Erune, Wonderland’s War Deluxe, Massive Darkness 2, Dark Knight Returns, Mortum: Medieval Detective, Bureau Of Investigation,New Marvel Champions, Summoner Wars and More!
Erune Heroic Edition
Enter the world of Erune and roam through its darkest dungeons… Experience epic quests, fight hordes of monsters and thwart the Master of Shadows’ evil plans!
Erune is a Dungeon-Crawler for 1 to 5 players.
Thanks to the mix of a board game with a mobile app, you can talk with your game!
The Spirit of Erune is the privileged companion of your adventures. Guardian of the ancestral knowledge of the world of Erune, it resides in each and everything. Impartial, it does not take part in the conflict between the Adventurers and the Master of Shadows.
The Spirit of Erune is the narrator of your adventure
It allows you to speak with the characters you meet during your adventures.
It punctuates your quests with all kinds of events.
Beware! Your choices have consequences that influence your story!
The Spirit of Erune is a source of knowledge
It will answer all your questions about the rules of the game and the objects of the world of Erune down to the smallest detail.
The Spirit of Erune is luck
It unveils the treasures, the traps and the effects of items among thousands of possibilities!
The Spirit of Erune makes you evolve
It reveals your earnings when you level up, your quest objectives and the winner of the game.
The app is free on iOS and Android but requires an Erune Game Box to be used.
Wonderland’s War Deluxe Edition with Premium Chips
The Looking Glass has shattered, madness is being drained from the inhabitants, and war has come to Wonderland. Alice, Mad Hatter, Red Queen, and Jabberwock must gather all that they can while playing nice at the Hatter’s Tea Party before going to battle!
In Wonderland’s War, 2-5 players take the role as a faction leader who has been invited to the Hatter’s tea party. Drink tea and eat cake as you move around the table drafting cards to gather your forces, build your towers, upgrade your leader, and recruit Wonderlandians to your cause — but one must be careful as shards of the Looking Glass are spread throughout Wonderland. Once all the plates are empty, the Tea Party is over and war begins. Use the forces you gathered to battle your enemies in familiar locations, but make sure not to draw your shard chips or your towers will fall and you will be out of the fight. Can you muster enough strength to win the battle, or will you just try to gain region bonuses for set scoring throughout the game instead?
After all the battles have been fought, a truce is called and everyone meets back at the tea party to plot their moves for the next fight. After three rounds, the faction with the most points will be crowned as the new leader of Wonderland!
This Exclusive Wonderland’s War Board Game Deluxe Edition includes:
5 Leader Minis
13 Wonderlandian Minis
1 Game Trayz System
75 Custom Wood Meeples
5 Upgraded Branded Faction Bags
5 Sculpted Plastic Faction Castles
1 Plastic Mini Battle Marker
Over 200 Premium Chips
Bureau of Investigation
“Welcome to the Bureau of Investigation, agents! Here are five very peculiar cases. I believe the individual who reported them has a fertile imagination. If these facts prove to be true, it will take you more than a strong stomach to solve them. Here are your badges… Good luck!”
Bureau of Investigation: Investigations in Arkham & Elsewhere is a complete and independent investigation game set in the Cthulhu Mythos. These cases transport you into the United States of America in the 1920s to tear the veil dissimulating unspeakable threats from Elsewhere. The game is based on the rules of Sherlock Holmes Consulting Detective, with a few added new investigative mechanics.
Massive Darkness 2: Hellscape
The Massive Darkness has returned. This time, you’ll have to take the fight the source of evil itself! Years ago, the Lightbringers defeated the Darkness. But while the Darkness may have been driven back, a new generation of Lightbringers will have to make their way into the Infernal Realm itself in order to find the source of this Darkness. Choose a quest, explore dungeons, fight monsters, gear up, and end the Darkness once and for all.
Massive Darkness 2: Hellscape takes the exciting dungeon-crawling action of the original Massive Darkness and brings it to a whole new level with new characters, components, system, and rules. Take on the role of Lightbringers and fight the forces of Darkness in this thrilling cooperative game for 1-6 players.
The Dark Knight Returns Deluxe Edition
Batman: The Dark Knight Returns — The Game is a solo board game experience in which you don the cape and cowl and journey through Frank Miller’s iconic comic book series. Instead of traditional leveling up, this is a game of attrition. As Batman, you must come out of retirement and do everything you can to beat back a relentless tide of ruthless mutants, cops, and press looking to bring you down. Get ready to face villains like Two-Face, The Joker, and the leader of the Mutant Gang… as well as your powerful former ally, Superman!
