Expeditions, Oathsworn 2E, Castles of Burgundy SE, Tiny Epic Crimes, Moon, Disney Dixit, New Arnak, burncycle, Marvel Champions, RPGs and More!

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Expeditions: A Sequel to Scythe Ironclad Edition (Available Now!)
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.
Components
Expeditions includes 5 massive mech miniatures and mech mats, 20 location tiles, over 100 uniquely illustrated cards, 50 worker meeples, a bag filled with 36 silkscreen printed corruption tiles, a robust Automa solo mode, and much more.
Expeditions Ironclad Edition features 5 large metal mechs (instead of plastic miniatures) and silicon base snaps, as well as an individually numbered box with foil lettering.
The Castles of Burgundy Special Edition (Available Now!)
Castles of Burgundy is a legendary Board Game design created by Stefan Feld. In this 1-4 players tabletop experience, you will take on the role of an aristocrat controlling a small princedom. Trying to build a settlement with powerful castles, practice trades, exploit silver mines, and use the knowledge of travelers.
The timeless classic is back in an extremely polished, high-end special edition resulting from a collaboration between Ravensburger and Awaken Realms.
In this special edition, you can expect a complete re-design of art and layout to ensure that every piece will have great art and enhance in-game usability. Only the best materials (cardboard, cart paper, box, insert, etc.) will be used to provide endurance, and a premium feel. Many extra components will bring the gaming experience to the next level, such as double-layered player boards, special bags for hexes, 30% bigger tiles, or metal coins.
The Castles of Burgundy is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing, they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers.
The game is about players taking settlement tiles from the game board and placing them into their princedom, which is represented by a Duchy board that is placed in the Player board.
Oathsworn: Into The Deepwood 2E (All In Collector Edition Available Now! Standee Base Game Available Friday, 9/22)
Oathsworn is a Twisting Tales Game for 1-4 players where play is focused on narrative choices and rich miniature combat encounters. The game is set in the Deepwood where a Free company (the Oathsworn) fights for humanity’s survival against unnatural horrors and the Deepwood itself.
Each gaming session sees the players participate in a multi path game book where the story unfolds to an inevitable encounter. The encounters are multi phase scripted boss fights on the encounter board where players have to outwit and outplay the AI driven monsters and enemies. As the sessions unfold the group is taken into a deep legacy campaign where they gain levels, loot and new allies to join them in their journey.
Oathsworn boasts a unique push your luck combat system of exploding dice where players are always having to decide between hitting harder and potentially missing the attack. This coupled with a euro style cooldown system called ‘Battleflow’ makes for a vibrant and engaging play session.
Standee Base Game contains all you need to play Oathsworn with all 21 chapters of the story, 27 Oathsworn Miniatures and over 70 standee enemies hidden in mystery envelopes to replace the mystery chests of the All In Edition.
Oathsworn: Into The Deepwood All In Bundle Includes:
Oathsworn: Into The Deepwood Base Game
Extra Mystery Chests 1+2
Terrain Big Box
Armory Box
Map Pack
Hardback Artbook
Metal Coins
Official Dice Tray
Premium Dice Set
Pouch Pack
The (New) Secret Box / 2nd Edition
Tiny Epic Crimes Deluxe Bundle (Available Now!)
Tiny Epic Crimes is a fast-paced, crime-fighting, deduction game for 1 to 4 players that offers multiple ways to play. The game can be enjoyed competitively, cooperatively, or solo.
Players take on the role of detectives, and depending on the game mode, will be working either together…. OR separately…. to crack the murder case. Time matters, and the first 48 hours after any crime are the most critical. Players race around Echo Ridge City collecting evidence, such as the murder weapon, forensics, or the getaway vehicle.
This secret evidence is sifted through using the novel Tiny Epic Decoder System, which keeps all of the murderer’s other evidence hidden. This knowledge eliminates suspects and helps identify the true killer.
But crime doesn’t stop for one investigation. Players must answer the call of duty, juggling their time as other criminal activities arise across the city.
Resolving these events allow players to gain useful alibis and powerful Force Cards, but knowing full well that their actions will take them hours closer to a reckoning.
In their final hour, players will stake their careers on a final guess: who they think the murderer really is… hoping that their wits and detective skills are enough to bring the correct suspect to justice.
