LE King of Tokyo: Dark Edition, LE Evolution: Oceans, Isle of Cats and Marvel Champion Expansions are Back!
LE King of Tokyo: Dark Edition
The legendary King of Tokyo comes to your tabletop in a limited DARK EDITION, where you can discover the dark side of giant monsters clashing. The setting is more wicked than ever, and Tokyo is the prize!
King of Tokyo: DARK EDITION features a new mechanic. This special collector’s edition features beautiful new upgraded components worthy of a DARK EDITION of this best-selling game from the inimitable mind of Richard Garfield.
Don’t wait for this to disappear!
King of Tokyo: DARK EDITION will be a limited edition product with only ONE print run. This showcase piece for your board game collection features an embossed cover and upgraded contents with a carefully selected new varnish.
LE Deluxe Evolution: Oceans
Oceans is the next stand-alone game in the award-winning Evolution series. Enter a vast, underwater cosmos: a mysterious interconnected world of sharp teeth, glowing eyes, and black ink, where your survival depends on your ability to adapt to the unknown.
The foundation of the oceanic food chain are billions of one-celled organisms that capture the sun’s energy through photosynthesis. Every other oceanic species is a predator, each bigger than the next, all the way up to the dreaded apex predator. And even bigger than apex predators are enormous filter feeders that gently swim through the ocean scooping up everything in their path with their baleen.
The one time print run Kickstarter edition includes 8 Foiled Deep Promo Cards and the 5-6 player expansion.
Captain America Hero Pack
With his iconic shield made of pure vibranium, Captain America can lead the charge against even the most fearsome of foes, inspiring those around him with legendary valor.
Like all Hero Packs, the Captain America Hero Pack includes a fully-playable deck right out of the box that includes 15 Hero cards, 17 cards from the Leadership aspect, and 8 basic cards. Additionally, look for Captain America’s signature obligation and nemesis set, and three copies of one new card for each of the other aspects! This deck brings Captain America to the forefront of the action with his trusty shield, as he assists the heroes around him while calling on new Avengers to join the fight!
Ms. Marvel Hero Pack
Already struggling with who she was, and who she wanted to be, teenager Kamala Khan just wanted a simple life. But when Kamala was trapped in a Terrigen Mist enveloping New Jersey, her life got a lot more complex! After emerging from the mist, Kamala discovered she was able to morph her body into nearly anything! Inspired by her idol Carol Danvers, Kamala took on the name Ms. Marvel and New Jersey gained its very own teenage crime fighter!
Fantasy Flight Games is proud to announce the Ms. Marvel Hero Pack for Marvel Champions: The Card Game!
Ms. Marvel is one of the most flexible heroes in the game, able to fit into whatever role is needed while learning to be a hero and protecting her friends from harm!
Thor Hero Pack
Join the fight for freedom with the Thor Hero Pack for Marvel Champions: The Card Game!
With the mythical hammer Mjolner, Thor has the power to defeat even the strongest of foes with legendary strength and power.
Like all Hero Packs, the Thor Hero Pack includes a fully-playable deck right out of the box that includes 15 Hero cards, 17 cards from the Aggression aspect, and 8 neutral cards. This deck allows you to harness the power of Thor, who is rewarded for engaging and dispatching villainous minions from the field!
The Green Goblin Scenario Pack
To many citizens of the Marvel Universe, Norman Osborn is an eccentric billionaire. A man who has put his demons behind him. The truth of the matter is Norman Osborn is always teetering on the brink of a relapse into the villainous Green Goblin. With advanced technology, superhuman strength, and regenerative healing, the Green Goblin is one of the Marvel Universe’s most frightening villains, and a longtime nemesis to Spider-Man.
But Norman Osborn rarely makes public appearances as the Goblin. As one of the richest men in the world, Osborn himself is virtually untouchable, making his human just as effective as the sadistic goblin. Can any team of heroes truly stand up to the might of Norman Osborn and the Green Goblin?
Continue your adventures in the Marvel Universe with The Green Goblin Scenario Pack for Marvel Champions: The Card Game! This 78-Card pack introduces two new scenarios and four modular encounter sets showcasing the devious Norman Osborn and his sadistic alter-ego, the Green Goblin.
The Wrecking Crew Scenario Pack
Since the four members of the Wrecking Crew decided to join forces, they’ve been a thorn in the side of every great Marvel hero from Thor to the Defenders. Not just common thugs, the Wrecking Crew’s greatest asset stems from the magic imbued in team leader Wrecker’s Crowbar, which grants each member immense physical strength and a mystical link between them.
Now, The four members of The Wrecking Crew are breaking out of prison, and only you can stop them!
Fantasy Flight Games is proud to announce The Wrecking Crew Scenario Pack for Marvel Champions: The Card Game!
With 73 brand-new cards, this single scenario puts four villains in play at once, each with their own side scheme and deck. Can your heroes withstand the assault from Wrecker, Piledriver, Bulldozer, and Thunderball?
The Isle of Cats
The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game for 1-4 players (6 with expansions).
You are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together.
You will also need to manage resources as you:
- Explore the island (by drafting cards)
- Rescue cats
- Find treasures
- Befriend Oshax
- Study ancient lessons
Each lesson you collect will give you another personal way of scoring points, and there are 38 unique lessons available.
Complete lessons, fill your boat, and keep cat families together to score points, the winner will be the player with the most points after five rounds.
5E Arcana of the Ancients
There are powers even greater than magic . . .
In the misty recesses of time, before the kingdoms and lands you know—before the elder elves, the dwarven ancestral lords, and even the dragons—civilizations undreamt of rose and fell. They built citadels of metal, glass, and light. They crafted wonders and harnessed energies we can only guess at. The remnants of their incredible creations now lay hidden away in the deepest recesses of the world. Those few learned folk who even know about them have a name for these places, objects, and even creatures. They call them the . . .
Since the very early days of tabletop RPGs, gamers have experimented with mixing a bit of science fiction into their fantasy. From Empire of the Petal Throne to Expedition to the Barrier Peaks, early adventurers into the realm of RPGs saw the amazing promise that mysterious and weird science-fantasy elements could add to their fantasy campaigns.
Nowadays, who knows science-fantasy better than Monte Cook Games?
Arcana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fantasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgeously illustrated sourcebook gives you everything you need to add a whole new element to your Fifth Edition game.
Arcana of the Ancients includes:
- Hundreds of cyphers, artifacts, and other items that incorporate science-fantasy technology.
- Over 50 science-fantasy creatures, each with awe-inspiring artwork and complete 5e stat blocks.
- Pages of GM advice and guidelines for adding science fantasy concepts to any existing fantasy campaign—or building a brand new science fantasy campaign from the ground up.
- The Hills of Crooked Sleep, a hefty adventure you can insert into your campaign right now to introduce ancient civilizations, weird technology, and new strange creatures. Plus additional full-length adventures!
- An introduction by Jim Davis and Jonathan Pruitt of Web DM.
Starfinder RPG: Near Space
Journey to Near Space, the galactic region that contains the Pact Worlds, the Veskarium, and many of the planets discovered and colonized by explorers from those civilizations. This hardcover rulebook expands the Starfinder campaign setting with details on dozens of worlds and cultures found in Near Space, each perfect as a locale for science-fantasy adventure!
Inside this book, you’ll find in-depth gazetteers of the nine worlds of the Veskarium, the interstellar empire founded by the warlike vesk; detailed entries on other planets and civilizations of Near Space; new starships from the Veskarium and beyond; alternate racial traits for playable Near Space races; and new themes, archetypes, equipment, spells, and more for any character!