La Granja Deluxe, Robot Quest Deluxe, After Us, The Stuff of Legend, Legendary Matrix, Federation, Arkeis, New Everdell, RPGs and More!

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La Granja (La Granda) Deluxe Master Set Bundle

La Granja: Deluxe Master Set is an upgraded and expanded version of the 2014 game La Granja in which 1–4 players manage small farms by the Alpich pond near the village of Esporles on Majorca.

The players must carefully consider the decisions of which dice to draft, which cards to play, when and where to deliver goods to various markets, and how best to utilize the flexible powers afforded by several “anytime” actions.

The multi-use cards offer four different options for players to choose from. Decide whether you want to use the card as an extension to your fields (increasing your ability to grow olives, grain, or grapes), as an extension to your farm (increasing the number of pigs you can house, the deliveries you can make, or the coins you will earn each round), as a market barrow (providing a personal contract you can fulfill for valuable rewards), or as a hired helper (each providing a unique and powerful ability to improve your actions).


Deluxe Master Set

While La Granja Deluxe Master Set reimplements the beloved original game, it also adds a lot of never-before seen content, including modular expansion content designed by Michael Keller and Andreas “ode.” Odendahl themselves.

Additional expansion modules have been designed by Stefan Feld, Adam Kwapiński, and Andrei Novac.

Many others have also participated in designing promo cards for La Granja Deluxe Master Set, including Tony Boydell, Mike Murphy, and David Waybright.

This Deluxe Master Set features brand new artwork, redesigned multi-layer player boards, high quality upgraded components, metal coins, and more.


Robot Quest Arena Deckbuilding Game Deluxe LE Bundle

Robot Quest is a 2-4 player deck-building board game of robot battles!

Your battery cards give you the energy to move, power your weapons, and buy powerful new cards for your deck. Navigate around the hazards of the arena, and blast your opponents to score points. Destroyed bots respawn each round, so you’re never out of the action! Alliances are made and broken! The robot pilot with the most points at the end of the game wins!


The Stuff of Legend

As Allied forces fight the enemy on Europe’s war-torn beaches, another battle begins in a child’s bedroom in Brooklyn when the nightmarish Boogeyman snatches a boy and takes him to the realm of the Dark. The child’s playthings, led by the toy soldier known as the Colonel, band together to stage a daring rescue. On their perilous mission, they will confront the boy’s bitter and forgotten toys, as well as betrayal in their own ranks.

In The Stuff of Legend, each player takes on the role of one of the boy’s loyal toys, each with their own unique abilities. Players work co-operatively, scouring the Dark in search of the Boy before the Boogeyman can escape with him. Players beware, through the course of the game your allegiance may change, and at any point one of your fellow players could be secretly working against you for the wicked Boogeyman.


After Us

… leaving behind mere vestiges of its time on Earth. As time went by, nature reclaimed land all over. In this resurgent world, apes have kept evolving. They gather in tribes, grow, master human items, and advance in their quest for knowledge. As the leader of such a tribe, you need to guide it towards collective intelligence.

After Us is a deck-building and resource management game featuring an original and intuitive combo system in which players are each leading a tribe of apes. Starting only with tamarins, they combine their cards each turn to collect resources and gather victory points, attracting new apes into their tribe along the way: powerful gorillas, resourceful orangutans, versatile chimpanzees, and wise mandrills. The first player to obtain 80 points prevails in the race to collective intelligence — and wins the game.


Mists Over Carcassonne

Mists Over Carcassonne is the world’s first cooperative version of Carcassonne. Players already familiar with Carcassonne will be able to dive right into the game. 6 exciting levels will guide players step by step through the individual elements and rules of Mists over Carcassonne and present them with ever greater challenges.

In the game, players take turns adding a new land tile to the board. As the game board expands, players will place their meeples to score points. However, ghosts will appear during the game and it’s up to the player to pacify them. Together, players must reach the goal tile by scoring a pre-determined number of points. But if there are too many ghosts on the board, or players can’t draw any more land tiles, then they have lost.