Can you hold this city of crime together long enough to crack the case, or will it go cold and your time on the force run out?
Tiny Epic Crimes: Crooked Capos Mini Expansion
A new breed of well-funded criminal is loose in the streets—the Capos. These fat cats are villains-for-hire, and it is your job to take them into custody. However, it has come to your attention that corruption has infected your precinct. Several of your more shady comrades have been racking in dirty money to
look the other way. Can you truly trust your fellow officers to meet duty’s call?
Crooked Capos has 2 separate modules that can individually be added to the game: “Crooked” and “Capos.”
In the Crooked module, players are dealt Loyalty Cards which state whether they are “CLEAN” or “CROOKED.” Players can
investigate whether another cop is crooked, getting either big rewards (if they are right) or big penalties (if wrong).
In the Capos module, the Capos represent an extra challenge and reward for the officers! Capos are treated like mobsters while in the city, but are not like regular mobsters. Instead, each can only be arrested by following the requirements listed on their card.
Tiny Epic Crimes: Kingpins
Criminals in the city feast in the streets, preying on the innocent citizens of Echo Ridge. But these petty gangs only squabble for the table scraps left over by the Kingpin. This despot looms large over the city’s underbelly, pulling all of its strings, and threatening Echo Ridge’s very foundation. You are willing to stake your badge that it was the Kingpin who ordered Muretti’s hit. Time to call in the Patrol Squad, an elite task force trained to bust up the Kingpin’s Flophouse network. With your help, we can smoke these bandits out and discover who the real Kingpin is, and topple them.
In the Kingpins expansion, one of six Kingpins have taken over the city. You must gather your wits and take them down, adding precious time to hamper your ability to solve the murder. The identity of the Kingpin will be revealed through game play.
To catch the Kingpin move the Patrol Wagon through the city to knock off the Kingpin Flophouses one by one to reveal which Kingpin you will have to take down.
But beware! The Kingpins have other plans in store for the faithful officers of Echo Ridge City and will unleash a wave of events if they feel the coppers closing in. The Kingpins expansion will feature new city events tied to each Kingpin and their gang of mobsters. These new events will take valuable time for you to solve as you hunt these gang leaders.
Includes: 6 kingpin mats, 6 event cards, 4 ability cards, 4 cold case cards, 1 identity card, 7 scheme cards, 2 secret envelopes, 1 patrol wagon card, 12 wooden tokens, 10 event tokens, 2 patrol wagon wooden tokens, and 16 flophouse wooden tokens
Moon Deluxe Edition Bundle (Available Now!)
Moon depicts an almost plausible rush to construct lunar bases that are attractive places to live and work for the people of Earth. The most prestigious base will become the new lunar capital!
The game employs the familiar “pick & pass” or “hand drafting” mechanism for players to select a new structure cards to add to their base. Each hand of cards represents a convoy of experts and equipment travelling between the players’ outposts, giving the player the choice of one new construction each turn. In a new twist on the genre, each hand always contains one of a number of “Expedition” cards that grant a special free action every turn before passing on to the next player.
Wooden lunar rover tokens are a neutral resource that add a worker placement element to the game. They are also used to break ties and so must be used with care.
Over the three distinct eras of the game, players compete for majority in 5 aspects of their bases: housing, transportation, science, industry, and food production. At the end of each era, the leader in each of these areas as determined by flag icons on their constructed buildings, collects bonus victory points.
Each game also features a number of randomly selected “Reputation” cards which provide one-time or ongoing bonuses for the player who meets the requirement and claims the card.
Moon is the third game of a loose trilogy preceded by Villagers and Streets.
This Deluxe Edition contains all-wooden components, colour printed moon rover tokens, and three storage boxes which double as token trays.
Box Contents:
- 189 Cards (65x100mm)
- 8 Card dividers
- 50 Colour printed wooden moon rover tokens
- 80 Screen printed wooden resource tokens
- 70 Screen printed wooden heart tokens
- 3 Storage boxes – doubling as token trays.
- 1 Flag reward board
Moon: Valkyrie Expansion
Blast off for Earth in a lunar-made Valkyrie spacecraft and bring back amazing new technology from the home planet!
