Pathfinder Quest, World Order, Lands of Evershade, dnup, New Unmatched, Finspan, BattleTech, RPGs and More!
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Lands of Evershade Sundrop Special Edition (Available Now!)

Lands of Evershade is a hybrid RPG/board game experience that lets players enjoy grand, richly narrated open-world adventures without a dungeon master, while keeping the game approachable and easy to learn.
Start by building your perfect character using an immersive player’s handbook. Choose from unique races and origins, dark secrets, and exciting classes with interesting advancements and specializations that ensure no two characters are the same. All decisions made during character creation — as well as later in the game — change how the world reacts to you, both in story and combat. Were you a nobleman or a common thief in your past? What’s your secret or personal quest you hide from other players? New stories, interactions, and combat opportunities unlock at every step.
You can explore the game’s multiple standalone story modules and scenarios in the order of your choice to create your own campaign that will lead you to different areas and significant events in the vast universe of Lands of Evershade. When necessary, engage in fast-paced tactical combat in which enemies react to your actions. Enjoy dozens of high-quality models that bring life to your party members and enemies.
Lands of Evershade is more than a game; it’s a universe built over many years, a world of secrets buried in the shadow of the goddess Luada that will grow and expand with new content for years to come.
Unmatched: Stars and Stripes (Available Now!)

