Lightning Train, Wyrmspan: Dragon Academy, 12 Rivers, Tag Team, Marvel Champions: Civil War, New BattleTech, D&D, RPGs and More!
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Wyrmspan: Dragon Academy (Available Now!)
As a budding dracologist, you open an academy for fledgling dragons to achieve their full potential! The expansion to Wyrmspan adds a wide variety of new dragons and caves, objective tiles, dragon guilds, and a new round tracker that presents you with an income choice when you pass for the round. Welcome to Wyrmspan: Dragon Academy!
Marvel Champions: Civil War (Available Now!)
Civil War explodes onto the scene of Marvel Champions: The Card Game! There are no villains this time around; instead, this expansion sees players facing off against heroic leaders fighting for their ideals. On the side of registration, Iron Man and Captain Marvel lead the charge in support of the Superhero Registration Act, while Captain America and Spider-Woman lead the resistance that opposes it. Each of these leaders comes with a fully customizable scenario, with a wide range of main schemes and modular encounter sets to build your own unique Civil War experience. Joining the roster of playable heroes are Tigra and Hulkling, both of whom come with pre-built and ready-to-play decks. Finally, the expansion also comes with rules for a brand-new, optional competitive mode in which players battle to be the first to take down the opposing team’s leader.
Fight Five (Available Now!)
In this innovative reimagining of the classic game War, players clash against their opponents across five stacks — no matter the player count!
Fight Five is an elemental tug-of-war. In each of the five rounds, players will draw five cards and challenge their opponents for control of five different stacks. Win the clash and take the cards for endgame scoring! Did you tie? Then that stack only grows bigger (and more valuable) for the next clash.Clever play across all five stacks will win the day, and watch out for Star Clash Cards that will beat out all other cards!
Be the first to 200 points, or have the most points after three bouts of five rounds.
Lightning Train (Available Now!)
Steer your railway company through a land of strategic opportunity in the bag-building train game Lightning Train.
Build your bag to improve your company’s resources, then place your chips to open stations and train lines across eight regions of North America. There’s a fortune to be made by delivering goods to the cities that need them…but will you work together, or look to cut out the competition? Which stations do you need to secure a route to victory? How can the powerful lightning trains accelerate you past your rivals?
Purchasing new chips opens up new strategic opportunities – but always at a cost! – and getting the most value out of the deliveries available requires balance and careful planning.
Fighting Fantasy Adventure Books (Available Now!)
Fighting Fantasy Returns!
Part story, part game – and you are the hero!
In 1982, Games Workshop co-founders Ian Livingstone and Steve Jackson co-created Fighting Fantasy, a series of solo adventure books that would revolutionize the genre. Combining gripping narratives with dice rolls and other tabletop RPG mechanics, Fighting Fantasy captivated readers, becoming a worldwide hit. Now this multi-million-selling book series returns to print in the United States for the first time in over 2 decades.
The Fighting Fantasy series features epic fantasy adventures where you are the hero. In each book, your character’s life depends a bit on luck . . . but mostly on the decisions you make. Will you triumph . . . or meet a sad fate?
Drop Drive (Available Now!)
Drop Drive is a lightweight sandbox game for 2-4 players, featuring a “drop-style” mechanic that assures no two games could possibly be the same. Drop Drive blends strategy with a novel spatial element that will challenge casual and hardcore gamers alike!
THE BIG BANG! At the start of each game, objects of all kinds are dropped onto the table from a height of 4 to 5 inches. This creates a galaxy layout with infinite possibilities. You will then assume the role of an alien starship captain, exploring space, upgrading your ship, mining asteroids for precious resources, and landing on mysterious worlds to sell your cargo, pick up passengers, and collect strange alien specimens!
Dungeons & Dragons: Edge of the Realms (Available Now!)
Every adventure needs a good map!
In Dungeons & Dragons: Edge of the Realms, you are explorers in the Forgotten Realms who will discover new terrain and magical places to prepare your adventurer’s journey, but everyone else is roaming the lands at the same time, so think fast.
On a turn, everyone draws a map card into their hand, then they choose and reveal one at the same time. Check to see whether you’ve completed quests and score points, then pass your hand to the left and play a new turn. Along the way, you want to match up terrain, activate landmarks, visit cities, and (of course) fulfill quests.