This expansion for Moon includes a Valkyrie token for each player. Once per era, you can place your Valkyrie on the launch board, taking a bonus as you do – the earlier you launch, the more choices you have. Then, pay the resource cost to obtain a new structure card from the special market. New cards will be available in each era, including such wonders as Beef Trees, Rover Factory, and Wormhole. These are added to your base, giving you even more opportunities for maximising your engine and constructing the most popular city on the Moon!
Also includes three new Expedition and Reputation cards for the base game.
Dixit: Disney Edition (Available Now!)
Dixit, the beloved modern classic that moved millions of players all around the world, is meeting the Disney universe!
A new stand-alone Dixit game, with 84 wonderful new cards, based on famous Disney & Pixar movies, from Snow White to Turning Red.
Thunder Rolls (Available Now!)
Thunder Rolls is a fast paced dice placement stock car racing game for 1-8 players brought to you direct from the mind of Richard Launius (designer of Arkham Horror, Freedom Five, Fate of the Elder Gods, Defenders of the Realm, and so many more!). Player interaction is the hallmark of this dice rolling, action selecting, speed fest.
Fabled: The Spirit Lands (Available Now!)
The End of Times is coming. The Gods have ruled over the human and spirits worlds for æons, but soon the time will come for them to depart into oblivion. On the verge of the Universe facing its rebirth, the Gods will entrust its reigns to the worthiest among the sage brotherhoods of humans. The greatest contest has begun, one neither world has ever seen before!
In Fabled, your brotherhood explores the fabulous lands of the spirit world. Your sages follow winding paths and visit fabled places along the way. Mighty allies assist them in their journey. Your ultimate goal is to gather books of wisdom, as they contain the magic essence of the Universe. The most prized of all are the books of Sun. The brotherhood to collect the most will receive the reins of the Universe from the Gods.
You have two ways to experience the game: competitively or opposing the Spirits — a game-controlled brotherhood created by the Gods. The Spirits may be faced solo, cooperatively with other players, or each player for themselves.
The Perfect Wave (Available Now!)
Catch The Perfect Wave in this gratifying light strategy card game. Collect Wave cards to construct a sequence, earning points for runs and sets of numbers. Play Trick cards to show off and score bonuses. Paddle out, plan the best combo of moves, and create the ultimate surfing memory!
Paint the Roses Red Deluxe Edition (Available Now!)
Paint the Roses is a 2-5 player cooperative puzzle game set in the whimsical world of Alice in Wonderland. You and your teammates have been appointed the new Royal Gardeners for the Queen of Hearts but fail to arrange the garden according to the Queen’s changing whims and the last thing you hear will be, “Off With Their Heads!”.
The Deluxe Edition includes upgraded components like acrylic tiles, a custom GameTrayz insert and the Escape the Castle expansion all in one box.
Paint the Roses Deluxe includes Escape the Castle, an expansion to Paint the Roses. After years of being trapped in the castle grounds, you and your fellow gardeners hatch a dangerous plan – to gain the help of a Wonderland friend, trick the Queen of Hearts, and make a daring escape to freedom.
Sagrada Artisans (Available Now!)
Sagrada: Artisans is a legacy game take on the stained glass window game Sagrada. Players will compete as rival families of stained glass artisans, who work on the Sagrada Familia’s windows over the course of generations. Players will gain powerful new abilities over the course of the campaign along with brand new tools. Other gameplay details about the new game are relatively sparse, but the game involves a spiral notebook and colored pencils instead traditional game boards.
Legendary: Marvel: What If…? (Available Now!)
Welcome to Upper Deck’s long-awaited new core set: Legendary: What If…? This set is based on the hit Disney+ animated series “Marvel: What If…?” which is part of the Marvel Cinematic Universe and inspired by the classic Marvel What If…? Disney+ series. This 350-card Set includes brand-new content and contains everything you need to play the game. You will explore parallel realities and significant moments around the multiverse from the Marvel Cinematic Universe. Now, you can team up with heroes to undergo a journey far beyond the limits of this world.
CATAN – Starfarers – New Encounters (Available Now!)
After befriending the many alien civilizations across the galaxy, you must prove you are worthy enough to be a member of the Galactic Council.
The council gives you three missions:
Stop the notorious pirate leader Hog-Kahm from raiding planets in the sector.
Save your sector from giant ship-eating space amoebas.
Find a lost group of ancient people and study their technology.