A homage to the folklore and legends of American history, Unmatched: Stars and Stripes features three fighters from the Unmatched design contest. Rosie the Riveter is the final winning entry from the Unmatched deck design contest with John Henry, and George Washington as runners up.
A fresh take on the iconic Rosie the Riveter sees her donning a WWII-era mech suit while the steel-driving folk hero, John Henry, swings his mighty hammer as an emblem of the struggle for civil rights and labor. Wyatt Earp and Doc Holliday, legends of the Wild West, are ready to bring down justice with a quick hand and pre-Presidential spymaster George Washington and the Culper Spy Ring seek to gain the battle advantage.
The set features a double-sided board with two new historical battlefields, the White House and the Alamo.
World Order (Available Now!)
The year is 2010, and the world is drastically changing. While the once-unrivaled influence of the United States is beginning to wane, other major powers are eagerly stepping onto the stage, ready to claim their piece of the geopolitical pie. In the East, Beijing is rising to become a global powerhouse. Simultaneously, Moscow is entangled in an intricate chess game with Washington, ready to counter its every move. And amidst these tumultuous waters, the European Union is trying to carve out its identity and role in the international stage.
The world is undergoing a drastic shift, while power is being redistributed on a global scale — but who will take the lead in this rapidly changing world order?
The board game World Order simulates modern international relations, with players taking control of one of the four dominant global powers of the 2010s: the United States of America, the People’s Republic of China, the Russian Federation, and the European Union. Utilize your diplomatic power, economic strength, and military might to expand your influence across the globe. Form regional alliances, entice other nations through clever economic dependencies, or become the military juggernaut no one dares to mess with.
World Order blends academic theories with thrilling gameplay, creating a never-before-seen experience of international relations! Join the fight and show the other powers that a new era is dawning!
Seven Islands (Available Now!)
You and a friend are contestants on a reality show! You’ve been stranded on a tiny tropical island, which is connected to six others by rickety bridges that have yet to be located. The first team to reach the designated beacon wins a million bucks! How do you know which beacon to go to? Just look at the sail on the ship currently docked. Better get there quick before a different ship comes in!
Pathfinder Quest (Available Now!)
Sharpen your swords and ready your spells because the people of the Darkmoon Vale are in danger and they need your help! Gather up to three friends and explore the mysteries of the vale and uncover the villain behind the sinister forces that threaten to reduce the entire region to a pile of smoldering ash.
Pathfinder Quest is a cooperative adventure board game for 1–4 players. Build your character(s) from the ground up by choosing their ancestry, class, and ability cards—or dive right in and play a prebuilt iconic hero! From character creation to combat challenges and exploration, each player’s actions matter, with choices that ripple throughout the entire multisession campaign.
Designed to bridge the gap between quick, randomized dungeon crawlers and sprawling, prep-heavy delves, Pathfinder Quest offers a full campaign of 12 possible adventures, each lasting approximately 2 hours. With no GM required, an introduction that swiftly teaches the rules as you play, and a rich narrative that rewards teamwork, this game is sure to be a hit whether your group is new to tabletop gaming or seasoned veterans of the adventuring life!
Pathfinder Quest includes an Adventure Book (detailing each one of the possible dozen adventures you might experience), a Challenge Book (containing the hidden outcomes for many of your choices), map tiles, custom dice, hundreds of cards, monster pawns, and select miniatures as well!
Pathfinder Quest: Deluxe Edition Also Available!
Five Families (Available Now!)
New York in 1931 – The “Five Families” divide the city’s underworld among themselves. After a major gang war, the mobsters want to fight more against law and order than against each other and to agree on critical decisions in the future — but until the distribution of the city is finalized, each family will try to get as big a piece of the pie as possible.
In the area-control game Five Families, you want to use your mobsters to secure control of as many neighborhoods as possible…but never forget that you always need to have enough money and followers at your disposal. Will you be the last family standing?
The Gang: More Players (Expansion for 7-10 Players) (Available Now!)
More chips and new mechanics let you build a team of up to ten players to pull off the heist of the century! Get the whole gang together!
The Gang is an award-winning, innovative, cooperative version of a poker game in which players bet on how good they think their hand of cards will be relative to the other players, and then try to make their predictions a reality.
This expansion allows you to play The Gang with up to ten players. You can also use the included “exit chips” to simplify the game for five and six players. This expansion is only playable with the base game The Gang.
Splendor Duel: The Counterfeiters Expansion (Available Now!)
This expansion add 8 new Royal cards and a daring new twist: the Counterfeiters — 4 paste gem tokens and 15 cards that bring deeper asymmetry and reshape all strategies.
This tiny expansion fits seamlessly into the base game box — because once you’ve played it, there’s no going back.
Are you ready to play by your own rules?
Finspan: Sharks and Reefs (Available Now!)
Finspan: Sharks & Reefs adds to the variety of the core game with a focus on sharks and fish that live among coral reefs. This expansion introduces new coral reef habitats to your ocean mat and more incredible sharks—with fearsome new abilities!
Players can now nurture colorful coral reefs in each of their ocean’s three dive sites. Healthy reefs enable you to play powerful reef fish, unlock fish abilities, and score bonuses at the end of the game. Meanwhile, sharks scatter schools of young (to form even more schools elsewhere) and leave behind food scraps that any fish in your ocean can consume.
Berlin 1960 (Available Now!)
Cold War tensions run high as spies, double agents, and informants move unseen through the divided city. Trust no one, outwit and uncover your enemies in this game of hidden roles and deception for a large group of daring players. In this game set in the German capital during the Cold War, you’ll assume the identity of a member of the CIA or the KGB. Throughout the game, you’ll use various powers to try to identify your fellow agents and hinder your rivals’ investigations and communications. However, every action counts, and the signals you send to your allies may be misinterpreted.
One Last Fight (Available Now!)
One Last Fight is a card-driven roguelike, GM-less roleplaying game where 1 to 4 players take on the role of doomed adventurers on theit final quest to defeat their ultimate Nemesis or die trying.
Players create their own adventurer’s backstories, establish the story of their Nemesis, and work together to overcome a gauntlet of Challenges 8both physical and personal) until they find themselves in their Nemesis’ Lair. There the adventurers meet their fate and battle their nemesis head to head.
One Last Fight: Deluxe Edition Also Available!
Legendary Marvel Core Set: Second Edition 2E (Available Now!)