After fifteen turns, you’ll have a completed map ready for adventure, and the explorer who’s netted the most points wins.
12 Rivers (Available Now!)
You are the leader of a tribe whose people explore the fabled twelve rivers flowing from a mystical lake high in the mountains. Your goal? To find the magical coloured pearls that roll down the rivers in the current. Perhaps a helpful fairy may help you on your quest! Where the rivers converge there is a village where many people and animals live in harmony. There you can make life-long friends and deliver the pearls you have collected, to be used to heal, grow, and ensure another prosperous year for all.
In each of 5 rounds of play, take turns paying camp cards (resources) to place your 3 tribe tokens into various slots along the rivers, to get the magic pearls you need. Pay more camp card resources to place higher up the rivers to pick pearls earlier. However, with clever placement and use of camp card powers, you can still get valuable pearls efficiently downstream. Use your Tribe tokens to block then collect magic pearls that flow down the 12 rivers. Collect pearls needed by villagers to ensure prosperity for the village at the bottom of the 12 Rivers.
Once all tribe tokens are placed, release the magic pearls to roll down the rivers. Then collect a pearl at each tribe token you placed, and store it on your Alpaca for now. Remaining pearls roll downstream to be blocked and picked at other tribe tokens, or end in the lake.
Along the way you will pick up helpful fairy tokens, and try to match Alpaca goals that reward you with points for collecting sets of particular pearl colours first.
To score the pearls you collect, transfer them to villagers you recruit from the village, and strive to score their bonus goals too. After 5 rounds the player with the most points wins.
Splendor Kids (Available Now!)
The legendary strategy game, now for younger audiences!
- STRATEGY GAME FOR YOUNG PLAYERS: A child-friendly version of the hit game Splendor, Splendor Kids teaches resource management and tactical thinking in a colorful, cooperative setting.
- ENGAGING KINGDOM ADVENTURE: Players take on the role of Travelers delivering food across the kingdom. The goal? Be the first to reach the Palace of Splendor and earn the Queen’s Medal!
- FAMILY-FRIENDLY FUN: Designed for 2–4 players, ages 6 and up, with quick 25-minute play sessions that keep young minds engaged without overwhelming them.
- HIGH-QUALITY COMPONENTS: Includes a vibrant modular game board, 42 resource tokens, purse boards, traveler pawns, palace gates, city tiles, and more for immersive gameplay.
- MODULAR REPLAYABILITY: With double-sided kingdom boards, multiple city tiles, and future variant rules, each game offers a new adventure and lasting replay value.
Talisman: Nemesis Expansion (Available Now!)
The Nemesis commands frenzied beasts, leaving destruction in their wake. The heroes must answer the call of the hunt and take the beasts down!
Get ready for one-vs-many gameplay in the Talisman: Nemesis – Call of the Hunt expansion. The hero players must work together to overcome three perilous trials, each with its own unique adversary and villain characters. To win, they need to defeat each adversary before the Nemesis player wipes them out. The Nemesis’ objective? Each trial brings a new one. As players complete trials, they’ll open boxes and discover new cards and figures to add to their game.
Lost Ruins of Arnak: Twisted Paths (Available Now!)
Twisted Paths is the final major addition to the world of Arnak. Its highlight is a new double-sided map, bigger than the one in the base game, that features two new research tracks, each with unique mechanisms and components.
On the map, you can choose to explore its daytime side and scale the white stone of the Owl Temple. It uses unique new temple tiles that, if combined together, can become extra idol slots, and a third research token, a lantern, that brings even stronger research rewards. You can also brave the night and journey through the dark caverns of the Spider Temple. This side uses a new resource, dark tablets, used to invoke mysterious altars and place artifacts directly onto the research track to be used when ascending the track. But beware—using the dark tablets can give you strong rewards, but also cost you points should you become too ambitious!
In addition to the two new maps, the expansion also contains new guardians, sites, and assistants. It also brings some solo content—Rival tiles for the new maps, as well as Purple Rival tiles and Rival Objectives, two mini expansions we’ve previously released online as print-and-play.
Tag Team (Available Now!)
