Obscurio, Dragonscales, Deluxe Sub Terra, D&D: Cthulhu, New EXIT, 5 Minute Dungeon, Graphic Novel Adventures, Aeon’s End, Dark Souls plus Everdell and Three Dragon Ante are Back!
The Sorcerer is out to get you! Find your way among the illusions, but beware of the traitor in your ranks!
The Grimoire guides their team towards the exit using images, upon which they point at certain details. Working together, the other players have to find the exit as quickly as possible while avoiding picking the wrong cards. However, a member of the team is a traitor looking to lead the other players astray. A wide variety of traps are on your way to the exit of the library, making player communication harder!
Obscurio is a family game, an original mix between an image-based communication game and a secret role game in which the players have to be careful when sharing ideas with their team. Supported by rich contents, Obscurio proposes a fresh new experience in its genre by putting the emphasis on the details of the images and the constant doubt created by the presence of the traitor.
Communicate efficiently and avoid the illusions on your way to escape the Sorcerer’s library!
Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?
Everdell is a game of dynamic tableau building and worker placement.
EXIT: The House of Riddles
EXIT: Das Spiel – Das Haus der Rätsel is a puzzle game modeled after escape rooms.
Starting with season 3, the EXIT series is divided into difficulty levels. “Das Haus der Rätsel” is categorised at beginners level.
EXIT: The Haunted Roller Coaster
Fancy a ride at the fair on the ghost train? Of course — but what if this ride suddenly stops and you become trapped in the scenery? Then it’s time to start working with your fellow passengers to escape this place of horror as quickly as possible. Exit: The Game – The Haunted Roller Coaster is particularly suited for novice riddlers as an introduction to this series of escape room games.
Aeon’s End: The New Age
Aeon’s End: The New Age introduces the Expedition system into the Aeon’s End universe which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.
Aeon’s End: The New Age is a standalone expansion that is compatible with all of the other standalone games. All content can be mixed and matched for exciting new combinations!
A 1-6 player cooperative game of terrifying cave escape. Players take the role of amateur cavers attempting to escape an unexplored network of subterranean tunnels, before the lights flicker out or the darker things beneath the Earth catch up to them…
In Sub Terra players spend their turn exploring and revealing the tunnel system around them, attempting to survive the various perils of the cave, from floods and cave ins to gas leaks and scree. Players each have a role which gives them specialist abilities, such as an Engineer with dynamite to blast a new route or a Scout to find a route more easily.
New tiles are placed from a randomised stack of cave features, which determines whether you’ll be hit with a dead end or a range of new options.
At the end of each turn, players face the reality of their situation, with a hazard card drawn to determine what danger causes them damage or cuts off their way out of the horror below.
These cards are finite, and when they run out, your torches flicker and the air feels tight, and your chance of survival diminishes quickly.
Sub Terra Deluxe+Edition
The Sub Terra Deluxe + Edition is the most expansive and immersive into the Sub Terra games. The Deluxe + Edition contains everything from the Collectors Edition, PLUS the all the miniatures for the core game, and expansions!
The Deluxe + contains the core game, all three expansions, the miniatures for the core and expansion, a unique UV key-chain flashlight to add to the atmosphere, a Sub Terra Graphic Novel, the exclusive Development Diaries charting the story of the production of the game, and a Sub Terra dice bag.
The three expansions included are:
Sub Terra Annihilation Expansion
Sub Terra Investigation Expansion
Sub Terra Extraction Expansion
5-Minute Dungeon: Curses! Foiled Again!
In Curses! Foiled Again! the Dungeon Master has unearthed a book of magical curses, and unleashed terrifying new threats to haunt the heroes.
Curses! Foiled Again! is an expansion for 5-Minute Dungeon that brings new challenges and abilities to the party in their quest to defeat the Dungeon Master. The expansion adds Boss Cards to the Dungeon, two new heroes (Druid and Shaman), and powerful Artifacts that can be activated once per dungeon to help the party. This expansion also adds support for up to 6 players.
Dungeon Mayhem: Battle for Baldur’s Gate
Dungeon Mayhem: Battle for Baldur’s Gate unleashes two brand new characters from Baldur’s Gate: beloved ranger Minsc with his miniature giant space hamster Boo and the shapeshifting druid Jaheira.
Swordcrafters: Expanded Edition
Swordcrafters Expanded Edition includes the Swordcrafters base game and expands on the game with three exciting new modules that can be played singly or combined. The sword of protection has broken again. The king has opened up the forgotten tomb granting you access to Sword Mastery, Sword Relics, and Sword Tips.