All players play together against the game. Show each other your tiles and decide as a team where to place them. In later levels especially, you will need to cooperate well!


Legendary Encounters: The Matrix

Legendary Encounters: The Matrix Deck building game is a card game themed around the Matrix trilogy. In this Legendary® Encounters: The Matrix, the Plot runs alongside of the Matrix films and reveals all the exciting parts of the Matrix movies. Presenting with choices and contributing to the interweaving storyline. Following the plot of The Matrix trilogy, Players can play as either Neo or other iconic heroes from this Matrix to save human race from extinction.


Federation Deluxe Edition

The galaxy is organized into many coalitions that govern multiple solar systems and worlds. Your system wants to join one of these federations. Your fledgling empire is small, but that will not stop you. It is your job to impress the petty bureaucrats who control access to the Federation that your tiny government should be taken seriously. Becoming a full member would give you advantages over your rivals. But yours is not the only delegation that has set its sights on joining the Federation. So, the contest begins! You have 5 years to prove that you can be a productive member. During these 5 years, you must make the most of your opportunities to impress them. Sometimes you may be forced to work together with your rivals to provide funding for special projects. So, it can be helpful to make friends, but you must stay one step ahead of them. At the end of the 5 years, only one new member will be selected – the one with the most prestige!

Federation is an interactive Eurogame with an innovative double-sided worker placement mechanic. Every time you place a worker, you must decide if that worker will vote in favor of legislation that helps your cause or provides funding for local improvement projects. Every action is critical. At the end of the year, the votes are counted, and whichever legislation becomes law offers points for the players who have the highest level of influence in that area. Players must keep an eye on each opponent to see the places where they are strong or weak. Making sure that the areas you specialize in will score at the end of the game is critical to your success. Plan your strategy and execute it with the proper timing, and that spot in the Federation will be secured!


Casting Shadows

Explore a dark, enchanting world and battle your opponents in this 2-4 player turn-based competitive strategic board game. Throughout the game, you’ll collect resources, learn new spells, summon a companion, and unlock your Shadow Form, all in the quest to become the ultimate Shadow Caster. The last player standing after the supernatural showdown wins the game!


Everdell: Newleaf

Everdell’s bustling city Newleaf has just opened its first train station, and many new critters and big ideas are rolling in. Newleaf introduces brand new critters, constructions, and exciting events to draw Visitor cards to your blossoming city! It also features the Train Station Board, resource-delivering Train Cars, travel-worthy Tickets, and Reservation Tokens!


My Lil’ Everdell

Join the kids of Everdell as they pretend to be adults, while the adults are wishing they were still kids! Come along and gather resources to build the best pretend city of all!


Arkeis

Arkeis is a cooperative, story-driven, campaign game with minis set among ancient Egyptian ruins. Each player takes control of an adventurer as they explore a modular board. Each scenario has objectives that the players will try to accomplish during the game to earn rewards in the form of key items and upgrades that influence later scenarios. Plan your expedition, defeat epic foes, and unearth hidden knowledge! It will take a team of skilled players to reveal all of Arkeis’s secrets!

Snap Ships Tactics 

Snap Ships Tactics is a revolutionary miniatures battle game you play with modular, fully customizable ship models.

Build a custom unique ship from scratch then battle across a configurable play space using an innovative movement system! Choose from hundreds of components from across multiple ship and unit sizes to enjoy vs, co-op and solo game mods.

Because the best ship is the one you create!