Inspired by classic arcade-fighting games, Tag Team is an auto battler combined with a deck-building game. Make your team of two fighters from the twelve available — each with their own techniques and special moves — and build an unbeatable synergy by combining their two unique decks!
In more detail, you start with a deck of only two cards, and the fight unfolds automatically: Flip your cards one at a time and apply their effects. At the end of each round, you get to turn up the heat on the opposing team by strategically adding new cards to program your deck — but without reordering the cards already present. Determine what makes your tag team tick, play devastating combos, and dominate your opponent by deftly blocking their attacks. Timing is everything if you want to emerge victorious and knock out your foe!
BattleTech: Gothic (Available Now!)
Gothic re-imagines the Inner Sphere in a new, grimdark light. Insane experiments in cybernetics and biology have led to the development of Abominations, mutated creatures of flesh and steel capable of competing with BattleMechs on the battlefield. The Great Houses have been reforged into familiar, yet alien, entities that wage a perpetual war against one another in order to claim the entirety of the Human Sphere as their own!
BattleTech: Gothic: Salvage Box (Available Now!)
BattleTech Gothic brings the Endless War to life on your tabletop! Inside this box you’ll discover a dark realm of Mechs and monsters locked in a battle for survival and supremacy across the war-torn remnants of the Human Sphere.
Find your favorite unique sculpt from the BattleTech Gothic box set!
Features:
- Each Salvage Box contains unique contents!
- Contains 1 random, high-quality, fully assembled, unpainted miniature: one from a set of 8 ‘Mechs.
- Includes one MechWarrior card and one Alpha Strike game card.
BattleTech: Essentials (Available Now!)
Strap into your BattleMech’s cockpit and charge into the most important fight of your life! Soldiers from across the Inner Sphere are drawn to the Game World of Solaris VII, where they seek glory, fame, and fortune in live-fire arena combat, before rotating back to their empires’ fields of battle. Yet only the best and most aggressive gladiators will succeed. Will you claw your way to the top of the leaderboards and be immortalized for all time, or will you go down in flames to the sound of thunderous applause.
BattleTech is the world’s greatest armored combat game, filled with epic stories and gaming experiences to satiate any player, from miniatures to RPG play, hobby painting to fiction, and beyond. BattleTech Essentials is a first step on the fantastic journey and includes everything you need to get started: two high-quality miniatures, quick-start rules, a mapsheet, cards to represent your MechWarrior’s unique skills, dice, and more.
Do you have what it takes to conquer the arenas of the Game World and become a legends? Leap into the action and find out!
Rivet Wars: Battle of Rivet Core Game (Available Now!)
This quickfire tactical combat game can be played competitively, co-op, solo, or in teams. Players take command of either the battle-hardened Allies or the relentless Blight, deploying waves of units with unique abilities, and backing them up with zany war machines!
Each fast-paced Rivet Wars battle is 30 – 60 minutes of non-stop action. Play single sessions, or rally your troops for a full campaign. And it’s not just the gameplay that’s lightning fast — set-up is super quick too. Just lay down tiles and tokens, pick a faction, and jump into the fray!
Pantheum: Demigods Of Olympia (Available Now!)
Recruit your own team of powerful Greek Demigods to reshape the world!
The war between the Titans and Olympians has left the world barren and empty. As humans begin to settle Farms, Cities and Temples, Zeus calls upon the gods to reshape the desert land. Play as one of the major Greek gods tasked with adding Forests, Mountains, and Rivers according to your Divine Plan. But watch out, the other gods have a different vision for how the world should be reformed.
Combine Area Control mechanics by moving your god around the map to influence different areas and an Engine Building system of recruiting powerful Demigods to augment and enhance your abilities each turn. The winner is the player who can score the highest by reshaping the world to according to their secret plan and hiring powerful Demigods.
Icaion: Essential Edition (Available Now!)
An Engine Territory Building, Resource Management eurogame designed by Martino Chiacchiera and Marta Ciaccasassi and illustrated by the talented artist Travis Anderson.
The game is set in the regions around the giant crystal on the surface of Icaion, the planet below the clouds from which the floating islands of Mysthea detached millennia ago.
