DC 10th Anniversary Bundle, Final Girl Series 2, Camel Up Card Game, New Arkham, Zombicide, Beyond The Sun, D&D and More!

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Final Girl Series 2

The highly-thematic and highly variable horror game for one has returned!

Step into the shoes of the girl of your choice and move, search, and fight your way to victory by eliminating the killer and surviving the night.

Even more horror awaits in the Series 2 Collection of the Feature Film boxes for the critically acclaimed solo game Final Girl. Mix and match killers and locations and with various event, item and terror cards, no two games will ever be the same. Choose your favorite Final Girl and instantly become the star of your own horror movie!

Prepare to square off against all new horrifying killers like The Evomorph, The Organism, The Intruders, The Big Bad Wof, The Ratchet Lady, and Zombies in iconic locations like The USS Konrad, Station 2891, Wingard Cottage, Storybook Woods and Wolfe Asylum.

Final Girl: Madness in the Dark

No matter where you go in Wolfe Asylum, noises and voices always seem to echo. It is particularly frightening when one of the resident’s cackles or a group of them cheer during a game of bingo in the common room. Those noises are nothing, however, compared to the blood-curdling shrieks of terror generated by the evil brand of medical “care” the Ratchet Lady is giving the asylum’s residents and staff. What will you do when the maniacs come?

Final Girl: Once Upon a Full Moon

Over the river and through the woods to grandmother’s house you go. Never mind the growling, it must be your imagination, just keep skipping and singing. You stop in your tracks as a big, bad, wolf leaps onto the path in front of you. Its eyes glow red and drool drips from its fangs as it stands on the path between you and your destination… Grandma will have to wait.

Final Girl: A Knock at the Door

Nothing like a reunion at the quiet and secluded Wingard Cottage. Everyone is having a great time. The booze is flowing and the party has begun. Then comes a knock at the door. A quick glance around the room tells you everyone who’s supposed to be here already is… You approach the door and slowly open it, peeking around the edge of the door. No one is there. But someone was… the question is, who?

Final Girl: Panic at Station 2891

There’s nowhere to run when an unseen enemy comes to the arctic station where you and a small project group have come to do research. The only way out is by helicopter, but the problem is, you don’t know who you can trust. Who has been assimilated by the organism? Someone? Everyone?

Final Girl: Into the Void

Deep Space. You and the rest of the crew of the USCSS PATNA find yourself in deep sh… err… space when you notice something scurries across the floor into the ventilation shaft. Can you destroy it before it morphs into something much bigger and much deadlier? Or will the Evolmorph harvest the bodies of the entire crew?

DC Injustice Anniversary Bundle

DC Deck-Building Game: Injustice puts you in the world of the hit Injustice: Gods Among Us video games and comics as Batman and his insurgents battle against a tyrannical Superman. Using the Brawl version of the Cerberus Engine, players land devastating blows and block their opponents’ strikes. The Kickstarter Exclusive cover is by renowned artist Well-Bee (Marvels X, The No Ones) and the game cards feature extraordinary art by six talented artists from Altercomics.net as well as directly from the Injustice comics.

Bundle Includes:

DC Deck Building Game Injustice Kickstarter EditionCore Set

DC Deck Building Game Rivals – The Flash vs. Reverse-Flash Kickstarter Edition

DC Deck Building Game Multiverse Box – Super Villains Kickstarter Edition

DC Deck Building Game: Super Villains Playmat

DC Deck Building Game Bombshells Crossover Pack 9

Camel Up Card Game

As with the board game Camel Up, Camel Up: The Card Game has players betting on camels as they make their way down a racetrack. Each player has some knowledge about which camels can move — and how far they can go when they do finally decide to move — but they can’t be sure of when each one will move, so they’ll just have to guess which ones will end in front of the others, hoping to earn a bit of money while doing so.

Beyond the Sun: Leaders of the New Dawn Expansion

Following the discovery of hyperspace travel in the year 2246, a renewed sense of unity and purpose ripples across the whole solar system. The factions in power need to position themselves quickly to seize this golden opportunity, and strong leadership is necessary to get ahead in the race to colonize the galaxy.

Thanks to the Omniweb Engine, a data-mining network that covers the entire population of the solar system, each faction can search with pinpoint precision for candidates with the exact skills and traits they need, both domestically and militarily. Can your faction find and groom leaders with the perfect combination of internal ingenuity and external prowess to rise above the others?

Disney Villains Card Game

Game play in Disney Villains: The Card Game is simple, but the villains rarely stay loyal to you, possibly giving points away to other players.

In the game, each player takes their own villain deck, which consists of cards numbered 1-6 three times in various colors. Shuffle your deck, then lay one card face up and take four cards in hand. On a turn, you must play one card from your hand that matches the number or color of the card on top of your pile — but if the card you would play matches the top card of your left- or right-hand neighbor’s discard pile, then you must play it there instead!

