Unconscious Mind, Explorers of Navoria, Marvel United: Multiverse Bundle New BattleTech, HeroScape, Talisman, RPGs and More!
To Learn More About These and Other Great New Releases, Click Here!
Unconscious Mind Bundle (Available Now!)
In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, supporters met at Freud’s apartment every Wednesday to discuss psychology and dream symbolism. This group—the Wednesday Psychological Society—marked the beginning of the worldwide psychoanalytic movement. As a member of this society, you aim to formulate new therapeutic techniques, establish a practice, grow your clientele, and become Freud’s most distinguished contemporary. To best accomplish this, you’ll need to share insights, discuss ideas with peers, and publish theories. And to stay invigorated, you’ll likely need some coffee—lots of coffee.
Unconscious Mind is a euro-style game featuring worker placement, engine building, multiple rondels, and cascading effects. On your turn, you may place one or two Ideas (workers) on a central Meeting Table to access a variety of actions, such as adding tiles to your player board, drafting and playing cards, and moving around the city of Vienna. Where you place your Ideas also determines how far to advance your rondel’s inkpot, activating a row or column of tile effects on your player board.
To treat your clients and interpret their dreams, you must work with a supply of Insight resources, which you’ll manage on a multi-level dial. As you work through surface-level Manifest dreams into deep-seated Latent dreams, these Insights will help your clients reach catharsis. This is represented by lifting transparent layers from the client cards—unlocking their ongoing special abilities and end-game scoring opportunities.
Once the group has solidified its reputation, the end of the game is signaled, and the member with the most points wins.
Explorers of Navoria Bundle (Available Now!)
In the magical land of Navoria, new and strange continents have emerged from the sea. The council of Navoria has decreed that the new continents must be explored, and you and a handful of other intrepid adventurers have answered the call… the stage is set for the adventure of a lifetime in Explorers of Navoria!
In Explorers of Navoria, you’ll take action tokens from the bag and use them to draft Adventure cards into your tableau.
Adventure cards help you explore Navoria, build settlements in the newly emerged continents, craft supplies and items, and collaborate with the different races of Navoria.
Some of the Adventure cards give instant benefits, boosting your powers; some give ongoing abilities, engine-building in your tableau; and all of them increase your reputation with different races of Navoria, unlocking end-game bonuses through set-collection.
After drafting Adventure cards, you’ll use the same tokens you drafted from the bag to visit locations on the mainland of Navoria in a worker placement phase. Worker placement locations reduce in power after each token is placed so you’ll want to visit each location first to get the best benefits!
Marvel United: Multiverse Bundle (Available Now!)
In Marvel United: Multiverse, you take the role of iconic Marvel Heroes cooperating to stop the master plan of a powerful Villain controlled by the game. Each Villain unveils their unique master plan, with cards that trigger different effects, and threats that pose challenges across the locations. Heroes must choose carefully the cards to play from their unique decks, that not only offer different actions and superpowers to use, but also combine with the actions of other Heroes to do the impossible. Build your storyline, unite your powers, save the day!
BattleTech: Force Manual Kurita (Available Now!)
Some soldiers fight for money, some to spread their version of liberty, still others for a sense of adventure. For the men and women of the Draconis Combine Mustered Soldiery there is only one reason for service: the honor of the Dragon.
From the moment Shiro Kurita raised the Dragon’s banner, the soldiers of House Kurita have remained dedicated to the warrior’s path above all others. For seven centuries they have spread fear and respect in equal measure, expanding and protecting the Dragon with loyalty and honor tempered by the ancient code of bushido and forged in battles on a hundred worlds.
BattleTech Combat Manual: Kurita contains information on these warriors. This manual examines the combat commands of the Draconis Combine, detailing their histories, tactics, unit crests, paint schemes, and notable personnel. This Alpha Strike expansion includes special rules for unique character abilities, faction-specific rules, force-building, and a mini-Technical Readout–everything you need to field your favorite Draconis Combine unit on the tabletop, or create your own.
BattleTech: Technical Blueprints (Available Now!)
Massive firepower combined with unparalleled levels of armor protection make the BattleMech the ultimate war machine of the thirty-second century. This product compiles technical blueprints for four of these dreaded juggernauts: Phoenix Hawk, Warhammer, Timber Wolf, and Dire Wolf.
Milkman (Available Now!)
