Deliverance, Final Girl: North Pole Nightmare, Sleeping Gods: Distant Skies, Evacuation, Heroes of Barcadia and More!

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Deliverance Deluxe Edition (Available Now!)

Deliverance is a cooperative tactical adventure board game for 1-4 players that plays in 1-2 hrs. It has an epic Christian Fantasy theme of angels vs demons with saints caught in between.

“Since the victory on the Cross, you and your fellow elite angelic warriors have hunted the Fallen Princes. Once your faithful brethren, they now lead Satan’s forces of Darkness in a bitter war against the humans, bent on corrupting every last soul. In a bid to strike a mighty blow against their reign of chaos, you have planned a daring mission into one of their great Strongholds – The seemingly quiet human city of Fallbrook, California.

Armed with your weapons, courage, and your God-given angelic powers, you and your faithful allies must overcome legions of demons to slay their leader. But be watchful, for the evils of the mortal world seem to be spreading into the spiritual realm…”

Sleeping Gods: Distant Skies Collector’s Edition (Available Now!)

San Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes?

Sleeping Gods: Distant Skies is a standalone sequel set in the world of Sleeping Gods. As in the original game, you and your friends trek through a vast landscape as you read branching storylines and meet vivid characters, but in this game you interact with the atlas on a deeper level — camping, exploring, overcoming obstacles, and searching for lost relics. The new action system allows you even greater agency while you travel and explore.

In addition to the exploration and quest system from the original game, Sleeping Gods: Distant Skies features a fresh spin on combat. Players now build a combat deck from which they draw a varied hand of cards to play, making each combat encounter a fresh and dynamic puzzle.

Although Sleeping Gods: Distant Skies builds on story elements in the first game, you do not need to play Sleeping Gods to enjoy this sequel. The game features new characters and storylines, explaining concepts from the original game as you encounter them.

Return to the world of Sleeping Gods and experience a thrilling tale that hinges on your choices in a truly open-world experience!

Sleeping Gods: Primeval Peril (Available Now!)

Sleeping Gods: Primeval Peril is a short standalone campaign for one or two players, but will include a variant for playing with 3-4, set in the world of Sleeping Gods and using the same rules.

Primeval Peril is set on a dangerous river that winds through lush jungle. It includes new characters and stories so that nothing from the Sleeping Gods base game is spoiled. This first retail edition is revised and expanded with new stories and quests, streamlined gameplay, and an atlas with new maps.

Final Girl: North Pole Nightmare (Available Now!)

Krampus is Santa Claus’ evil twin. Each year the horned devil would go out on Christmas Eve punishing the naughtiest of the naughty kids. He was so good at his job (as was Santa!), that Krampus’ list got smaller and smaller every year, until finally he hungered for new targets to inflict his pain and punishment on … Santa and his elves!

The North Pole is home to Santa Claus, Mrs. Claus, and of course the elves! The Village is very connected with an epic Christmas tree in the village center and all of the various locations around it. Careful, the elves may look cute, but they are charmingly annoying and you’ll be spending plenty of time dealing with them!

Evacuation (Available Now!)

Your sun is expanding, roasting your planet. Soon all life will die. But hope lies only a stone’s throw away – a new planet, rich in the plant life that will provide food and oxygen for your people. You have the means to get there. Now, it is time to fly. In Evacuation, players lead their nations on a mission to establish
civilizations on the New World. Players compete for the best landing sites in a race to see who can build their new home first.

You start the game with a fully functioning economy. But to survive, you must dismantle that economy and relocate it to the New World. Building up the New World requires resources. Maybe you can ship them in. Maybe you can get the planet to start producing resources for itself. Work fast. You only have 4 rounds. If you can build three stadiums on the New World and increase all production to level 8, you win. Otherwise, players compare scores after 4 rounds. The game also includes modules for alternative modes of play.

Heroes of Barcadia (Available Now!)

A band of monsters has stolen all the drinks in the kingdom and hoarded them away in a perilous, sprawling dungeon! Now, it is up to you, brave adventurer, to enter the ever-shifting corridors, outmaneuver your opponents, and reclaim the precious Drink Hoard!

Heroes of Barcadia is a 2-6 player tile-based, dungeon-crawling tabletop party game with a liquid twist: your character’s health is measured by the drink in your glass.

Build out your dungeon, fight monsters, collect Power-Ups to advance your character’s abilities, and use Loot Cards to stop your opponents from reaching the Grand Drink Guardian first. Nice guys finish last in this fast-paced, ever-changing, pun-tastic party game, so come ready to rum-ble and bring your thirst for adventure!

Shipyard (Available Now!)

In the 19th Century, the Age of Sails met the Age of Steam, and for a time, ships moved across the ocean under power of both wind and coal. It was an exciting time to run a shipyard!

Buy equipment. Hire crew. Build the ships that will power commerce, immigration, and naval supremacy. Will you build many small ships and try to score frequently, or will you put all your effort into one grand vessel that will score tons of
points at once?

The game is centered around a unique action-selection mechanism with constantly-shifting options. Plan ahead, bide your time, then strike when the iron is hot. Build the fleets that built the world!

War of the Ring: Kings of Middle Earth (Available Now!)

Kings of Middle–Earth, the new expansion for War of the Ring Second Edition, introduces Sovereigns and Dark Chieftains. These two new types of Characters represent important personalities of Middle-earth with a vital role in the War of the Ring.

The Sovereigns of the Free Peoples were targeted by Sauron’s attempts to bend the will of the peoples opposing him – using the palantíri (the seeing stones), through emissaries, like Gríma, and possibly with other subtle and deceitful means. At the same time, it was crucial for the morale of the Free Peoples to rally around these charismatic fifigures – Brand, Dáin Ironfoot, Denethor, Théoden, and Thranduil – to fight against the Shadow. The new rules, miniatures, cards, and Action dice included in this expansion will allow the players to fully develop this conflict and represent the role of these characters in your WAR OF THE RING game.

This expansion also adds three new Characters, the Dark Chieftains, to the Shadow hosts. Unlike the Ringwraiths, who were fully controlled by the Rings of Power, these powerful leaders of the Shadow Armies had distinct personalities, but ultimately all were subject to the commands of Sauron or Saruman. One Dark Chieftain is included for each of the three Shadow Nations – the Black Serpent, the Shadow of Mirkwood, and Uglúk.

You can add KINGS OF MIDDLE–EARTH directly to WAR OF THE RING, or combine it together with Lords of Middle–Earth and Warriors of Middle–Earth to give an unprecedented depth to the game and discover new, surprising strategies.