Accept the missions. Build your legacy.
Kinfire Chronicles: Night’s Fall (Available Now!)
In Kinfire Chronicles: Night’s Fall, a 1-4 player co-operative, quest-based RPG board game, players take on the role of seekers, adventurers who are fighting to push back the darkness threatening to change and destroy the world of Atios. The game plays as a campaign of 15+ quests, and each quest takes an average of 45-60 minutes to complete. Within each quest, players can expect to make choices related to adventures, battles, NPCs to speak to, and more. These choices create a branching story in the game, allowing the entire campaign to be replayable.
Each quest has three phases: adventuring, battle, and exploration. In the adventuring phase, players make choices based on options presented on the quest cards and need to accomplish something (such as crossing a river or chasing down a suspect) by flipping the correct number and color of cards from their decks. In the battle phase, players work together to defeat enemies on a physical battle map. Turns are determined by drawing chits out of the destiny bag, with each enemy having numbered tokens that correspond with different attacks and actions. Players may play action cards on their own turns to do damage and can play boost cards on other players’ turns to do things like reduce damage, move players, or even return a drawn chit to the destiny bag for redraw. The game doesn’t end if an objective isn’t achieved or an enemy defeats the heroes, but it will affect later gameplay and choice options. Lastly, on certain quests players can return to the city in the exploration phase to speak to NPCs, purchase items, and level up their decks.
Woven throughout each of these phases are cards that require you to make a choice, such as resting before moving on or charging into battle, or whether or not to spare someone’s life. The characters in the game have their own set of morals and standards, and playing according to your character can earn you Kinfire tokens that help you level up. Ultimately though, the decisions you make are yours alone.
New burncycle Expansions! (Available Now!)





Vampire The Masquerade: Chapters (Available Now!)
The City of a Hundred Steeples. Long has Montreal reigned as a major commercial hub for mortals. In the shadows, away from prying eyes, Montreal was known as the stronghold of the vile Sabbat, vampires who indulge in their monstrous nature as they terrorize the living and the undead. That is, until the Night of Ashes, when vampire hunters stormed Montreal and destroyed almost every vampire they could find in the city.
Now, years later, vampires of two sects have surfaced in Montreal: those of the rigid but ordered Camarilla, and the free but chaotic Anarchs. The Camarilla vampires, led by Prince Martin Hilkers, are the de factor rulers of the city and the Prince imposes his laws over every vampire, whether they like it or not. His competence may be contested, though none can argue that vampires have thrived under his rule, especially when compared to the heyday of the Sabbat.
But all is not what it seems in Prince Hilkers’ Court. Vampires go missing. Rumors speak of strange shadows in the city’s sewers. Vampire hunters, veterans of the Night of Ashes are becoming active again. The rule of the Camarilla Court is precarious, and Montreal is on the verge of disaster once more. The Prince has called an emergency Elysium, a meeting of all the city’s vampires.
The fate of Montreal is in your hands.
Lost Ruins of Arnak: Missing Expedition (Available Now!)
Follow a trail of The Missing Expedition and learn its fate in this new expansion for Lost Ruins of Arnak. Test the strategies offered by two new leaders. Explore new paths to knowledge on two new research tracks. Build your expedition team with new artifacts, items, and assistants. This expansion can simply be added to your Lost Ruins of Arnak base game or it can be discovered as part of a solo or two-player cooperative campaign.
Werewolf the Apocalypse 5E RPG: Core Rule Book (Available Now!)

Gaia is dying.
The ices melt, while the seas swell.
The heat rises, while the forests wither.
Extinction threatens millions, in favor of the few.
The Garou — warlike shapeshifters torn between Rage and spirit, between Wolf and Man, and champions of the earth-mother — have failed.
The Apocalypse is here.
Yet, a new generation of Garou now call upon their Rage to confront the forces of destruction, avarice, and greed ravaging the earth-mother. With tooth and claw the Garou will wrest her from the brink of death — or follow her enemies to the grave.
Will you answer their howl?
What legends will the Garou sing of you?
When will you Rage?
Features:
- As a new generation Garou, you will confront the forces of destruction, avarice, and greed ravaging the earth-mother.
- Utilize the 5th edition Storyteller system to create your chronicles within the World of Darkness.