Mr. President: The American Presidency, 2001-2020

Mr. President is a solitaire game about governing as the President of the United States. It’s not an election game. It begins after you’ve been elected. It’s about sitting in The Chair and trying to advance your agenda while navigating ongoing crises, political enemies, public opinion, your relations with Congress and the press, and keeping your country secure in a world of rival nations and agendas that just seems to keep blowing up around you. Mr. President is a resource management game, where you never have enough resources to achieve your entire agenda, and the path you take through an always unpredictable storyline rests on the choices you make. Depending on the results of those choices, and on the unfolding of a “different every game” story, you’ll either be thinking “POTUS? Piece of Cake!” or “Why was it that I WANTED this job?” many times in each game.

Like the actual President, you’ll have an array of allies and resources to help you as you navigate both the corridors of power in the nation’s capital and the uncertainties of international relations. These allies and resources will vary from game to game, but you’ll always be able to rely on your Secretary of State and Secretary of Defense to help you with foreign policy and with the use, where you deem necessary, of the combat power of the U.S. military. You’ll also have a bevy of domestic advisors and friends in Congress to help you navigate the many challenges in Congress and domestic life and politics. And you’ll always have access to at least one truly exceptional talent (this, too, will vary from game to game), someone who excels in their particular job and is a “force multiplier” for you in their own unique way. How you lead and utilize this mix of talents and experience at your disposal will go a long way toward determining your success or failure during your shot at being Mr. President.

Weather Machine

In Weather Machine, you take on the role of one of the Scientists working with Professor Lativ. You must manage your own Laboratory, acquiring Vouchers to spend in other Locations, building Bots, acquiring Chemicals, and increasing the size of your Workshop where you will store resources and build prototypes.

Once you have conducted enough research into a particular type of weather, you want to publish a paper on the subject, and then build a prototype to help fix some of the extreme weather caused by experiments made by Lativ’s flawed Weather Machine. The research into those flaws will lead to breakthroughs that will help humanity to fix extreme weather forever, getting you Awards and possibly a Nobel Prize!


D&D: Trials of Tempus

Dungeons & Dragons: Trials of Tempus is a cooperative, team-based game for 2-8 players, where rival parties of Heroic adventurers battle to prove their worth and mettle in the ever-changing Battlerealms of Tempus, God of War!

Choose your Hero wisely, for the skills and allies you need to conquer each Trial are never the same, and the Guardian that awaits you all at the end will surely test the limits of your bravery… or is it your cunning? The Trial will tell.

To win, you and your party must work together to earn more Victory Points than your rivals by completing Quests and gathering Loot! Finally, you must defeat the Trial Guardian. Whichever party has the most Victory Points when the Trial Guardian falls wins the Trial!


Shadow of Brimstone: Gates of Valhalla

Gates of Valhalla is an exciting new entry point for players into the world of Shadows of Brimstone! This Adventure Set features a group of Viking Heroes setting out on an expedition into the frozen North, where Darkness covers the land and creatures of myth and legend terrorize the countryside. With a full Narrative Campaign, and a host of new Enemies to fight, the Vikings build and customize their Expedition Camp along the way, battling the icy chill of the frost giants and exploring shimmering gateways that open into the ancient alien Library of the frozen Targa Plateau.

This Viking-themed Shadows of Brimstone dungeon crawler can be played by 1-4 players on its own, but is also fully compatible with all other Shadows of Brimstone products.


Dungeons of Draggmar

In this new dynamic fast paced action card game explore forgotten dungeons, keeps and fortresses. Defeat monsters, demons and bandits lurking in the forgotten tunnels through Draggmar and claim fame and riches. The game is full of tactics and hard decisions that could result in a huge punishment if not played wisely. Dungeons Of Draggmar is a game where you will lose a lot but every victory will make you celebrate and enjoy the next step of your conquest even more! An easy to learn experience for new players and fun for experienced ones. Replay value and a possibility of choosing the difficulty of the game. A dynamic, fast, and intense system. The game is for 1-4 players.


Monumental

The fate of your civilization rests upon your shoulders!

Monumental is a massive board game for 1 to 4 players (5 with the Lost Kingdoms expansion), where you will compete with your opponents to lead your prestigious civilization through the ages.