Welcome to Legendary: A Marvel Deck-Building Game! Evil Masterminds like Red Skull, Doctor Doom, and Loki lead a horde of powerful Villains to crush the Marvel Universe. Every time you play, the Mastermind will choose a different evil Scheme to pursue. Only you can stop them, leading awesome Marvel Heroes like Spider-Man, Iron Man, and Wolverine! Celebrating over 10 years after Legendary first launched, this is the expanded-and-improved Core Set Second Edition.
In this game for 1-5 players, each player starts with their own deck of basic Hero cards. At the start of your turn, you play the top card of the Villain Deck, representing moments when Villains invade the city, capture Bystanders, and create special events. Then, you play Hero cards from your hand to generate Attack, Recruit, and special abilities. You use Attack to fight Villains. You use Recruit to gain stronger Heroes to improve your deck.
Whenever your deck runs out of cards and you need more, you shuffle your discard pile to make a new deck, including all the new Heroes you recruited. This way your deck gets stronger and stronger over time. Build up enough Attack and you can fight the evil Mastermind! But be careful: if the players don’t defeat them quickly enough, then the Mastermind will complete their dark Scheme, win the game for evil, and all players lose!
Even with about 250 cards that have been redeveloped to be more flavorful, fun, and balanced, this Second Edition Core Set is completely compatible with previous Legendary Marvel releases.
Birds on Birds (Available Now!)

One tree. A bunch of birds. What could go wrong? Find out in this light-hearted soirée of balancing adorably difficult birds for one to four players. Take turns selecting from your pools of oddly shaped birds, carefully balancing them on the rocking nesting tree. If the birds hold firm, you’re in the clear. The higher you climb, the more you score!
Madcala (Available Now!)
This was once the Mad Hatter’s favorite tea party tradition, a game of Madcala, that was until the Cheshire Cat took over as host.
In this edition of Madcala, the characters from Wonderland’s War will be taking part in his tournament of Champions!
Madcala is a 1v1, asymmetric game that pits players against each other in a battle of wits and luck! Out thinking and out maneuvering your opponent will prove easier said than done!If you can reduce your opponent’s health to zero, you win!
On your turn, you will pick a plate of beads pick them all up and leave one behind on each plate you pass, whatever plate you end on will give you an action to perform. You can also call on the aid of your “plus ones” to the event. They have powerful abilities that give each player a different approach and strategy.
Spectral (Available Now!)

Legend tells of the abandoned Spectral Manor coming to life at the stroke of midnight on a Crimson Moon — an event that rarely takes place more than once per century. On that night and that night alone, in certain rooms vast treasures appear, granting unspeakable wealth to those brave enough to find and claim them. But those who enter this mansion do so at their peril as some rooms awaken ghosts and curses that claim any who are foolish enough to enter. Rumors speak of glyphs and sigils found within the manor only on Crimson Moon night; these markings offer hints and clues — indicating both where treasures can be found and where paranormal traps lie in wait.
In Spectral, players control competing bands of treasure hunters. These bands enter the Spectral Manor on the night of the Crimson Moon and race to uncover and stake out the locations of the treasures before midnight. As they discover and decipher the glyphs, they can avoid rooms where demons secretly slumber and selfishly keep such information from their rivals. Meanwhile, locations of the manor that promise to conjure the most treasure will see multiple clans clashing over the territory. Through deduction, bidding, betting, and bluffing, players will uncover and harness the secrets within. The game ends after a player has placed all of their treasure hunters or if all players consecutively pass. The band that claims the most treasure while avoiding cursed rooms will come away victorious.
Spectral features multiple challenge levels — beginner mode, standard mode, and advanced modules — so that you can tailor the game to your experience.
Tidal Blades 2: Rise of the Unfolders (Available Now!)