In Icaion you become a Seeker, an expert adventurer, sent out by the Organization to hunt for treasures, Qoam, relics and artifacts from ancient times. Beware, in the farthest lands from the City a titanic being lurks, moving relentlessly while spreading an illness all over the world. This Colossus has been a mystery for the people of Icaion and you will inevitably cross its path.
Disney Villainous: Unstoppable! (Available Now!)
In Disney Villainous Unstoppable!, you step into the shoes of one of four famous Disney villains — Maleficent, Ursula, Hades, or Scar — and must make clever use of your special abilities in order to achieve your evil plan while thwarting your opponents.
In more detail, all players move on a shared game board that includes a distinct realm for each villain. By matching action symbols on your cards to your location on the board, you can take actions to upgrade your realm, advance your plan, fate an opponent, defeat a hero, and gain power. To end you turn, refill your hand to four cards. Be the first to collect the four tokens that comprise your evil plan, and you win.
Kronologic: Cuzco 1450 (Available Now!)
Kronologic are modern alternatives to Clue: find the culprit, the weapon and the location. Each turn, the active player needs to interrogate a suspect (by aligning cards under perforated cardboard tiles), giving away information to everyone at the table, but giving the active player extra information (how many times a suspect visited a specific location, at what time, etc.)
Set in the majestic city of Cuzco during the year 1450, Kronologic: Cuzco 1450 offers 15 exciting challenges spread across 3 immersive scenarios. By sharing some – but not all – of the you gather, you race with the other players to solve 3 Inca-themed mystery scenarios.
Be the first to solve the mystery to win the game.
Wondrous Creatures (Available Now!)
Welcome to the world full of fantastic creatures! You are an admirer, a creature enthusiast who will join the journey of forming the world’s leading creature reserve.
- Unique Worker Placement: Wondrous Creatures’s worker placement mechanism provides an intriguing Hex Puzzle experience. Your deployed worker interacts with surrounding icons to bring in resources or cards, and works to activate special effects!
- Transforming Terrains: As the game progresses, powerful special effects are newly placed on the map. Get creative and use these special effects to unleash your very own powerful combos!
- 100+ Different Creature Cards: Collect and combine various different creature cards. Every creature holds its own distinctive ability and provides a deep strategic tableau building experience. Each card beautifully illustrated by Sophia Kang, will immerse you into a wonderful world of Wondrous Creatures.
- Evolving Worker Abilities: Your workers hold their own unique abilities. As you progress through the game, unlock their abilities and strengthen your workers!
Black Rose Wars: Rebirth (Available Now!)
Black Rose Wars: Rebirth is a highly competitive fantasy game of combat, strategy, and deck-building set in ancient Italy. Black Rose Wars: Rebirth is the second chapter in the Black Rose Wars series. Even though 25 years have passed after the Lodge was destroyed, Mages have not forgotten the Old Ways. The Black Rose calls to them. They return to the Lodge to repair and rebuild the glory of the Black Rose who still imbues every inch of the place, to hold their tournament to name the Crown Holder of the lodge for the following century. The Black Rose demands a champion.
Every player represents a Mage in this struggle to prove themselves as the true beholder of the Black Rose’s power. The mages will program spells to their board and execute them in turn order. Those spells may disable other mages spells, arm traps, arm powerful defensive moves, deal damage, or summon otherworldly beasts. The battle is played out on a hexagonal arena that requires tactics and planning to ensure each mage can pull off the perfect move. When a mage finally succumbs to their wounds, they will die and return to their room. This disrupts position and planning but no mage is ever out of the fight!
Black Rose Wars: Rebirth plays well with 1-4 players and is best played with lots of players for even more interaction. The expansions add a very large amount of options for replayability as well. This game is a stand alone game as well as an expansion for the original Black Rose Wars game.
The Guest (Available Now!)
In The Guest, players represent the crew of the starship Beagle, which has been attacked by a strange parasite that infects human brains and controls their behavior. It’s a game of hidden roles with tension in every vote. Some players are sane crew, but others represent the infected and attempt to infect the rest. Are you ready to discover the secret intentions of your friends?
Captain’s Log (Available Now!)
Captain’s Log is a sandbox board game where you will be in charge of a ship from the colonial period and you will compete against other players to become the most famous captain of all.