Maybe you can choose a card in hand that matches only your top card? If you have no valid play or don’t want to give points away to someone else, you can play the card face down on your stack, showing the hero on the card back. On your next turn, you can play any card you like on your pile — except if it matches a neighbor’s top card, of course, in which case you must give it away. (You can’t play on a neighbor’s hero card.) Whatever you do, refill your hand to four cards at turn’s end.

Once all the cards have been played, everyone scores for the cards in their pile — but first they must count the number of hero cards in their pile. However many heroes they have, they must remove all matching number cards prior to scoring. If you have four heroes, for example, you must discard all 4s — and this is bad since all cards score points equal to their value. If you have nine heroes, then you first discard all 6s, then all 3s. Whoever has the most points wins!

Disney Villains: The Card Game includes two special cards that each player can shuffle into their deck prior to play. (Reshuffle if you flip up a special card initially.) When you play a special card, discard it to the center of the table instead of playing it on your pile. Here’s what these cards do:

Maleficent — Curse: All players with the highest number on their pile discard those cards to the center of the table.
Cruella de Ville — Exchange: Exchange your top card (whether hero or number) with the top card of another player’s pile.
Ursula — Whirlpool: Decide whether all players pass their topmost card to the player on their left or right.
Captain Hook — Interfere: All players must flip their top card from number to hero or vice versa.
Jafar — Hypnosies: Take the top card of another player’s pile and add it to your hand.
Scar — Intrigue: Draw a card at random from each player’s hand and place it in front of them. They must play this card on their turn.

Hats

In Hats, two to four players compete to acquire the most outstanding hats by exchanging cards in hand with cards on the tea table board. Each card exchange influences how each hat is scored. Naturally, at the end of the game, the player with the highest score will be declared the maddest!

Arkham Horror LCG: Fortune and Folly

A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?

In Fortune and Folly, one to four investigators plan and execute a daring casino heist. Their target: the Wellspring of Fortune, a mysterious relic that allows the casino to stack the odds in its favor (literally). As a scenario pack, Fortune and Folly can be played standalone or inserted into a campaign as a side-story. It even has a few extra features if used as a side-story in The Scarlet Keys campaign!

The Animals of Baker Street

Enjoy an original setting in which animals lead investigations! In this narrative game, play as four different animals, just as clever as they are witty, who encounter mysterious situations. Meet characters, gain objects, collect information, and piece them together to unravel the mystery! The Animals of Baker Street is a thrilling investigative game with a unique setting, enhanced by the talented pen of famous children’s author, Clémentine Beauvais.

In the game, you collectively choose the places to visit to meet and interact with the quirky animal characters of Baker Street. Decide if you want one of your detectives to use their particular abilities to collect valuable information and discover new clues. But as you visit more places time is ticking by, so choose your path wisely.

Dead By Daylight

Death is not an escape.

The hit asymmetric survival horror game comes to tabletop! Take on the role of a ruthless Killer or a resourceful Survivor as you navigate sinister trials.

As a Survivor, plot your moves, coordinate with your allies, and repair generators to power the exit and escape.

As a Killer, anticipate the survivors’ movements and hunt them down to sacrifice on the Entity’s sacrificial hooks.

Zombicide: Rio Z Janeiro

Rio Z Janeiro is a new campaign expansion for Zombicide: 2nd Edition, featuring 6 new Survivors and a brand-new set of Carnaval-themed Zombies coming directly from the samba parades! Set in Rio de Janeiro, Brazil, the story unfolds through 10 missions, as new challenges and opportunities arise with each choice players make. Fight your way through the favelas, make crucial choices using Objective Cards, explore new game mechanics while searching for the one person that could have answers to all your questions, and prove that Rio de Janeiro will stay beautiful, even during the zombie apocalypse.

Blue/Green or Black/Grey Vinyl Battlemat and Megamat

Battlemat and Megamat have 1″ Reversible Blue-Green or Black-Grey Squares

Unmatched: Marvel: Teen Spirit

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you’ve mastered one set, new heroes arrive to provide all new match-ups.

Unmatched: Teen Spirit features four characters from the Marvel comics universe: Ms. Marvel, Squirrel Girl, and the team of Cloak and Dagger.

The Quest for El Dorado (2023)

Will you dare to search for the golden city? Assemble your expedition and lead it through the jungles of South America in this deck-building board game*. You need to have a good plan, expert explorers, and the right equipment. Will you choose the scout, the photographer, or the prop plane? It is up to you to find the best route through the wilderness with your team and to win the race to El Dorado! Every route is a new challenge. Every game needs a new strategy!

Deckscape: In Wonderland

Deckscape is a pocket sized escape room game. It can be played with a group of friends or alone.

In Wonderland, nothing is as it seems. It’s a magical realm full of wondrous weirdness. There are thousands of strange things to admire. But woe to anyone who gets lost in Wonderland and angers the Queen of Hearts. Only a white rabbit, a cranky hatter and a grinning cat can help. Don’t lose your head and you’ll find your way back to your world.