The Tournament of Heroes has ended and you have been named as one of the Tidal Blades, elite guard and champion of our island realm. But you have no time to rest on your laurels as the Fold, the frozen section of space and time that protects Naviri from the sea monsters, is becoming ever more erratic. The High Engineers of the Citadel have entrusted you with the Nexus, a device that will let you venture into the Fold, unfreezing time. With your fellow Tidal Blades, you must enter the Fold to unlock its mysteries as you attempt to recover the old guard Tidal Blades who were trapped inside when the Fold was created. On your journey to become a true Tidal Blade you will explore throughout the isles of Naviri to find a way to save the island realm.
In Tidal Blades 2: Rise of the Unfolders, each player takes the role of a new Tidal Blade. In this cooperative, narratively rich, board game, players will work together through 18 scenarios. Each hero is equipped with a Nexus grid, allowing them to build up actions and create powerful combos. Each turn you will choose one card to play, add it to an open space in your Nexus grid, and then activate all spaces in either the row or column containing the played card.
Throughout the campaign you will grow and enhance your character by adding cards to your action deck, leveling up your traits of Spirit, Focus, Resilience and Synergy, unlocking powerful skills, and gaining specialized Items to boost your action cards.
Featuring 18 scenarios with unique maps and 40+ hours of gameplay, Tidal Blade 2: Rise of the Unfolders invites you on a quest through the lush and vibrant lands of Naviri. Along the way, you will meet valuable allies, have chance encounters with Golfins, Iota, and other denizens of Naviri. Battle a seemingly endless army of monsters and enemies as you fight your way to the center of the Fold.
Will you solve the mystery of the Fold in time and save Naviri, earning your place among the Tidal Blades of legend?
Mistwind (Available Now!)

In the newly explored frontiers of the Mistwind Islands, bustling cities are filled with hard working townsfolk from fungus farmers to deep mist divers. Transport whales are seen soaring above the thick mist, transporting citizens and cargo from port to port. Mistwind is growing rapidly and our leaders are looking to connect with neighbouring nations to expand trade networks that will be beneficial for many years to come. You are the head of a trade company, with a chance to make a name for yourself. You’ve trained your transport whales well and now you need to gather resources to build your outposts and maximize your network efficiency while keeping up with the supply and demands of the local capitals.
Mistwind is a strategic game of building networks and meeting the demands of each nation. Players will gain resources to build outposts or train transport whales, gather and deliver cargo to fulfill territory demands and complete networking contracts with neighbouring nations in an effort to become the most Trusted Trader in Mistwind.
Players will have a hand of action disks numbered 1-5 but at the beginning of every round, you must choose one to discard and not use for that round. The game board will have 4 sections, each with their own spots numbers 1-5 where players will play their matching numbered action disk. Each spot on the board only allows one action disk. Players take turns placing their action disks until each player has used all 4 disks, thus ending the round. The game consists of only 4 rounds so players must choose carefully when and where to spend their actions to maximize their turns.
Players will earn points from, among other things, completing network cards, delivering resources to capitals, and overall majority of Demand Tokens from each region. The player with the most points wins!
Torchlit (Available Now!)

Every adventurer dreams of delving into a monster-packed dungeon and returning home to bask in fame and fortune. However, choosing the right dungeon can be tricky. Some have barely any monsters, while others are teeming with adventurers eager to split the spoils. And lurking behind it all is the fickle Dungeon Warden, forever tugging at the strings of fate. It’s no wonder adventurers carry a torch to light the way.
In this trick-taking game, you must decide when to win tricks and when to increase the value of the number of tricks you think you might take. However, points are limited, so if any players end up taking the same amount of tricks, they must divide the points among themselves. After 3 rounds of play, the player with the most points wins!
Farms Race (Available Now!)