The game is played over the course of four epic “Books,” with the results of each carrying over to the next. Each Book features unique rules, allies, abilities, and epic boss battles. You can also play each Book standalone, with setup instructions for easy, normal, and hard modes. There’s even a VS Mode that lets one player take control of Batman’s enemies.
90 minute play time per book
200+ Game Cards
10 Oversized Cards
1 Game Board
21 Standee Bases
1 Dry Erase Marker
11 Engraved Batarang Dice
35 Other Engraved Dice
Mortum: Medieval Detective
Mortum: Medieval Detective is a game of deduction and adventures that takes place in a grim world shaped in the image of medieval Europe, with its legends, superstitions and fears coming to life. Take on the roles of secret organization agents and investigate mysterious and thrilling events. You will solve mysteries and encounter fascinating characters in the course of three exciting scenarios, all part of a single storyline. Each case requires up to three hours to play.
You are free to explore the world of Mortum in any way you like, depending on which agents you chose. Put objects under surveillance or send agents to secretly search or interact with them in many other ways. Gather information by interrogating suspects or talking to them. Choose your own way to advance through the game, either using the “kick in the door” approach or by being stealthy and discrete, trying to avoid unwanted attention.
During each turn, a player chooses one of the cards available this turn. These cards can represent a Clue, a Location, Witness Interrogation, etc. Using the cards and Special Action, which were received during investigation, a player discovers what actually happened.
Only you and the choices you make decide how the events will unfold in the end. Tread carefully, and welcome to Mortum!
Marvel Champions: Nova
A boy, a helmet, and an intergalactic legacy! Sam Alexander isn’t just any 15-year-old; he’s just been recruited to the Nova Corps, the universe’s police force. And now, it’s his job to look after his family and his planet—and he’s rocketing his way into players’ games of Marvel Champions: The Card Game. Nova wields his Supernova Helmet to empower his attacks, thwarts, and defenses, or he can have it generate some extra resources in a pinch, giving him lots of versatility and the ability to fit into any team. With this Hero Pack, players will find Nova, his fifteen signature cards, and a full assortment of Aggression cards inviting players to take down the fiercest foes.
For players eager to challenge the Sinister Six, they can get started with the Nova Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
Marvel Champions: Ironheart
After a senseless act of violence took the life of her best friend and of her stepfather, Riri Williams used her supergenius intellect to reverse-engineer Tony Stark’s Iron Man design and create her very own power armor. Now, she soars the skies as Ironheart, and she is flying into players’ games of Marvel Champions: The Card Game! Ironheart gradually upgrades her suit over the course of the game, and if she can get it to Version 3, she becomes a truly unstoppable force for justice! With this Hero Pack, players will find Ironheart, her fifteen signature cards, and a full assortment of Leadership cards inviting players to inspire their allies to victory. This pack also includes a bonus modular encounter set featuring the bizarre and dangerous Zzzax.
For players eager to challenge the Sinister Six, they can get started with the Ironheart Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
Summoner Wars: Avian Skyspears
The Skyspear Avians are a group of winged warriors, capable of flying over foes and flocking into perfect formations. Led by the summoner Ava, no enemy is safe from the reach of the Skyspear Avian’s aerial attacks.
Summoner Wars: Cloaks
The Cloaks are a band of scrappy fighters and sly bandits, ready to sneak around the battlefield and launch calculated attacks with their advanced mechanical inventions and weapons. The Cloaks are led by Vlox, who has the ability to copy any other ally’s abilities, adapting to any situation.
A cooperative board game of farming and friendship based on the Stardew Valley video game by Eric Barone. Work together with your fellow farmers to save the Valley from the nefarious JojaMart Corporation! To do this, you’ll need to farm, fish, friend and find all kinds of different resources to fulfill your Grandpa’s Goals and restore the Community Center. Collect all kinds of items, raise animals, and explore the Mine. Gain powerful upgrades and skills and as the seasons pass see if you’re able to protect the magic of Stardew Valley!
The goal of the game is to complete Grandpa’s Goals and restore the Community Center, which requires you to gather different types of resources represented by tiles. You have a fixed amount of turns to accomplish this. This is driven by the Season Deck of 20 cards, one of which is drawn each turn to trigger certain events. Cooperatively the players decide each turn where they will focus their individual actions and place their pawn in that part of the Valley. Using their actions, they visit specific locations, trying to gather resources to complete their collective goals. Actions include things like: watering crops, trying to catch fish, rolling dice to explore the mines, and many more. When the Season Deck is exhausted, the game ends.