The game starts at the Classic era (antiquity). Through the ages, you will have to assemble your military forces to conquer new territories, focus on scientific research to enhance your civilization’s abilities, build breathtaking wonders to harness their unique advantages, and develop your cultural policies to guide your people to victory.

Each civilization has its own deck of cards, each with its own cultural specificities, as well as an army to explore and conquer the provinces on the board. Each turn, you’ll be able to draw and activate cards, combining their effects to develop your civilization and conquer the world. But you’re not alone in this race, as your opponents will try and outrun you as quickly as they can. A game of Monumental is played over different eras, each of them featuring new cards to acquire and use.

At the very beginning of the game, you control a small remote city whose name gets lost in the wind. Yet by the end of the game, thanks to the many cards that you will acquire, all will admire your monumental city, the jewel of a glorious nation!

As war is often inevitable, you’ll need to lead your troops to combat when necessary. Fight barbarians or protohistoric Free Cities to loot their resources, then wage war against your opponents! Each civilization comes with its finely sculpted set of units for you to deploy on a richly illustrated modular game board and to take control of the world.

Suffice it to say that the cards that you will buy and activate in your city are the key to victory. You must find the proper balance between all different card types, as each of them will give you special advantages. Managing your deck and anticipating cards to come will also give you the upper hand over your opponents.


Rival Restaurants

Rival Restaurants is an asymmetrical, real time, strategy and negotiating game for 2-6 players where “revenge is a dish best served cold . . . and hot.” Choose from 8 unique restaurants and 12 chefs as you shop, trade and cook your way to victory. Each player starts with two recipes and works to acquire the required ingredients so that they can score popularity points by cooking. The first player to earn 20 popularity points is declared “The Wiener” and wins the game.


Beacon Patrol

You and your friends are captains of the Coast Guard, entrusted with ensuring the safety of the North Sea coast. Work together to explore the waters and inspect vital lighthouses and buoys. Act efficiently, as time is short and you must explore as much of the sea as possible!

Move your ship, lay tiles, and collaborate with your fellow captains to gain the highest honors and the admiration of all the residents along the coast. Once you start to get comfortable, add in any of the included mini expansions to add a challenge!


District Noir

At the head of the city’s largest criminal organizations, men and women fight to control territories and gain support by trying every means possible to grow their influence. Control of the District Noir, a central and highly contested area, remains the major issue that will make all the difference in dominating the city.

There are two paths to victory: win over District Noir’s various supports, or directly control the city’s three strategic locations. Before players can claim these, they must be played to the center of the table. Strategically time when you play your cards, because once a round you’ll take the first 5 in the line. At the end of the game earn points for having the majority of each supporter and collecting sets of them. That is — if one player doesn’t immediately win by claiming the three locations!


D&D 5E: Uncharted Journeys RPG

It’s not the destination, it’s the journey.”

From the award-winning team that brought you Doctors and Daleks, Adventures in Middle-earth, and Victoriana 5e comes Uncharted Journeys for 5e! Uncharted Journeys brings detailed travel rules to the 5th edition of the world’s most popular roleplaying game and provides in-depth yet simple rules for creating memorable and compelling journeys. Make travel a fun and rewarding part of your 5e game!

Undertake perilous journeys as your intrepid party blazes new trails across strange and uncharted lands. Strike out across unforgiving tundra and forge your path through deadly jungles as you battle to reach your destination. Experience travel in 5e as never before with thousands of possible encounters. Meet strange and unforgettable characters along the road, and uncover lost and forgotten ruins. Expand your 5e experience with new character abilities.

Your journey starts here!


Fantasy AGE Core Rulebook 2E

Leap into sword and sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine (also used in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE is easy to learn and a fun to play and it’s the perfect entry point for new players.

Character creation is simple: pick an ancestry, pick a class (mage, rogue, warrior, or envoy), pick a specialization (duelist, diplomat, pirate, sword mage, and more), and jump into the action.