- Includes everything you need to know to build your own character or guide a troupe as they explore their new forms.
- As a werewolf, build your legend, vie for renown, and fight to take back what has been lost.
- Join one of eleven tribes, each unique and rich with narrative depth for players to explore, and Storytellers to utilize.
- This 300+ page hardcover book also includes an introductory story to guide new Werewolf players and veteran World of Darkness enthusiasts through their first game.
Tremendous Tome of Epic Dungeons RPG (Available Now!)
The big book of Epic Dungeons for all you RPG campaigns!
The Tremendous Tome of Epic Dungeons is a high-quality, 160-page hardback book, clad in red faux-leather, embossed, with gold foil, and filled with more inspirational 3-D dungeon builds than an adventurer could safely navigate in a lifetime! It is a collaboration with a load of fantastic high profile people from around the world in the gaming community!
Prepared! The Expanded Collection of One-Shot Adventures Hardcover (Available Now!)
So, Your Players Went off on a Tangent…
Never fear—the Prepared! Expanded Collection offers short, one-shot adventures to keep the game rolling and players entertained while you figure out your next move. Inside, you’ll find 25 easy-prep adventures for every environment, ranging from levels 1-15, ready to use in any fantasy campaign setting!
This collection includes:
- 12 adventures originally published in Prepared!
- 12 adventures originally published in Prepared 2!
- 6 new adventures never before seen in print!
- A brand-new adventure created specifically for this collection!
- Full-color maps, fantastic scenarios, memorable NPCs, and much more!
Never be caught without a plot again!
The Dread of Night RPG (Available Now!)
And so the Hunt begins… In your hands, you hold a new TTRPG set in a Dark Fantasy realm known as Gradina, a beautiful land that has been settled by colonists from around the world, oblivious to the horrors that laid dormant beneath them. Now, with the new Kingdoms having spread far and wide, this land’s dark past has crept out of the shadows and into the open air beneath the night sky. On the Day of Beasts, dragons, harpies, griffons, werewolves, and all manner of unholy envoys and eldritch monsters appeared, seemingly out of nowhere. The inhabitants of Gradina must face these new threats with what little knowledge they have at their disposal, and while Kings and Nobles scramble to their keeps, villages are left unattended and in desperate need of defense. Answer the clarion call and join the Hunt!
Create one of 13 iconic classes inspired by Monster Hunting media (such as Berserk, Dark Souls, The Witcher, etc), some afflicted with powerful curses, others burdened by unimaginable loss, and some simply hoping to prosper amidst the chaos. Fight against the unknown, against the rise of the beasts of legend, and conquer humanity’s fears made manifest in the darkness of… the Dread of Night!
Monster of the Week: Codex of Worlds RPG (Available Now!)
In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Codex of Worlds unites your team of hunters with new Team rules and takes your game to new worlds and alter- nate timelines. Codex of Worlds requires Monster of the Week to play. In this supplement, you’ll find 15 different Team playbooks to give your characters new allies, new moves, and new assets in their battle against supernatural evil. Don your suit and sunglasses as Agents In Black, patrol the veil between worlds as Guardians of the Borderland, or guard the galaxy as part of the Interdimensional Crisis Team. All together over a dozen different options let you team up in a wide variety of genres. For game masters, five new series frameworks give you new settings and alter- nate timelines to explore. Journey into the prehistoric world of Bone Spear, sort out the occult secrets of This Strange Old House, and open the portals to even more fantastical realms beyond earth. Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!
D&D 5E: Soulmist RPG (Available Now!)
Soulmist: A Journey from Darkness to Light is a dark fantasy world Setting based of the famous 5e d20 system.
Light or Darkness? Where will your Journey lead you?
In Soulmist, you enter the world of Fyera as one of its heroes, leading the charge against the forces of the Dark Saints who hide in the shadows beyond the Darklands. The Old People of Fyera have united in Penumbra and in the Lands of the Old Days in order to be victorious between this new struggle. However, this is a war unlike any before it as it is not only fought in the field of battle but the very soul spark of every living creature in Fyera. The victors of this endless war shall determine the colour of these sparks once and for all.
Soulmist RPG: Darklands Sourcebook (Available Now!)
Darklands” is a monster-filled supplement for the Soulmist campaign setting for the 5th Edition of the world’s most famous roleplaying game. Stare long enough into the absolute void of the Darklands, and eventually you will find something is staring right back at you.
