Arkham Horror The Card Game: Invocation 2017!

Arkham Horror The Card Game: Invocation 2017 Event is coming to The Wandering Dragon on Saturday, December 16th!

RSVP on our Meetup now!

Taking place on December 16th Arkham Horror The Card Game: Invocation 2017  is a chance for players to come together and share their appreciation of Arkham Horror: The Card Game!

Each Participant will receive:

A Exclusive Daisy Walker Alternate Art Card!

An Exclusive Daisy Walker Plastic Token!

An Exclusive Eixodolon’s Pet Playmat! 

Prepayment is the only way to guarantee your seat, so RSVP here on Meetup and then call or stop into The Wandering Dragon to pay for this Special Event.

In addition to the fantastic prizes, Invocation Kits offer a new twist to Arkham Horror: The Card Game game play: Ultimatums. With these, you can challenge your most experienced players, forcing them to reevaluate strategies and discover an entirely new level of madness.

Before players begin play, whether it be a single scenario or an entire campaign, they must choose one or more Ultimatums. Each Ultimatum is a restriction, limitation, or additional rule that makes the game harder for that group of investigators. Groups are not forced to choose any particular Ultimatum, and the choice of which Ultimatum(s) to enable must be unanimous among all investigators in the group. Once enabled, the choice is permanent throughout the duration of the event. With these new tools at your disposal, you can shake up weekly events and challenge your most veteran investigators!

Below is a sampling of the Ultimatums included in Invocation Kit:

Ultimatum of Dread: Do not skip the mythos phase during the first round of each game.

Ultimatum of Chaos: Each player’s starting deck of 30 non-signature, non-weakness cards must be selected at random from among all eligible options in that player’s collection.

Ultimatum of Induction: Investigator decks can only contain level 0 cards. Investigators cannot earn or spend experience.

Ultimatum of Finality: Campaign Mode only. If an investigator is defeated by physical damage, they are killed. If an investigator is defeated by mental damage, they are driven insane.

Ultimatums are a great way to give players a new experience or start a weekly campaign. However, if you decide to use the Invocation Kit to draw in newer players, do not introduce them to Ultimatums until they’ve become hardened investigators!