In Swordcrafters, players compete to forge the best sword scoring based on length, quality, and magic. Each round, each player makes one cut in a grid of sword tiles to create a separation. After the separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
Players hold their swords in the center of the table to score based on length. Sword quality is based on the highest number of adjacent matching gems on each side of the sword. Sword magic scoring is based on the relevant gems required by each of three sword magic cards.
The Expanded Edition layers in three exciting new modules: Relics, Tips, and Mastery. Relics add new tiles to the grid creating more importance on your set collection expertise. Tips grant players two additional goals that score based on their sword. Mastery challenges players to complete mini-goals throughout the game.
The enemies are growing stronger and the King has asked you to craft an enhanced sword of protection using:
– Sword Mastery: claim each round to hone your blade
– Sword Relics: Add fragments of the past to the grid to keep your slices and selections intense
– Sword Tips: personal goals test how sharp you truly are
Contents include the full base game plus three modules to mix and match for amazing replay value
Okko and his fellow adventurers travel through the empire of Pajan, hunting ghosts and otherworldly creatures.
During this journey, they will be called to investigate and search through sinister palaces to expose demons hiding among innocent guests.
The Okko Chronicles game is directly inspired by the set of rules from the Guardians Chronicles board game.
In this game, one of the players plays as an Oni (a démon from medieval Japanese folklore) and will try to prevent the other players from exposing him, as he hides in a palace.
The other players play as Okko and his companions, trying to track down and even eliminate the evil represented by the Oni player, as they move and investigate through the nine reversible tiles that form the palace.
Confronted to the fierce bravery of the heroes, the Oni will command an army of lesser supernatural creatures, and also guards and human soldiers, that will prove to be a very dangerous challenge to the Heroes’ strategy and combined powers.
Okko and his fellow adventurers will have to make clever use of their abilities, to work collaboratively with ingenuity to lead the investigation and get rid of any obstacles and opposition blocking the path to victory.
You are a formidable villain; your sinister conquests are innumerable. But there is one foe that even you cannot vanquish alone, Archerex, the lord of Dragons. A hoard of treasure beyond imagining waits to be claimed, and the scales of this dragon are more valuable than any amount of gold or gems! Will your loose alliance be able to take down Archerex, or will this great dragon’s rage consume you all?
Dragonscales is a game of villainy and treasure-grabbing where players are sinister villains, each with their own unique advantages, tactics, and style! Show your strength by slaying the dragon… while grabbing as much treasure as possible! Or maybe you will find an opportune moment and rush for the exit leaving your “allies” to be consumed by the dragon’s rage!
Designed by Richard Launius, Dragonscales, gives players multiple victory conditions to work towards while providing constant player interaction. Devise a devious strategy and set forth into the great dragon’s lair, pushing your luck against that of the other players as you strive to be the most formidable villain!
Campy Creatures 2nd Edition
Players are mad scientist in need of precious mortals for future experiments. Rather than getting your hands dirty, your army of campy creatures awaits to do your bidding. Capture the most valuable mortals over the course of three nights to win. But be warned — the mortals won’t go down without a fight.
Campy Creatures is a ghoulish game of bluffing, deduction, and set collection for 2-5 players. Players begin each round with the same hand of creatures. Their goal is to capture valuable mortals by outguessing their opponents with the creatures they play. Each player has perfect information at the start, so knowing what a person might do in a particular situation is key.
Unmatched Battle of Legends Volume One
In battle, there are no equals.
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you’ve mastered one set, new heroes arrive to provide all new match-ups.
Battle of Legends, Volume One features four heroes. King Arthur sacrifices cards to power up his attacks and gets some timely assistance from Merlin’s magic. Alice is back from Wonderland with a giant vorpal blade and the Jabberwock by her side as she grows and shrinks to gain advantages on attack and defense. Medusa is happy to attack from range and let her harpies hound you, but just one devastating glance could end the battle quickly. Sinbad grows in power as he gains experience on each of his voyages.
Combat is resolved quickly by comparing attack and defense cards. However, each card’s unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects.
The game includes a double-sided board with two different battlefields, pre-washed miniatures for each hero, and custom life trackers that’s brought to life with the stunning artwork of Oliver Barrett and the combined design teams of Restoration Games and Mondo Games.