The heart of the game is the stunt system, which brings dynamism and drama to the table. Roll doubles on 3d6 to pull off heroic maneuvers in combat, cast mightier spells, perform amazing feats of physical and mental prowess, or even cut a rival down to size with a few clever words.

The Fantasy AGE Core Rulebook gives you everything you need to play, from special talents and arcane magic to practical Game Master advice and challenging monsters.

Start your adventures in Breakwater Bay and experience the Stranger Shores campaign setting. Set sail for the legendary city of Freeport or tempt fate by going deeper into the mist-shrouded seas.

The Fantasy AGE Core Rulebook is the game’s 2nd Edition, and it is largely compatible with all previous Fantasy AGE releases. Explore the Stranger Shores, use another fantasy setting of your choice, or create your own—Fantasy AGE is your portal to a new age of adventure!


Dune RPG: Power And Pawns: The Emperors Court

There is no higher power than the Emperor, but the more power and wealth he has, the more his ambition grows. To make an ally of House Corrino is to ally with the force that controls the Known Universe. Those in the Emperor’s grace can wield unspeakable power, as long as they never forget where it comes from.

But beyond Kaitain, beyond Arrakis, beyond your House, lie countless other orders and factions, each with their own agenda and specialist skills. The deadly Ginaz swordmasters, the despicable Tleilaxu and the noble Suk school might each be an ally if you know how to offer them the right price.

Power and Pawns: The Emperor’s Court is a complete 144 page supplement that lays bare the secrets of the Imperium as well as a host of new factions and campaign options to bring your Dune: Adventures in the Imperium game to the next level. No longer mere agents of your House, now you are its rulers, and with this wealth and power comes a host of new duties, enemies and opportunities, if you know where to look.


Marvel Multiverse RPG: Core Rulebook

Welcome to the Marvel Multiverse! Take on the roles of Marvel’s most famous Super Heroes – or create entirely new ones – and put an end to the sinister plots of the most menacing Super Villains in the Marvel Multiverse! Written by d616 System co-creator and New York Times-bestseller Matt Forbeck (The Marvel Encyclopedia, Dungeons & Dragons: Dungeonology) and includes all new chapter-opening splash pages by Mike Bowden along with illustrations from Marvel’s incredible army of artists. The Core Rulebook features all the rules you need to play – including quick character creation, bombastic combat and scores of amazing powers – plus full profiles of dozens of Marvel’s greatest heroes and villains. All you need is this book, three standard dice and some friends. The Marvel Multiverse is calling! Come join the fun!


DIE: The Roleplaying Game

In DIE: The Roleplaying Game, players take on the roles of authentically flawed people from the real world who gather together to play a game and are dragged into a magical realm. What are they prepared to sacrifice to escape? What are they prepared to sacrifice to stay? Built by Kieron Gillen and Stephanie Hans, the creative duo behind the comic of the same name, this 408 page book gives players all the tools they need to build a bespoke world out of the obsessions and dreams of their friends.


Everyday Heroes RPG: Kong – Skull Island

The morally questionable conglomerate, Pinnacle Biotech, is capturing superspecies from Skull Island to weaponize them for military use. Clearly, they are playing with fire. Can you stop them from disturbing the fragile ecosystem and angering the king of the island? Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page digital books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.


Everyday Heroes RPG: Pacific Rim

The Pan Pacific Defence Corps (PPDC’s) powerful new prototype Jaeger, the Fenris Alpha, lies scattered at the edge of a deep ocean trench, its pilots still alive within their protected capsule. The players must fight the Kaijus that defeated the Fenris, rescue the pilots, and get home safely. Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page digital books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.


Pathfinder 2E: Rage of Elements

Blaze like the sun! Crash like the waves! Thunder like a rockslide! Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!

The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!

The gateways to elemental power stand open wide with Pathfinder Rage of Elements!