Mega Empires, Shadow Theater, New BattleTech, RPGs and All Editions of Freedom Five are Back!
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Freedom Five is Back and Available Now!
Freedom Five: A Sentinel Comics Board Game is a co-operative strategy game in which 1- 5 heroes race to protect their home city and its inhabitants from an onslaught of villainy from Baron Blade and his criminal cohorts. Each player must master their character’s unique abilities to manage multiple crises throughout the city of Megalopolis. Assemble your friends to face standalone challenges, or mix it up and adventure through a series of campaign comics in which you will gain rewards — and new threats — each session.
Immerse yourself in the world of Sentinel Comics and test your wits against a dastardly smart “A.I.” in the newest evolution of the Defenders of the Realm series by Richard Launius.
Also Available Now!

To Learn More About All Freedom Five Editions, Click Here!
Shadowrun RPG: Lethal Harvest (Available Now!)
The Doomsday Clock is ticking, and most don’t even know it. There’s a war raging within the shadows, metahumans against monsters. And this isn’t just a reckoning; this is the endgame…Most look the other way, but others have chosen to act. Some follow the enemy ever deeper into the shadows to uncover their darkest secrets. Others struggle to expose the conspiracies between them and their allies to a blind or apathetic world.
A brave (or insane) few face the enemy head-on in brutal combat against deadly, nightmarish opponents from another metaplane. Make no mistake, this is not just another war; this is a battle for our survival. The Disians are looking to strip the Sixth World of its live-fiving energies and kill us all. So that leaves only one question: do you cower, or do you FIGHT.
BattleTech: ilKhan’s Eyes Only (Available Now!)
A League of Uncertainty
“How long do you think you can hold your little Star League together when everyone already wants you deposed?”
The final words of the late Devlin Stone haunt Alaric Ward, ilKhan of the Clans and First Lord of the Star League. Alaric has made Nicholas Kerensky’s impossible dream a reality and achieved the purpose of his people. The future, once so clearly defined, is murkier than ever. Driven by overwhelming purpose for his entire life, for the first time Alaric wonders: what now?
Meanwhile, denied the opportunity to destroy the hated Republic of the Sphere and exorcise Stone, his personal demon, Chancellor Daoshen Liao faces the same question. Unable to breach the Wall around Terra, Daoshen must redirect the ambitions of his people while preparing for a new enemy rebuilding from the ruins of the old.
ilKhan’s Eyes Only is a BattleTech sourcebook detailing the events on Terra, around the former Fortress Republic, and the coreward regions of the Capellan Confederation from 3151 to mid-3152. Included are a full historical summary of events in those regions of space, personality and unit profiles of key players–many appearing here for the first time–and game information along with a glossy campaign map to bring it all to your BattleTech tabletop.
For use with Total Warfare and Alpha Strike.
Mega Empires: The West and Mega Empires: The East (Available Now!)


Mega Empires: The East and Mega Empires: The West are strategy board games for 3-9 players that covers the development of civilizations through history, from the Stone Age to the Late Iron Age, on a map board that stretches from Northeast Africa to Southwest Asia. In this colossal game, players lead their historic civilization as they gain victory points by expanding their population, building cities, trading and developing their knowledge and culture. Notwithstanding its large scope, the game’s core mechanics are straightforward and easy to learn. A key element in the game is player interaction as they position themselves on the map board and search for valuable commodities during interactive trading sessions.
Gameplay
Each player starts their civilization in the Stone Age with a single population token on the board. As the game progresses, the population will expand, spread over the board, fight some border conflicts and build cities. Cities bring resources and wealth, expressed in trade cards. The more cities players manage to build on the board, the more trade cards they receive. Trade cards are mainly valuable commodities, but sometimes turn out to be disastrous calamities.
Trade
Trading is the heart of the game, a social experience where all players interact with each other to optimize the value of their sets of commodities. In addition to the desired commodities, calamities are secretly traded as well, adding an additional layer to the trading dynamics. Once the trading phase has ended, players that end up with a calamity in their hand will suffer its effects.
Develop Civilization Advances
When the smoke of trading and resolving calamities has settled, players can decide how to spend the wealth gathered through trading. The game includes 51 different advances that can be developed, each of which provides benefits in the game to its holder. For example, Metal Working provides an advantage when fighting conflicts, Architecture facilitates city construction and Enlightenment reduces the impact of (civil) calamities.