In Dice Realms, players vie to improve and expand their realms, represented by customizable dice with faces that can be popped out and upgraded for better ones.
Each game is different as during setup, players draw five tiles (from a bag of 35) to determine which extra die faces will be available beyond the five standard lines of faces: lands (victory points), farming (grain), commerce (coins), Settlement (defense), and progress (upgrades). Each player begins with two identical dice and can gain more dice during play, in addition to upgrading their starting dice.
Play is mostly simultaneous. To begin, players roll their dice, with one player rolling the Fate die, which affects all players.
If Winter appears on the Fate die, players must pay 1 grain for each die they own or take a -2 point “misery” chip for each grain they lack. Players may then re-roll one die for free and use any re-roll or “set-a-die” tokens (that allow you to choose the die face result) that they have previously invested in for further control.
Players then resolve any attacks showing, starting with the Fate die and then clockwise, with each player’s attack affecting all their rivals. Each shield showing on your dice lets you ignore one attack. Successful attacks can cost players grain, the use of a die for a turn, or even the loss of a die face (which can be later rebuilt).
Players collect any victory points (VPs), grain, and coins shown on their die faces. Coins are used to acquire upgrades, purchase re-roll and set-a-die tokens, repair destroyed die faces, or buy a new die — which also costs 2 grain — expanding their realm. At most 1 coin can be saved in your treasury from round to round.
Upgrades are the heart of the game. Players receive upgrades from upgrade symbols showing or by spending coins. Die faces have 1, 2, or 4 dots on them. To change from a 1 to a 4 in the same color — such as from a yellow face collecting 2 grain to the 4-dot version that collects 4 grain and 2 coins — costs three upgrades, whereas changing from one face to a different color face at the same level costs just one upgrade.
If during a round any player needs to use a 10 VP token, a -10 misery token, or a 10 grain token (because all of the smaller value tokens have been used), then the game ends after finishing that round; otherwise, the player with the Fate die passes it clockwise to the next player and a new round begins.
When the game ends, players tally their points earned, both from VP chips and improved die faces, with 2-dot faces being worth 1 VP and 4-dot faces being worth 2 VP. Whoever has the most VPs wins.
Regicide is a cooperative, fantasy card game for 2 to 4 players, played using a standard deck of cards.
Players work together to defeat 12 powerful enemies. On their turn a player plays a card to the table to attack the enemy and once enough damage is dealt, the enemy is defeated. The players win when the last King is defeated. But beware! Each turn the enemy strikes back. Players will discard cards to satisfy the damage and if they can’t discard enough, everyone loses.
Rich with tactical decisions and a deep heuristic tree, Regicide is a huge challenge for anyone who is brave enough to take it on.
Note: The contents of Regicide Black Box and Red Box are identical. The only difference between the two items is the packaging.
Save Patient Zero
A new disease has just broken out! Patient zero has been identified and it’s up to you and your team to find the antidote as soon as possible to save the patient and humanity! Put on your lab coat on and get ready for research! Will your team be the wisest in selecting which lab tools to use and win the race?
Save Patient Zero is a fresh and highly interactive deduction game that introduces an amusing way to approach science. The game is very easy to teach and learn, and does not bring in complex terms. Available from 8-10 years old, each round is dynamic and non-repetitive with just the right amount of tension built up.
A Game-master named Savvy — an artificial intelligence or a human player — will help the 2 teams in their research. Each turn, the teams will pick a lab tool and try to deduct the number of potentially correct molecules until they find the 3 that the antidote consists of.
Napoleon Saga: Waterloo
In Napoleon Saga, a strategic card game for two players, each of you has two decks of cards that represent your army and your strategic plans. Deploy your starting troops and defeat your opponent by disbanding the opposing or by defeating enemy units and completing secret objectives. The fate of Europe is in your hands!
Death in Space RPG
DEATH IN SPACE takes you to the grimy blue-collar future of a dying universe filled with risk and opportunity, where technology is broken and dirty and society is harsh and desperate.
Create unique characters, marked by cosmic mutations and void corruption. Customize your crew’s spacecraft or space station and salvage spare parts for repairs.
Take risky jobs to survive in the lawless and wartorn Tenebris system.
Air, Land & Sea: Spies, Lies & Supplies
Great options for this one: Standalone — Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics.
Mix w/ Base Game — Play with any combination of 3 theaters from either box: ex. Intelligence, Air, Land
Epic Mode — Play with any combination of 5 theaters from either box: ex. Intelligence, Diplomacy, Economics, Land, Sea