It’s the fabulous ’50s in America. Hometown pride is in full swing, everybody likes Ike, and the baby boom is exploding all over. What those growing families need is something fresh, something local, and something healthy, and you’ve got just the thing – milk!
In Milkman, you’ll take on the role of a local dairy farmer, doing your best to manage your farm, keep the cows happy, process and deliver whole, skim, and chocolate milk, and persuade local customers that your milk is definitely the freshest and tastiest around. Each round, all players roll a certain number of custom dice with all the actions available to do what’s mentioned above. They may press their luck and re-roll those dice a couple of times, or match up sets to get the result they want. The active player will have a few more dice to work with which, unfortunately, can’t be re-rolled, but can be manipulated with cash on hand.
Throughout the game, players will have to decide how best to manage their time, either expanding the farm for more flexibility and output, grabbing valuable customers before others can, or shipping out that delicious milk to customers for pride and reputation.
Milkman plays quickly, is easy to teach, and comes with great components like custom dice, personal farming and neighborhood boards, cow meeples, and much more.
Run Run Run! (Available Now!)
While exploring a mysterious Egyptian pyramid, you discover a huge vault. There lie the Ancient Relics of Tutankhanine, the Cursed Pharaoh! Were the legends true? Examining the symbols on the Pharaoh’s sarcophagus triggers a hidden mechanism. The ground shakes and heavy stone doors start to descend. You escape being sealed inside the vault by dashing further into the pyramid, but now you’re cut off from the exit. You’re trapped! In the distance, you hear frightening growls, as if angry mummies are waking up to punish those who entered their tomb. It seems the legends are indeed true!
Your only way forward is the stone hallway leading off into the darkness…
Your objective is now clear:
Prevent the mummies from touching the Relics of the Pharaoh (they would gain immense power, threatening all mankind).
Activate the hidden mechanisms to wake the most powerful mummy in the pyramid, then defeat all the mummies to lift the curse once and for all!
You have 5 torches left… Run! Run! RUN!
VHS: Deadbreak (Available Now!)
Can you hear their step and the grinning of hundreds of jaws? They are coming for you and there is nothing you can do to stop them. Grab everything you can to face them and pray you can survive their passage or give up and join the horde.
Welcome to Deadbreak, the VHS dedicated to zombie movies. Get ready to face hordes of corpses risen from their graves and zombies infected by parasites under the dreadful yoke of the Lords of the Horde. No shelter is safe from their passage. No amount of ammunition is enough to exterminate them. No night shall be left silent, now that their cries echo in the streets. This is Deadbreak and there is no escape from contamination.
D&D: Curse of Strahd Artifact Pack(Available Now!)
This pack of high-quality in-world artifacts from Dungeons & Dragons’ wildly popular Curse of Strahd adventure will attract a wide audience of die-hard fans and the D&D curious. This is the perfect gift for anyone interested in Dungeons & Dragons-themed immersive elements.
The Curse of Strahd Artifact Pack includes:
The Holy Symbol of Ravenkind is a legendary holy symbol sacred to the good-hearted faithful of Barovia. Features a 15-inch chain for wearing as an amulet.
Three Barovian coins show Strahd von Zarovich’s crest on one side and his profile on the other.
A velvet coin pouch for storing your coins.
Five wax seals featuring Strahd’s crest can be used to to send your own Barovian missives.
The Strahd finger puppet is a favorite at Blinsky Toys in the heart of Vallaki
Talisman: Alliances Expansion (Available Now!)
When the fate of the world is threatened, your enemies become allies. In this Talisman Alliances: Fate Beckons cooperative game, join forces with fellow players and set forth on an epic adventure to complete 5 daunting Trials!
In each Trial, players will need to place 2 Talisman on Places of Power, unseal the Portal of Power, and defeat that Trial’s adversary. With a vast world of possible scenarios, this expansion to the Talisman strategy board game for teens and adults offers limitless games!
Endeavor: Deep Sea (Available Now!)
Plunge into the modern era, where our planet’s vast interconnected ocean scape is one of the last frontiers to discover and explore. Experience a deep new ever-changing adventure in this followup to the smash hit Endeavor: Age of Sail!
In Endeavor: Deep Sea, you head an independent research institute with the goal of developing sustainable projects and preserving the fragile balance of marine life. Throughout the game, you`ll recruit field experts and use their abilities to explore new locations, research dive sites, publish critical ecological papers, and launch conservation efforts. Expand your expertise, develop your team, and learn as much as possible about the sea. The action your institute takes now, could mean a healthy ocean and a sustainable future for the planet.