The Spill

Offshore rig, DeepWell•4, has ruptured and is spilling crude oil into the ocean at an alarming rate! Your joint task force must work together as a team to avert an ecological disaster… one which threatens to contaminate marine life and devastate the ecosystem.

Oil dice spill out of the tower onto the four quadrants of the game board, constantly creating new threats. Meanwhile, players sail the perimeter to contain the spill, remove what oil they can from the water and save the sea life. An exciting ‘reverse tower defense’ challenge right to the very end.

Encounter in a Box: Prions Break and Wagon Ambush

Make your game night an encounter to remember with Encounter in a Box! Inside, you will find a scenario booklet and everything you need to run it, including miniatures, WarLock Tile map dressings, and map tiles. The scenario is compatible with most RPG systems and provides optional hooks to diversify the gameplay.

D&D: Adventure in a Box: Wererat Den

Upgrade your Dungeons & Dragons gameplay with the Adventure in a Box- Wererat Den! Inside you will find 6 pre-painted miniatures, 9 different den dressings, and a two-sided, slide together, tiled battle map to build out your very own wererat themed adventure. Whether your next clash with wererats it is a brief encounter or a drawn out scenario, the Adventure in a Box – wererat Den is your place to start.

D&D: Dicelings: Blue Beholder and Black Displacer Beast

Roll for transformation! Get an eye-ful of the Beholder, one of many of the monsters that populate the realms of Dungeons & Dragons. With Dicelings, now you can collect a whole new type D&D action figure: one that you can change from a giant d20 to a monster and back again!

D&D: Dragonlance Red Ruin & Red Dragonnel and Lord Soth on Greater Death Dragon

D&D Icons of the Realms: Dragonlance: Shadow of the Dragon Queen features many exciting foes & allies from the world of Krynn. Enhance your campaign with this Red Dragonnel and rider!

This huge boxed miniature! Features a Red Dragonnel with removable rider that provides excellent game play flexibility. Intrepid heroes may encounter a freestanding Red Ruin, a horrifying Red Dragonnel, or Red Ruin perched atop her Red Dragonnel mount.

Both the rider and the dragon make for thrilling tabletop foes and unique additions to miniature collections.

Enhance your Dragonlance: Shadow of the Dragon Queen campaign with this Lord Soth on Greater Death Dragon miniature!

This Huge figure features a removable rider that allows Dungeons Masters to easily and quickly change up an encounter with Lord Soth and his Greater Death Dragon mount.

Both the rider and the dragon make for great foes to any adventuring party or fantastic pieces to add to your collection.

Til The Last Gasp

Describe and Dramatize
Till the Last Gasp draws steel and goes for the heart! A duel flourishes to life with the drama you bring to each move—this is a storytelling game as much about your character’s innermost feelings as it is about armor or weapons. Reflect the heat of your conflict in your surroundings: smash vases, swing from chandeliers, and scar machinery with laser swords.

Duel in Any Setting
Play fist-fighting monks, gunslingers on a windswept plain, high-tech laser sharpshooters, and wielders of the arcane arts! Till the Last Gasp can accommodate nearly any setting and a wide variety of genres and characters. You can even import characters from other storytelling games or media you love! Use the conflict between two characters to delve into the heart of their story, the setting itself, and the emotions tangled within them.

Dive Right In
All you need are two players (and an optional facilitator), the box, and your imagination to play. Create new characters and worlds on the spot, or use the included scenarios for quick no-prep play.

Old School Essentials: Classic Game Set

Deluxe box set of 5 hardcover books; A5 (Digest) size; deluxe quality sewn bindings; endpapers printed with quick reference info.

The Classic Game Set contains the same game as the Classic Fantasy Rules Tome, just presented in a 5 book set for those who share our love of RPG box sets!

Celebrating 40 Years of Basic/Expert!

The Basic/Expert game which Old-School Essentials is based on was published in 1981 — 40 years ago! In celebration of this anniversary, we’re delighted and honoured to announce that Erol Otus, legendary creator of the original B/X covers, has painted a brand new cover for the Old-School Essentials Classic Game Set!

Old School Essentials: Advanced Expansion Set

Deluxe box set of 4 hardcover books; A5 (Digest) size; deluxe quality sewn bindings; endpapers printed with quick reference info

Want to take your game to the next level? Pair the Classic Game Set with the Advanced Expansion Set and advance your game with reams of new classes, options, monsters, and magic inspired by the weird and wondrous 1970s Advanced 1st Edition game.

Old-School Essentials Advanced Fantasy is a “best of” old-school gaming: a complete retelling of the classic 1980s Basic/Expert game expanded with reams of extras inspired by the 1970s Advanced 1st Edition rules.

The Classic Game Set + the Advanced Expansion Set contain the same game as the Advanced Fantasy Player’s + Referee’s Tomes, just presented in a 9 book pair of box sets for those who share our love of RPG box sets!