dungeons. Each time you explore, you roll a number of dice and place a number of progress on the location equal to the successes you roll.
- Rest: In Warhammer Quest: The Adventure Card Game, you will take damage. You will be beaten and bloodied, and you will need to rest to heal the damage, healing one point of damage for each success you roll on your rest dice.
To perform any of these actions, you must exhaust the appropriate action card. However, that card then remains exhausted, and you cannot utilize that action again until another effect readies the card. Accordingly, you need to coordinate your tactics with your teammates to be sure that you don’t find yourself suddenly hamstrung along your efforts to slay your enemies and push your way through the game’s tunnels, caverns, and underground chambers.
Moreover, even though you and your teammates each share the same four basic types of actions, the specific effects and the number of dice that your actions grant you ensure that you will play a very different role in your team than any of your teammates.
For starters, each of you has one action that features the game effect, “Ready all of your actions.” This effect triggers after you exhaust the card to perform your action, so it will ready itself, too. Importantly, each of the game’s four heroes finds this line on a different type of action. The Warrior Priest readies his actions when he rests, but the Bright Wizard readies her actions when she explores.
Of course the differences are enhanced even further. The Bright Wizard can sacrifice her health to gain succesess, ensuring that she can burn as brightly as she needs, even if it may result in her burning out a bit more quickly. The Ironbreaker’s actions make him a formidable wall of defense for his teammates, able to wade into the tunnels ahead of the group and survive nearly everything the enemies can throw at him. The Waywatcher is an excellent archer, able to strike down foes from distance. Finally, the Warrior Priest is a formidable combatant who can call Sigmar’s blessings down upon his teammates, granting them extra strength in battle. What’s more, these differences are enhanced even more as you advance your characters, upgrading your action cards and adding signature equipment over the course of your campaign!
A World of Epic Adventures
The city of Schompf teeters on the verge of collapse, and only you can save it. Head into the secret tunnels on the town’s outskirts and set upon a series of epic adventures in the Old World with Warhammer Quest: The Adventure Card Game.
You and your friends will enjoy hours of tense battles and stunning plot twists as you embark upon the five-quest campaign to save the people of Schompf, and you’ll enjoy nearly limitless replayability with the game’s random dungeon generator. Still, even though there are numerous ways to enjoy your heroic travails, there are only two ways your quest can end – in death or in glory.
Make a character by choosing a Class Deck, a Race Deck, and shuffling them together. Then battle in this fast paced card game!
Epic PVP: Fantasy is a head-to-head battling card game. At the start of the game, each player chooses a class deck and a race deck, then shuffles them together to create unique character combinations, such as a Human Paladin or Goblin Druid. Each combination creates unique tactics and strategies to use when you battle.
The goal of the game is to defeat your opponent by reducing them to zero life. Players do this by playing moves that act as both attacks and blocks as well as with special cards and abilities granted by the player’s choice of class and race.
During a turn, a player adds cards to their “aggression pile”, then chooses how many cards to draw from their aggression pile into their hand. The player uses the aggression provided by the cards that remain in their aggression pile to play move cards to block incoming enemy attacks. If an attack isn’t blocked, the player takes damage, specifically one damage per unblocked enemy attack. Then all the moves played by that player become attacks for the opponent to deal with on the opponent’s next turn. There’s more to it than that, but those are the basics…
Whether you choose a more traditional combo like the Human Paladin, or an unconventional one like the Goblin Barbarian, the choice is yours. Gameplay is fast and furious and so much fun that when the game is over you’ll want to make another character and play again! This is what Epic PvP: Fantasy is all about.
Designed by veteran game designers Ryan Miller and Luke Peterschmidt, Epic PvP: Fantasy is a game that is equally at home at a hardcore game night as it is in a coffee shop or at the family dinner table. Set up couldn’t be simpler – just choose which fantasy race/class combo you want to play, shuffle those two decks together and battle against your worthy opponents.
Who will be the greatest Goblin Ranger in your playgroup? Who will be the most dominant Dwarf Paladin? Will you become skilled at various combos or a master of a single race and class? It’s up to you!
AEG Black Box 2015 (Available on Black Friday)
What’s in the Box? That is a surprise. sort of. There are 4 games in the black box – What? You think we are going to spoil the ‘mystery’ of the “Black Box”- Games you love that are published- Games with alternate art versions of AEG games – Exclusive to this Box- Stand alone and Expansions! A Value of over $110.00 if sold on their own!
Why the Surprise? It’s AEG. Because it is FUN and unique. Because this is the way the product works. Take a chance, walk on the wild side…and yeah, it’s the ‘coolest” box since…since the last cool box! – You know what is in this box will be AWESOME and you know that people are going to be saying I want a Black Box after they are gone…then you will kick yourself for not getting it and having to wait another year for it!