HIFI (Available Now!)
The Meeples Are Back! In 1973, the internationally renowned band, The Meeples, stunned the world by breaking up during the recording of their highly anticipated album, HIFI. Only the “A” side of the album was ever released – but now The Meeples have reunited and YOU are the producers charged with recording the “B” side of this long-awaited masterpiece.
So get into the studio and strategically place audio cards on the song tracks to earn points, achieve objectives and gain bonus actions. Tactics can turn on the fly as opponents remix the board for their own goals leaving you to rethink your strategy. In the end, whoever accumulates the most points will be hailed as the greatest producer in music history.
boop the Halls! (Available Now!)
The Mensa award winning, Game of the Year, boop, is back with a new Holiday edition and has really leveled up game play (literally!!).
The hoomans are hanging ornaments on the highest boughs of the tree, but those clever cats are leaping up and boopin’ them right off. You can win “Naughty” by knocking off 3 of your opponent’s ornaments or “Nice” by lining up three cats in a row!
The 4-tiered game board ‘tree’ presents a surprisingly mind-bending 3D challenge for players. And the alternate win condition of knocking off 3 of your opponent’s ornaments creates new strategic problems to solve, elevating the play experience to a new high!
Ironwood (Available Now!)
An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.
The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.
The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.
One way or another, the eternal conflict is finally coming to an end.
Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.
The two factions are completely asymmetric in their play styles, decks, victory conditions – even in which parts of the map they can access.
As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.
Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.
Heroscape: Revna’s Rebuke: Kyrie Warriors Army Expansion (Available Now!)
Above the clash of summoned creatures on the ground below, the wings of Valhalla’s native Kyrie Warriors beat alongside the drums of war. Among the throngs of combatants heroes rise to lead their people. Each armed with artifacts and magic unique to their General’s tribe, these winged warriors command an array of tactics for battlefield control.
Expand your armies and fight for Valhalla with five new, highly detailed, and fully assembled figures: Qhyrion, Xiamara, Glinerva, Mielki, and Kilkorax! Choose your scenario, build your battlefield, select your army, and fight to win!
Heroscape: Revna’s Rebuke: Iron Lich Viscerot and Necrotech Wraithriders Army Expansion (Available Now!)
Revna has risen. As the other Valkyrie scramble to unearth her secrets, she remains one step ahead, looming in the shadows. Her troops, on the other hand, make their presence known. Between disruptive chain grabs and vilespeed-boosting injections, those who stand in Revna’s way will face an Eisenek army unlike anything Valhalla has ever seen!
Expand your armies and fight for Valhalla with four new, highly detailed ,and fully assembled figures: The Iron Lich Viscerot and Necrotech Wraithriders. Choose your scenario, build your battlefield, select your army, and fight to win!
Islebound: Emerald Edition (Available Now!)
Islebound: Emerald Edition is a special edition of the game with some altered components and rules. It’s best to think of it as a variant of the game, rather than a 2nd edition. Islebound: Emerald Edition Upgrade Pack was available for owners of the original edition. The metal coins and painted wooden ships were also available separately, Islebound: Emerald Edition Deluxe Components.
This edition of Islebound removes the book resource from the original game and replaces it with emeralds. Emeralds have different uses than books. You collect them when visiting a player-owned town and when you taking over a town. Emeralds must be used to buy building cards, and they can also be used to perform special abilities, such as keeping pirates and serpents after combat! The building deck is revised to account for this resource change. It includes altered building cards from both the original game and some from the Metropolis expansion. There will not be a building card expansion for Islebound: Emerald Edition, and the Metropolis expansion is not compatible with this version.
City of Iron: 2E Deluxe (Available Now!)
In City of Iron, 2-4 players compete to build up a small nation in a world of machines, magic, and money. Become the leader of one of four rival nations: the industrious humans, the toad engineers, the scholarly Cresarians, or the clever hogmen. Produce goods like machine parts and bottled demons to gain wealth, or research steam-age technology and recruit mercenaries to control the continent. If you want to establish new cities, you’ll build schooners or airships to reach faraway lands and flying islands. Your cities have limited capacity, so you’ll have to decide what to keep and what to demolish when building advanced structures. The future of a nation is in your hands. Build unbreakable foundations for an empire or disappear into the dusty pages of history.
Botanicus (Available Now!)