The 51 Civilization advances are divided into the categories Arts, Crafts, Science, Civics and Religion, each of which has specific powers. Each advance acquired by a player provides discounts to other advances that can be purchased later in the game, thereby creating a path of strategic decisions. The ultimate advance in the game, Wonder of the World, is only in reach for players who manage both their trading and purchasing strategy very well.
Winning the Game
The players who have best developed their position on the board whilst avoiding making enemies, and defended their civilization against natural or civic calamities and stand the test of time, will eventually gather the most victory points and compete for winning the game. After up to 12 hours of playing, that is.
Combining with Mega Empires: The East and The West
Mega Empires: The East can be combined with Mega Empires: The West to scale up the game to as many as 18 players! Where The East has a strong focus on movement by land, The West concentrates on the Mediterranean Sea, which stimulates movement by ship. Both games were designed as equally balanced counterparts, albeit with unique characteristics. Since many phases in the game are played simultaneously, larger player numbers do not materially increase the total playing time.
Wrap-up
Mega Empires: The East is a long strategic board game about development, trade, culture, politics and showing resilience when dealing with calamities. The game is a perfect fit for larger groups of strategic board game enthusiasts, which, due to its scalability, can also be played in smaller groups. It is not just a game, it is an experience!
The Shadow Theater: The Legend of the Monkey King (Available Now!)
Welcome to the legend of the Monkey King! Place your monkeys, harvest immortality peaches, collect jades and forge your legend. Grab the dragon’s weapons to surprise your opponent, and use tactics, opportunism and cunning to win the game.
Altered – Trial by Frost (Available Now!)
Begin your ascent in Trial by Frost and face the dangers of the Cais Adarra, a steep range of mountains shrouded in eternal winter. Gear up, gather your strength and lead your expeditions through a hostile environment of ice and snow. Make your way to the heart of the mountain and look for answers encased in the ice.
Altered – Trial by Frost Booster packs and displays are an ideal way to collect Rare and Unique Altered cards, or to draft with your friends! Whether you’re looking for new cards to complete your collection or the perfect card to add to your deck, booster packs are full of surprises, with one Unique card dropping in every 8 booster packs!
Tidal Blades: The Roleplaying Game (Available Now!)
Welcome to Naviri, a peaceful paradise full of promise—and in dire need of heroes.
It’s a gorgeous archipelago in which crocs, turtles, humans, and fish-folk trade, travel, and study. A world of cooperation, science, delight, and celebration.
But like any society, Naviri has its share of dark corners, dark dealings, and dark characters. And far out at sea, the Fold, which for years has kept the great sea monsters at bay, is failing. A new generation of heroes is needed to protect Naviri from these growing threats—and whatever else is waiting to break out of the Fold.
Explore Naviri. Work with your friends to keep your home safe and thriving. You may find yourselves gathering hard-to-find items, tracking down dangerous thieves, or battling a sea monster so massive and horrifying it has a volcano on its back. All while racing watercrafts across the sparkling sea, befriending local wildlife, and competing in contests of skill and strength to become one of the greatest heroes defending Naviri against creatures from beyond the Fold: a Tidal Blade!
Monte Cook’s Diamond Throne (Available Now!)
A flock of gulls settles down on the rocks as the waves crash in around an ancient idol, the only remaining relic from a temple now forgotten by the descendants of those who built it.
Down the coast lies a bustling city, heedless of the complex past, each individual living life as easily and as peacefully as possible. Giant ship captains, standing 12 feet high, issue commands to the black-furred, bestial sibeccai sailors aboard fantastic craft like those that once, hundreds of years ago, crossed the Great Eastern Sea. Cautious, brown-maned litorian warriors watch those around them closely, while diminutive faen and even tiny sprytes dart about, on their way to some great adventure. Stoic, vinaceous-skinned verrik and draconic-featured mojh stand among the human dockworkers, conscious of their difference—but silent.
In this noble, giant-ruled land, explore the reaches of the Floating Forest. Discover the incomparable beauty of the magical Crystal Fields. Learn the secret of the God-King of the verrick people. But beware the military might of the chorrim and the fiendish powers of the shadow trolls…
Lovestruck: 7 Dice Set (Available Now!)
This set of 7 dice contains Arch’d4, d6, d8, d10, d%, d12, and d20.
Large high-visibility game dice: Diffusion Lovestruck is a gorgeous pairing of Diffused pink and red w/ red heart-shaped glitter and white numbers. You’ll fall in love at first sight! Each set of R4I dice averages over 30% larger in size than traditional dice for higher visibility and better rollability! This Set of 7 (Arch’d4, d6, d8, d10, d%, d12, and d20) features all numbers.