Nemo Rising: Robur the Conqueror
Nemo Rising: Robur the Conqueror is a co-operative board game that follows the new adventures of Captain Nemo and the crew of the Nautilus, as reintroduced by C. Courtney Joyner in his novel, Nemo Rising. The game allows 1-4 players to assume the roles of the protagonists of the series — Captain Nemo, Sara Duncan, Adam Fulmer, or Ulysses S. Grant — as they explore new worlds, overcome dangerous obstacles, and complete challenging missions.
As you and your fellow players work together, you can choose to explore one of two scenarios. The first scenario is the Undersea Grotto, in which you must venture outside the Nautilus to gather supplies while avoiding sea hydras, deep sea scavengers, and the mechanical Kraken. The second scenario is the majestic City in the Sky, in which you must thwart Robur the Conqueror and his army of foot soldiers, war dogs, and steam-powered creations. Special action cards and customized dice allow you to attempt dangerous tasks and overcome powerful enemies in order to save the world.
Three Dragon Ante: Legendary Edition
Three-Dragon Ante: Legendary Edition is a re-imagining of the original classic Dungeons & Dragons Three Dragon Ante, a casual standalone card game of chance for two to six players. Each hand, players ante gold to the stakes and compete to play the strongest flight of three cards, dragons, or mortals. The strongest flight wins that gold from the stakes, but playing weaker cards triggers your cards’ powers and sets you up to win the next hand. This Legendary Edition includes new Legendary Dragons, Mortals, Gold and Platinum Pieces, and Ability Disks for combining Three-Dragon Ante with the Dungeons & Dragons tabletop game!
The craftiest (and luckiest) player wins by taking the most gold!
Graphic Novel Adventures: The Crusoe Crew
In The Crusoe Crew (a.k.a. Baiam or Kuala), you embody a character in an immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic’s panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!
What’s different with this story compared to other Graphic Novel Adventure books is that The Crusoe Crew is for 1-4 players, and each player has their own book, embodying a particular character with special powers. Work together with others (albeit separately) to progress on islands full of adventures and brain twisters!
Graphic Novel Adventures: Pirates -The Great Chase
Pirates is a comic combined with a game, one title in a series subtitled “The comic in which you are the hero”. You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic’s panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!
Graphic Novel Adventures: Pirates -The City of Skulls
You have successfully completed your first mission and now know where your fugitive prisoner is hiding. But capturing it looks much harder! You will have to search a fortified city full of traps, interrogate locals who are not very loquacious and particularly inhospitable, look for clues to solve the mysteries that hover over the fugitive … Riddles, quests and challenges will be the watchwords of your second Pirates adventure. !
Your adventure will depend on your choices, because the hero is you!
Graphic Novel Adventures: Pirates – Sherlock Holmes & Moriarty
Sherlock Holmes is hired by the Earl of Morcar to escort him on his train journey between London and Liverpool. But the implacable logic of the detective will soon be put to the test: stolen diamonds, mysterious death and kidnapping of a princess. Fortunately, he is accompanied by his faithful sidekick, Dr. Watson. But his enemy of always, Moriarty, is also of the voyage…
Graphic Novel Adventure: Sherlock Holmes – The Challenge of Irene Adler
Irene Adler opens her own detective agency in London … Sherlock Holmes remains phlegmatic on hearing the news, but should not he take this competition seriously? He will know it soon, because a murder and a kidnapping have just happened.
Step into the shoes of Holmes or Adler and solve these investigations.
Play alone or challenge another player and try to be the best detective!
Dark Souls: The Card Game – Seekers of Humanity Expansion
Seekers of Humanity is an expansion for Dark Souls: The Card Game. This expansion features special rules for Invaders and their unique treasures, which add a brand-new element of excitement and challenge to your encounters. Invaders hide amongst your enemies, ensuring you’ll never know exactly when you’ll have to face these terrifying new foes.
In addition to these dark spirits, this expansion also includes plenty of fresh enemies as well as four distinctive bosses from the world of Dark Souls 2, providing you with the option of exploring the Forest of the Fallen Giants or the Iron Keep. These new choices will keep even the hardiest of players of Dark Souls™: The Card Game on their toes.
This expansion also features two new additional player character, the brave Warrior and the pious Cleric, as well as dozens of new treasures, all of which will enable you to further customize and evolve your own personal Dark Souls: The Card Game experience
Cuzco is a new 2018 edition of Java from French publisher Super Meeple that moves the action to South America, which is in line with the other titles in the Mask Trilogy as well as the authors’ original plans for the design.