How about planting a bontanical garden? As an aristocratin the late 19th century acquired land, hired a gardener and set out to find the best plants there are.
As you know, the visitors are pretty picky as of what plants they want to see, so your task is not only to get them, but also sort the plants based on the visitors demands.
In Botanicus, you compete about the best action-spots in a unique selection mechanism, to then make the most use of the options there are. You must gather new plants, which come in seeds, sprouts, grown ones and finally in full blossom. But you also have to take care and water them, as well as keep an eye on the gardener.
Last but not least, you have to collect some money along the way, to pay for all that. In the end, it counts how many visitors you satisfied and how beautiful your garden is. Will you be able to outperform your competitors‘ gardens?
Crossing the Woods (Available Now!)
Help Squirly the squirrel get home! On your turn, draw a card and keep it secret… Each card corresponds to a direction in which Squirly must move. Then, place that card, facedown, on any space on the board. As soon as 5 cards are placed, reveal them and move Squirly accordingly.
BarRoom Brawl: The Festive Advent Calendar Game! (Available Now!)
Bar Room Brawl is the game of fantasy tavern mayhem for 3-4 players, complete with pre-assembled miniatures and scenery! Get festive food and drinks back to your party’s table, compete with other rowdy adventurers, and watch out for the goblin bouncer…
Dungeon Legends (Available Now!)
A cooperative card-based stand alone game in the Avel universe (Chronicles of Avel). Players work together through series of scenarios with increasing difficulty and various goals to stop monsters and save the magical kingdom. This fantasy adventure gives a story to experience and brave heroes to embody, each having a distinct abilities to use for common advantage. With easy-to-learn rules and challenges hard to beat this game keeps players engaged and focused on winning as a group.
Wicked Playing Cards (Available Now!)
The Land of Oz!
Discover this must-have deck of cards for fans of the untold story of the witches of Oz! Featuring a regal combination of green and gold foil.
Beetlejuice Playing Cards (Available Now!)
It’s Showtime!
STRANGE AND UNUSUAL
Go ahead, make our millennium with a must-have deck of cards for fans of the original classic and the long-awaited sequel! Featuring vibrant slime green and haunting purple accents, Beetlejuice is back from the dead and ready to exorcise your game nights!
Unlock! Kids – Legendary Stories (Available Now!)
Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. In this Legendary collection, complete 3 stories chock filled with puzzles! Discover the legend of the sacred baobab and restore rain to dried-up villages in the Heartland of Africa! Solve the Mysteries of Chichen Itza and discover the mythical ball game! Voyage to Olympus, encounter legendary creatures and discover the mythical Greek Gods!
Superstore 3000 (Available Now!)
Welcome to Superstore 3000, the retro-futuristic mall building game where you must build the tallest and most incredible mall to satisfy as many customers as possible.
In Superstore 3000, each player builds their own mall by placing shop tiles and being the first to meet the criteria to collect the unique attraction tiles that will make your building even more exceptional.
In the year 2964, become a visionary mall engineer with the thrilling board game, Superstore 3000. Set against the backdrop of interstellar commerce, players race to construct the most customer-friendly and aesthetically pleasing shopping haven. Each round is a dive into strategic decision-making, from choosing the optimal Mall Elements from the innovative Dispenser 3000 to strategically positioning attractions to draw in more visitors.
This game is not only about building but also about foreseeing customer needs and cleverly managing your resources. The Dispenser 3000 enhances the tactical depth, requiring you to think ahead as you invest in valuable tiles. With over 96 Mall Elements to choose from and dynamic setup changes, no two games are alike, ensuring that each playthrough remains exciting and full of new challenges.
Superstore 3000 is beautifully crafted with detailed components that include food courts, fashion stores, and hobby shops, each tile vividly illustrated to reflect its unique identity. The game scales impressively from 2 to 4 players, making it an excellent choice for both intimate friend gatherings and lively family game nights. Aim to satisfy your customers, outsmart your competitors, and watch your futuristic mall come to life!
This game offers not just a play experience but an engaging narrative that blends commerce, architecture, and a hint of cosmic adventure. It’s perfect for anyone who loves strategy games with a creative twist. Whether you’re buying your first board game or adding to a growing collection, Superstore 3000 promises endless fun and strategic depth. Join the race to build the ultimate space mall and be the envy of the galaxy!
Stamp Swap (Available Now!)