The game starts with the selection of our ship. You will have a choice between a swift and agile but fragile ship; a well-balanced ship, if you want to play it safe; and a heavy and slow but strong ship. We can transform our ship into a frightening man-o-war and loot boarded ships or into the fastest sailboat ever imagined. We will be able to trade in the market to get doubloons, grow our crew, improve our weapons and load capacity, enrol on a mission and get a reward, explore the ocean to search for treasures, fight against or with others, and above all acquire wealth.
Throughout the game, we will make contact with other ships commanded by our friends (although we know in a board game is better not to rely on friendships). While exploring the map, we will start catching sight of other ships belonging to the different nations in the game. These are Spain, Holland, France, England, and pirates and corsairs. During the game, you will be able to decide if you want to side with any of these nations which will give you a variety of perks. However, nothing in this life comes for free and your acts might take you to make enemies of some other nations which will make their ships come after yours and try to sink you into the ocean.
Koinobori (Available Now!)
Welcome to the fascinating world of Koinobori! Immerse yourself in this experience as you explore the beauty and tradition of colorful Japanese kites. In this game, you’ll have the opportunity to design and customize your own koinobori mast and embark on a journey through Japanese culture. Are you ready to elevate your dreams like the koinobori do in the sky?
In the game, each player will have their own personal mast, and in the center of the table will be the festival masts, one more than the number of players in the game. There will also be a row of koinobori cards on the table for players to draw from. During a player’s turn, they can choose one of these three options:
- Place a koinobori card on the festival masts: Play a koinobori card on one of the masts. At the end of the game and on each mast, only the color of the koinobori with the most presence on that mast will score points.
- Place a koinobori card on their personal mast: Play koinobori cards face down on your mast. Each card on your mast will improve your abilities. Be aware that the koinobori you place on your mast will determine your score.
- Draw koinobori cards: Take a card from the ends of the row of koinobori on the table. Improving your abilities will allow you to draw two cards or not just from the ends.
The game ends when the festival masts are completed, and at that point, the scoring phase begins. Within each mast, it is determined which color of koinobori is most repeated, and each player will earn a number of points equal to the multiplication of the number of koinobori on their personal mast by the number of koinobori on the festival mast.
The player with the highest score will be the winner.
Deep Dreams (Available Now!)
Little Bruno has gone to sleep and will travel during the night between dreams. Our mission as dream guardians is to keep him immersed in the most pleasant dreams and assure us that he wakes up as little as possible during the night.
The goal in Deep Dreams is to score points playing and connecting dream cards, that show the four colors of the dream. You will need to create the largest color groups connected to score victory points, while making sure Bruno doesn’t wake up by drawing a continuous path with the white lines and arrows through the cards. Some dream cards got powerful effects that will help players to get better combinations. And at the end, the longest path will have the greatest reward. Get ready to enter the world of dreams and ensure that Bruno has a quiet and peaceful night.
Take Time (Available Now!)
Take Time is a cooperative game where players either win or lose together. To succeed, you must strategically play 12 cards facedown around a Clock, following specific rules for each Test. You can work together through a series of games to pass all 40 Tests available in the game.
Arkham Travel Guide (Available Now!)
This is no ordinary city. Many have been there more than once, but at the same time no one has ever been there. You know in which state it is, but you won’t be able to find it on the world map. This is not a real city… yet many board game enthusiasts know this city much better than many other real-world cities. Welcome to Arkham, Massachusetts.
In Arkham Travel Guide, you become a guide and create tour routes through the grim and narrow streets of Arkham, full of Curio shops, mysterious Gates and Horrible places. During the game, players roll and collectively choose dice that determine where players can draw tourists and chart routes.
Your goal is to create a route with as many tourists and landmarks of different types as possible, as they score you victory points. Before the end of the game, you will be confronted by the Old One. Depending on how well you avoided Horrible places and used special abilities provided by otherworldly creatures, you either gain rewards or lose tourists.
At the end of the game, tourists and attractions in city blocks along your route earn you victory points. You also get victory points for Personal Objectives and Old Ones’ rewards. The player with the most victory points wins the game!
Innsmouth Travel Guide (Available Now!)