Within the pages of “Tenebris Cordis”, a tome written by the brightest scholars of this age, you will find:
A horde of over 30 monsters and nightmares to face in your adventures, whether traversing the hellish landscapes of the Darklands themselves or you find yourself in the dark corners of any other setting.
The Ten Dark Saints, the main antagonists and villains in Soulmist, complete with their own backstory, motivations and artwork. Together with their dark crowns and the armies they have amassed, they are bound to prove worthy adversaries for any legendary adventurer.
Marvel Champions: Psylocke (Available Now!)
A powerful telepath and skilled martial artist, Psylocke’s psionic knives can cleave her enemies’ minds as easily as her katanas cut through their armor. As a member of both X-Force and the X-Men, she is willing to go to any lengths—and would even lay down her life—for her team. Now, Psylocke powers her way into your games of Marvel Champions: The Card Game! By switching between her Psi-Knives and Psi-Katantas, Psylocke can boost her ATK or THW stats to fit her needs, giving her unparalleled versatility. Within this Hero Pack, you will find Psylocke, her seventeen signature cards, and a full assortment of Justice cards inviting you to thwart the villains’ schemes.
The X-Force team would not be complete without the Psylocke Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
Marvel Champions: Angel (Available Now!)
Warren Worthington III was a founding member of the X-Men until the evil Apocalypse transformed him into the Archangel of Death. After a great amount of effort, Angel managed to escape Apocalypse’s influence, but he still struggles to control the powerful—and brutal—Archangel persona within him. Now, he soars his way into your games of Marvel Champions: The Card Game! By switching between his tactical Angel form and his powerful Archangel form, Warren is a high-flying hero with unrivaled aerial mastery. Within this Hero Pack, you will find Angel, his fifteen signature cards, his special “three-sided” identity card, and a full assortment of Protection cards inviting you to shield your allies from harm.
The X-Force team would not be complete without the Angel Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
Borderlands: Mister Torgue’s Arena of Badassery (Available Now!)
You and a team of Vault Hunters enter Mister Torgue’s Arena of Badassery to face off against his collection of skags, bandits, and assorted psychos. You can play a one-off battle filled with explosions, slaughter-splosions, sauce-plosions, and loot-splosions!!! Or play a series of deadly fights in campaign-mode that will see your Vault Hunter level up between games. Visit vending machines to buy better gear, advance your character using unique skill trees, equip epic new guns, and enter the next game even more BADASS than before!!! Just make sure your tough enough to take on the final boss, an Ultimate Murder-Machine, hellbent on sending you back to the borderlands as moist and meaty skag-snacks
BOOoop. (Available Now!)
BOOoop. is a deceptively cute, deceivingly challenging abstract strategy game for two players. Every time you place a kitten on the bed, it goes, “boop”—which is to say that it pushes every other kitten next to it one space away. Line up 3 kittens in a row to graduate them into cats…and then, get 3 cats in a row to win.
But that isn’t easy with both you and your opponent constantly “booping” kittens around. It’s like…herding cats! And now, things just got boopier and spoopier—with new Ghost Cats that float between the spaces. And they’re so scary that cats will leap right over each other to get away!
The Lord of the Rings: Adventure Book Game (Available Now!)
In The Lord of the Rings Adventure Book Game, Sauron’s shadow has fallen across Middle-earth, and the One Ring must be destroyed. In order to complete their daunting quest, players need to work together to help cherished Lord of the Rings characters journey from The Shire to the fires of Mordor, all while avoiding the Eye of Sauron.
This third entry into Ravensburger’s “adventure book” line is broken into eight “chapters” that are experienced over eight different board game “pages”. Each new chapter provides puzzles and challenges that players need to overcome to advance the story. The game allows for flexible play for solo or co-operative family gaming, so players can choose their style of adventure, and each chapter takes approximately twenty minutes to play.
Forbidden Jungle (Available Now!)

In Forbidden Jungle, your team has crash-landed on a mysterious jungle planet, and you need to work together to survive. Search the ruins of an abandoned outpost for an elusive escape portal, all while fending off an ever-growing horde of venomous creatures and an escalating chain of collapsing locations. Shift tiles to power up the portal and live to see another day!