Designer Paul Salomon (Honey Buzz, Genotype) brings stamp collecting to life on tabletops in Stamp Swap! Draft from a public pool of face-down and face-up tiles (along with some bonus cards), then simultaneously divide them into 2 groups. You will select one group from another player and keep the group of yours that isn’t selected. Organize your growing collection each round and score 1 of 4 goals–choose wisely, as you can’t score that goal again.
The art of stamp collecting is not just in accumulating many stamps, but in collecting high-quality stamps (including rare gold-foil stamps). This 3-round game for 1-5 players is your chance to meet other attendees, put together a beautiful and well-focused stamp collection, and show it off in a series of contests. Do well and you may walk away with the top prize at this year’s Stamp Swap!
Apiary: Expanding the Hive (Available Now!)
Apiary: Expanding the Hive adds to the variety of the core game with components all designed to fit inside the original insert and a comprehensive appendix that covers the core game and the expansion. It features a few bigger additions (7 new hive mats, 15 unique frames, and 15 new seed cards), along with a greater variety of tiles and tokens, plus a few updated components.
King of Tokyo: Origins (Available Now!)
King of Tokyo: Origins is a standalone game in the King of Tokyo series that’s meant to serve as an entry point for new players since it’s a smaller, more affordable package. The game includes four new monsters, an assortment of new power cards mixed with older ones, energy cubes, and green dice with yellow characters.
Gameplay remains the same as in the original game: To win, be the first to score 20 points or be the only creature still standing.
On a turn, roll six dice, which show the following six symbols: 1, 2, or 3 points, energy, heal, and attack. Over three successive throws, choose whether to keep or discard each die in order to win points, gain energy, restore health, or attack other players. When you attack, if you’re outside Tokyo, you hit whoever is in Tokyo; if you’re in Tokyo, you hit everyone else! If someone’s health drops to 0, they’re out of the game. (You can’t heal damage while in Tokyo, and the only way to leave town is to have someone attack you…which might put you at death’s door.)
When you gain energy, you store it in cubes, which you can use to purchase power cards, which have a permanent or temporary effect.
Ultraman Card Game Starter Decks (Available Now!)


The Ultraman Card Game is a trading card game designed based on the Ultraman Universe and combines collectability with playability that appeals to both adults and children.
In this game, each player use a 50-card deck to fight.Players will set their cards face down and then flip together.In the judgement phase each turn, compare BP in all battle areas to determine the outcome of each battle.After all battles in the judgment phase are completed, the player who wins three or more battles in a turn wins the game.
The Magnus Archives Roleplaying Game (Available Now!)
Enter the archives and encounter the NotThem, the Anglerfish, or the Man Upon the Stair. Learn the truth of the books of Jurgen Leitner, the coffin that is also a pit, and The People’s Church of the Divine Host. Work alongside Jonathan and Martin, Basira, Daisy, and the rest of the staff. Or create and investigate your own supernatural horrors.
This complete TTRPG lets you delve into the world of the top horror podcast. Interact with the podcast characters and pursue classic horrors from the show as a researcher at the Magnus Institute. Or create your own similar institution and investigate horrors of your own creation. There’s even a very cool system for generating new statements, as a group, to create your adventures!
Call of Cthulhu RPG Adventure: No Time To Scream (Available Now!)
This book features three scenarios for the original game of horror, mystery, and investigation! Each scenario contains pre-generated investigators, and is designed to be played in a single evening session.
Star Trek Adventures RPG 2E (Available Now!)
SPACE, THE FINAL FRONTIER…
“There’s no such thing as the unknown–only things temporarily hidden, temporarily not understood.”
– Captain James T. Kirk
The Star Trek Adventures roleplaying game takes you to the final frontier!
From the 21st through to the 32nd century, join Starfleet, the Klingon Empire, the Romulan Star Empire, and countless other civilizations, and journey across the Star Trek universe with your crew. Explore strange new worlds, encounter fantastical alien life-forms, and engage in dramatic adventures in a detailed and immersive Galaxy.
Tell your stories and unravel the mysteries of the unknown!
Star Trek Adventures RPG 2E: Game Toolkit (Available Now!)
SEEK OUT THE UNKNOWN
The Star Trek Adventures Game Toolkit provides you with a wealth of materials to expand your game beyond the core rulebook. It provides players and gamemasters with additional options and rules references to aid your group in exploring the final frontier.
Decuma: The R&D for Your RPG (Available Now!)