Innsmouth is a town forgotten by time, swallowed by shadows and decay. Its once-grand streets lie deserted, and its bustling harbor is all but consumed by the raging sea. The air stinks of salt and rot, and no sane person would willingly come here — especially knowing what stirs beneath the waves. And yet… here you are, tasked with guiding curious tourists through this murky, treacherous place.
In Innsmouth Travel Guide, you play as a bold (or perhaps reckless) tour guide charting the eeriest sightseeing route imaginable. Tourists are eager to see the town’s haunted landmarks — but cultists and Deep Ones prowl the shadows, ready to snatch them away. Balancing risk and reward is key: the more you expose your group, the more points you might score… or lose. Innsmouth Travel Guide follows Arkham in an innovative roll-and-write series inspired by En Route.
Each round, players roll chunky 20mm custom dice and collectively choose which to use, drawing routes and tourists on laminated maps, while reacting to the evolving game state and each other’s decisions. The game includes five playable characters, each with unique abilities and scoring bonuses. You can all play the same character or enjoy a fully asymmetric experience.
Ancient artifacts, hidden tourists, and a shifting threat system add tension and tactical depth to every choice you make. Navigate the dangers, outsmart the lurking horrors, and claim victory as the most successful tour guide Innsmouth has ever seen.
Point Galaxy (Available Now!)
From the team that brought you the card games Point Salad and Point City, Point Galaxy is a fast card-drafting, sequence-building game for the whole family!
Point Galaxy takes the same simple concept of drafting cards and building the best combinations, and adds new layers of sequence building, set collection, and racing towards objectives to the mix – making the game easy to learn, but challenging for everyone!
Rules are simple: Take any two cards from the dynamic market and add them to your expanding galaxy. As you place cards, create solar systems by arranging planets in numeric order and earn bonuses by collecting suns, asteroids, moons, rockets, and research projects to score the most points!
There are over 140 unique double-sided planet/space cards, so you can create a completely different galaxy each and every time you play!
D&D 5E RPG: The Crooked Moon Core Book (Available Now!)
The Crooked Moon is an RPG campaign setting book with an included campaign that brings folk horror roleplaying to 5e, drawing inspiration from eerie folklore, legendary horror films, classic Halloween aesthetics, and more. With game master information, unique species and subclasses for character creation, and a full adventure campaign, evoke true terror with malevolent monsters and new mechanics in a realm of eternal night as you brave the dark wood.
D&D 5E RPG: Tome of Intangible Treasures (Available Now!)
Tome of Intangible Treasures is a 5e-compatible compendium of 650+ new ways to provide story-based character rewards and mechanical growth options. Perfect for GMs and players alike, this tome is full of ways to express your characters via boons, blessings, charms, pacts, titles, histories, advanced trainings, and more.
Leveling up means getting more abilities and more power, but what of the stories we tell? When you save the town of Wendleton from the clutches of a vile cult, what on your character sheet represents your heroism in the eyes of the people? What about your year-long trek through the elemental plane of fire?
Earn the blessing of a nexus of nature spirits, seek the training of a powerful mage to learn the ways of the Master of the Mystic Arcanum, and represent your character’s story so far with Titles and Histories.
Dungeons and Kittens RPG Starter Set (Available Now!)
Dungeons and Kittens is an original adventure roleplaying game that blends animal tales and Medieval fantasy in a post-apocalyptic world. Join in the adventures of a group of Kittens as you explore a wonderful new world together.
Humans have all but disappeared, and nature has made a comeback. Animals have evolved. Cats, dogs, rats — and more are at the dawn of a new Middle Ages. The world is filled with the wonder of meowgic and the technology of the past.
This box contains all you need to discover, step by step, the world and the rules of Dungeons and Kittens, the Adventure Game!
D&D 5E RPG: Stranger Things- Welcome To The Hellfire Club (Available Now!)
The Hellfire Club started as a haven for outsiders, free spirits, and dice-slingers. But founder Eddie Munson’s final campaign was left unfinished … until now.
Keep the flames of Hellfire burning in this collaborative 3–5 player board game, featuring Eddie’s lost adventures. With four adventures and hours of play possibilities, Welcome to the Hellfire Club invites you to gather the gang and choose how the story ends.

































