ISS Vanguard, Endless Winter, Splendor Duel and Dwellings of Eldervale is Back!

ISS Vanguard

Wave 1 (Available Now!):

ISS Vanguard Core Game

ISS Vanguard is a 1-4 player co-operative, campaign Board Game. It will bring players right into epic Sci-Fi adventure, as they will play as 4 sections (security, recon, science, engineering) onboard the first human ship with the possibility to reach outer space. Campaign will introduce the unique story written by Krzysztof Piskorski (Tainted Grail) full of hard player choices, twists and branching storylines. The game will come with over 100 different Crew members, each with unique characteristics.

Gameplay is divided into 2 main stages: Ship phase and landing on planets.

During the Ship phase, players will manage their ship (binder with printed sleeves), where every section will have to make gameplay decisions. Then, you will prepare your crew for landing on the next planet, in search of answers to humanity’s biggest questions. Together you will pick lander and customize it with modules, then each section will choose a crew member to take on a mission ( more experienced crew members will have better ranks ), deck-build skills deck, take equipment and choose dices for his character.

During all phases of the games players will be directed to Log-book, consisting story encounters, often written in the form of action-packed dialogues between the characters.


Personal Files Expansion

Gameplay expansion, adding more character depth to all of the 90 crew members – learn their personal stories as well as unlock “veteran” state after meeting special requirements.

The cards offer personal quests for every crew member that may join the ranks of “your” ISS Vanguard crew. These give additional “powers” for every crew member.Includes:

  • 90 Veteran cards
  • Book with 180 extra personal stories

Close Encounters Miniatures Expansion

The ‘Close Encounters’ turns 32+ cardboard standees and tokens from the base game of ISS Vanguard into highly detailed plastic miniatures! Every encounter from ships, mission equipment (i.e. outpost) to aliens will come visible in 3D and will definitely increase the immersive aspect of the game!

Endless Winter: Paleoamericans

Designed by Stan Kordonskiy (Dice Hospital, Rurik, Lock Up), developed by Jonny Pac (Coloma, Sierra West, Lions of Lydia), solo mode by Drake Villareal (Solani, Spook Manor), and illustrated by The Mico (Raiders of the North Sea, Paladins of the West Kingdom, Valeria), Endless Winter: Paleoamericans takes place in North America, around 10,000 BCE. Players guide the development of their tribes across several generations—from nomadic hunter-gatherers to prosperous tribal societies. Over the course of the game, tribes migrate and settle new lands, establish cultural traditions, hunt paleolithic megafauna, and build everlasting megalithic structures.

Endless Winter is a euro-style game that combines worker placement and deck building in an innovative way. Each round, players send their tribe members to various action spaces, and pay for the actions by playing cards and spending resources. Tribe cards grant additional labor, while Culture cards provide a variety of unique effects. As an alternative, cards can be saved for an end-of-round Eclipse phase, where they are simultaneously revealed to determine the new player order, and trigger various bonus actions.

The game features a novel blend of interwoven systems and mechanisms, such as multi-use cards, area influence, tile placement, and set collection. Plus, there are many viable paths to victory. After four brisk rounds, scores are tallied, and the tribe with the most points wins!

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Dwellings of Eldervale 2E

Fight the Beasts, Dwell the Land, Claim the Magic! A long lost world of magical power awaits! Giant monsters roam while Dragons, Wizards and Warriors battle in 8 elemental realms.

Dwellings of Eldervale blends worker placement, area control, engine building and unique worker units. Players take turns placing a worker in Eldervale or regrouping and activating their tableau of adventure cards. Action spaces include realms key to power: a summoning portal, an ancient mill, the lost fortress, deep dungeons, and a crumbling mage tower and the elemental lands of Earth, Air, Fire, Water, Light, Dark, Order and Chaos! Magic cards grant spells, quests and prophecies to players.

In the end, the players with the most elemental dominance among the multiple paths to victory will reign over Eldervale.

Splendor Duel

The award-winning game Splendor returns with this fresh take on its classic drafting gameplay. Featuring the clever engine building that Splendor is known for, Splendor Duel offers a compact, tight two-player experience that will be instantly recognizable to fans of the original game, while also adding new decisions and mechanisms that offer deeper strategic options.

The new common board has players drafting Gem, Gold and rare Pearl tokens from a 5×5 grid. Only allowed to draft up to 3 tokens in a consecutive line, taking tokens will create gaps in the board and will limit how many and what kind of token players will be able to take in future turns.

Co-designed by Marc André (Splendor) and Bruno Cathala (7 Wonders Duel, Kingdomino), Splendor Duel is an exciting new entry in the Splendor product line. 

Monlyth

Giant stones of perfect shape, monolyths have been studied by many, looking to unlock their true meaning. As a Monolyth builder, it’s up to you to build your structure faster than the rest, making prophecies and achieving goals as you build. In the end, only one can be the Monolyth master.

Clacks Collector’s Edition

Based on the Discworld novel Going Postal by Sir Terry Pratchett, Clacks is a puzzle boardgame for 1 -4 players. 

Players use Jacquards to turn lamp tiles on and off during their turn. Their objective is to spell words similar to semaphore. The game can be played solo, cooperatively and player versus player.

Marvel Villainous: We are Venom

Become one with the alien symbiote in the latest expansion for Marvel Villainous: Infinite Power, We Are Venom.

In We Are Venom, players take control of the symbiote in its quest to successfully merge with Spider-Man, overpowering the hero and using his body for the symbiote’s own means. In order to overwhelm Spider-Man, players need to find the character and attach a number of symbiote tokens that is greater than his strength level.

Using various allies to Venom – including other alien symbiotes such as Riot, Agony, Lasher, Scream and Phage – players will be able to gradually wear down Spider-Man’s strength and take over. However, players will have to contend with the webslinger’s team of allies, such as Black Cat, Scarlet Spider and Silver Sable, to successfully complete their goal.

Dungeons & Dragons: Icons of the Realms Gargantuan Tarrasque

Standing over 11 inches tall and 15.5 inches* from its gnashing maw to its destructive tail.

The legendary Tarrasque is possibly the most dreaded monster of the Material Plane. It is widely believed that only one of these creatures exists, though no one can predict where and when it will strike. Make sure to get yours today!

Dungeons & Dragons: Icons of the Realms Undead Armies – Skeletons

The D&D Icons of the Realms: Undead Armies – Skeletons contains seven of the iconic D&D foe for your adventurers to battle! Dungeon Masters can quickly build new encounters for their players with the awesome mix of Skeleton, to keep play sessions exciting over multiple campaigns. With its non-blind packaging, building a quick Skeleton army is quick and simple!

The most influential fantasy roleplaying game in the world has never been easier to bring to the tabletop, with the all-new Undead Armies!

Contents:
Human Skeleton
Elf Skeleton
Tiefling Skeleton
Lizardfolk Skeleton
Gnome skeleton
Tabaxi Skeleton
Skull Lord

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