Decuma is a big world-building tool in a little card box! Inspired by tarot, it helps gaming groups collaboratively create details for a campaign in any setting or tabletop role-playing system. The tarot suits are divided into three groups which focus on creating location details, character connections, and world dynamics. 78 full color cards, an x-card, and an instruction booklet are all included in the eye-catching card box. Prompts are printed clearly on each card, so no tarot knowledge or reference books are needed. Just deal the cards and create! Decuma is a great tool for Dungeonmasters or Gamemasters who like to add their own flavor to campaigns, non-traditional and story game lovers, and tarot enthusiasts too!
Venture Society RPG (Available Now!)
In this world of animals, the regions used to be at war with each other. Thankfully brave animals from each region united for peace and formed the Venture Society.
The Venture Society is a world wide organization dedicated to helping others and encouraging harmony with your fellow animals, and you’re invited to join.
Venture Society is an all-ages, non-violent roleplaying game focusing on building skills related to personal strengths, emotional wellness, social awareness, and communication while having a fun experience.
Parents and professionals (therapists, teachers, etc) can use Venture Society as a fun activity that will also build the child’s Social Emotional Learning skills. Everyone is invited to join the Venture Society.
D&D 5E: Solasta: Campaign Rulebook (Available Now!)
A thousand years have passed since the Cataclysm. The Manacalon Empire has been all but forgotten. Many seek the lost secrets that lie at the heart of its ruins: powerful magic wielded only by the ancient masters of old. But now, evil forces seek to harness this power unless brave heroes stand to unite against them…
Roll for initiative and discover the shattered world of Solasta with the Solasta Campaign Rulebook. This revised edition presents the full majesty and depth of the popular 5E-based Solasta: Crown of the Magister computer game and includes all of its unique archetypes for the first time!
Explore ruins and dungeons for legendary treasures, learn the truth of the cataclysm that broke the world, and stop it all from happening again. You make the choices. Dice decide your destiny.
D&D: Icons of the Realms: Red Ghost Dragon (Available Now!)
Some dragons’ attachment to their hoard is so strong that even slaying them won’t end their obsession. These dragons return as ghosts, often haunting a single priceless piece of treasure. They resemble a ghostly dragon, and while their breath weapons may resemble fire, lightning, or acid, they carry a terrifying curse.
The D&D Icons of the Realms: Red Ghost Dragon is a Huge-sized miniature on a 100mm base with 75mm threat ring. Cast entirely in ghostly translucent materials and standing 10 inches tall, this undead dragon makes for a great campaign antagonist or deathly addition to your dragon collection.
D&D: Icons of the Realms: Gargantuan Bahamut Boxed Miniature (Available Now!)
Bahamut, the patron and progenitor of metallic dragons, displays his full glory as the Platinum Dragon, towering over most dragons. Sitting at just under 10 inches tall with a wingspan of 19 inches, Bahamut is ready to wreak monumental destruction with his Platinum Fire breath.
Bahamut can often be found in his mortal disguise, known as Fizban the Fabulous, accompanied by 7 ancient gold dragons who favor disguising themselves as canaries.
D&D 5E RPG: Dungeon Master’s Guide (2024) (Available Now!)
Create thrilling adventures with this revised and expanded Dungeon Master’s Guide for fifth edition Dungeons & Dragons. Inside this essential guide is everything new and experienced Dungeon Masters need to weave epic tales, build fantastical worlds, and inspire memorable moments for your party.
- Intended for Dungeon Masters of all experience levels, this essential resource provides incredibly useful tools and advice for running your D&D game
- Includes real-world examples of common pitfalls for Dungeon Masters, along with suggestions for how to handle them
- 15 new, ready-to-use, reusable maps for homebrew adventures; ncludes a double-sided poster map depicting Eastern Oerik from the Greyhawk setting and the city of Greyhawk
- Presents Greyhawk as a customizable, ready-to-use campaign setting for Dungeon Masters; set your adventures within Greyhawk or use it as a foundation for worlds you create.
- More than 300 new and improved treasures and magical items, including 18 brand new magical items
- Contains rules for bastions, strongholds built and controlled by players. With crafting, base-building, and resource gathering, bastions are a fun between-session option for players
- Easily find information on key D&D characters and locations with the Lore Glossary and multiple handouts and resources for keeping track of campaigns
Alternate Hobby Cover Also Available!








