Game of Thrones Collector’s Chess Set
This one-of-a-kind Game of Thrones Collector’s Chess Set perfectly captures the spirit of conquest in both the timeless two-player strategy game…
Inspired by one of the most critically acclaimed television series of all time, this one-of-a-kind Game of Thrones Collector’s Chess Set perfectly captures the spirit of conquest in both the timeless two-player strategy game and the war between Westeros and the White Walkers.
Beautifully sculpted and true to actor likenesses, 32 intricate resin Chess pieces sit on a custom Iron Throne-themed board, featuring an antiqued metallic gold checkerboard and a dragon scale textured backwrap. Each piece is securely packaged in die cut foam, ready for fans to display the powerhouses of both sides and to continue the epic battles at home.
Black Void RPG
In the days when Babylon was the greatest city on Earth, mankind lived in placid ignorance of the grandeur, vastness and horror of the cosmos. Following cataclysmic events on Earth the fragile veil between reality and the Void was shattered and the truth of existence revealed. As mankind cried for salvation they were torn from their homeworld by Void-torrents and the surviving peoples of Earth were scattered among the stars. Countless were lost and mankind seemed all but perished. Over the decades the survivors, stragglers and ragged remnants of mankind’s tribes struggled for their lives across countless uncaring worlds. However, a few managed to go beyond mere subsistence and travel the Void-currents to congregate in fabled Llyhn, epicentre of the cosmos.
BLACK VOID takes place in a distant past which is both familiar and outlandish in its dark and exotic ambience. As descendants of the survivors of Earth, characters can adopt many roles such as:
- Serving as emissaries, defending the enclaves and last remnants of human civilization.
- Travelling the Void-currents as explorers seeking riches and glory across the cosmos.
- Venturing to find Earth, the long lost cradle of humanity.
- Seeking influence and claiming a new home for mankind, taking their rightful places as leaders of mankind.
- Diving into the intrigues of Llyhn or perhaps building an empire in the dark depths of the city’s underworld.
- Discovering the true essence of existence finding enlightenment beyond the veil of reality; in a Void filled with mindless abominations.
Black Void uses an original rules set: The entire system is based on a few basic principles, making the rules easy to grasp and implement, which in the end gives more time for the fun bit, namely playing the game.
Game mechanics: Actions are resolved by a single roll using a twelve-sided dice to determine their success or failure. Actions have a difficulty rating, which is the value the dice-roll must equal or exceed for the action to be successful. Rolls are modified by adding Trait, ability and conditional modifiers – with the key feature that actions can be associated with differing Traits or skills enabling players to adopt their individual style depending on circumstances or personal preference.
Key features: Two main factors in the game are enlightenment and Wastah. Each factor significantly impacts the game as enlightenment grant characters the ability to traverse the Void as well as extraordinary powers and abilities while Wastah confers tangible and vital sway, authority and social influence with other sentient species. Aspects that are essential as mankind’s – and the character’s – very existence is threatened.
D&D 5E: Cthulhu Mythos
The Ultimate Guide to the Cthulhu Mythos in Roleplaying
Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by the author of the groundbreaking Call of Cthulhu role-playing game, and developed primarily by James Jacobs (creative director of Paizo) and David N. Ross.
This massive tome contains over 100 monster stat blocks, dozens of which are Cthulhu Mythos monsters that have never been described for Pathfinder or Dungeons and Dragons 5e – including new rules for interacting with 25 different Great Old Ones and Outer Gods (they are much more than a simple encounter!).
This is much more than a mere bestiary, however. Inside you will find new rules for Insanity and Dreams; 40 new spells and 30 Rituals – a new magic ruleset; dozens of mythos items and artifacts; dozens of Mythos cults detailed; and four new player races from Lovecraft’s universe – Dreamlands Cats, Mythos Ghouls, Gnorri, and Zoogs – as well as new character options, professions, feats, and race options for them.
5e Fantasy Edition
The 5e Fantasy edition is well over 400 pages long, and was released in late 2018 as a PDF and Summer 2019 as a hardcover. This is not merely a conversion from the Pathfinder edition, but rather a reimagining. It also contains new features, including:
* Over 70 new illustrations not seen in the Pathfinder edition!
* A new avatar of Nyarlathotep, the Dark Demon, as well as more former-human horrors
* Dozens more monsters
* Two new backgrounds (cultist and visionary)
* More Dreamlands denizens
* New character options
* And more!