Recently featured by Shut Up & Sit Down in their first ever Board Games Direct video.
Radioactive waste from local power plants has granted you and your fellow farm animals both sentience and an insatiable hunger for power. Now you must take up the weapons of your former masters, the humans, to fight both them and each other for control of the countryside.
Farms Race is a strategy game that parodies peaceful Eurogames like Catan and Agricola. Players play as the Supreme Leader of a species of farm animal racing to accumulate 10 Victory Points by building Barns and Armories, recruiting Spies, building the most nukes, and conquering opponents’ regions with their herds.
Dnup (Available Now!)
Your goal in dnup is to empty your hand of cards.
Each player starts with eight or ten cards in hand, with each card having different numbers (from 1-10) at top and bottom, e.g. 1 and 7. Pick up all your cards at once; you can rearrange cards from left to right at any time, but you can’t revolve them. On a turn, first discard any cards on the table in front of you, then you can:
1. Play cards from your hand.
2. Add one card to the table.
3. Take cards from the table.
4. Revolve all cards in your hand.
When you play cards, you can play one or more cards of the same value — but if you play as many cards as another player has in front of them, your cards must be of higher value. If you overplay someone, e.g. playing two 5s when they have two 2s, they must revolve their cards, then return them to their hand.
When you add one card, you add a card of the same value to someone else’s played cards — but if that player would now have the same number of cards as a third player, the third player’s cards must be a lower value, in which case they revolve them and return them to hand.
When you pick up cards from in front of another player, revolve them, then add them to your hand.
The first player to empty their hand scores 2 points, and cards don’t return to their hand, even if beaten. The second player to empty their hand scores 1 point. Play multiple rounds until someone has at least 4 points, then whoever has the most points wins.
Trinket Trove (Available Now!)
Beneath the floor boards and between the walls, a secret world thrives. By moonlight, the collectors scurry into quiet corners in search of tiny treasures: mirrored lockets, shiny buttons, gleaming gems, and more. When dawn breaks, the animals retreat to their snug little burrows to share stories and trade the night’s trinkets.
OVERVIEW
In a game of Trinket Trove, you are a collector – a cute little critter living in the margins of the human world. You trade and collect sets of trinkets to decorate your burrow. You begin with a hand of 4 trinket cards, and each round new trinket cards will be drawn face up into the center of the table. You and the other players will take turns bidding for draft order, by offering up trinket cards from your hand. Then players will take turns claiming the trinkets on the table, including the bids offered up by other players, and placing them in their hands. At the end of 5 or 6 rounds you score your hand of trinkets and the player with the most points wins!
Clash of Clans: The Epic Raid (Available Now!)
Inspired by the hit mobile game Clash of Clans, the board game Clash of Clans: The Epic Raid allows players to build defenses, deploy units, and raid friends’ bases in a fast-paced, highly strategic battle that brings the thrill of the mobile game to the tabletop. Build up your village, unleash your troops, and smash your rivals in a race for dominance! No base is safe. No clan goes unchallenged. Let the raids begin!
Raiding is the goal of this combat, engine-building game. Send your armies, roll the dice, and watch their cities burn. Destroying your opponents structures earns you points, resources, and bonuses.
The end of the game is triggered when at least 1 player has 40 or more stars. The player with the most victory stars (points), wins!
Clash of Clans The Epic Raid: Collector’s Edition Also Available!
BattleTech Mercenaries Force Pack: 21st Centauri Lancers Command Lance (Available Now!)
Unleash the 21st Centauri Lancers Command Lance!
Included are the new Shockwave and Jade Hawk, and new variants of the Stalker and Shadow Cat—no assembly required—along with four MechWarrior pilot cards and four Alpha Strike cards.
Perfect for BattleTech and Alpha Strike action!
Arkham Horror RPG Bestiary: The Thompson Files (Available Now!)
This 96-page hardcover expansion for the Arkham Horror RPG offers a narrative driven approach to the traditional bestiary. Compiled by Mandy Thompson—an esteemed researcher known for her obsession with the arcane—the book gathers firsthand accounts from investigators who have faced unspeakable horrors. Each chapter combines gripping stories, practical Game Masters advice, and detailed monster profiles, enriched by Mandy’s annotated notes. Whether you’re seeking narrative depth, creative inspiration, or terrifying foes, this expansion delivers a compelling and original toolset for enhancing any Arkham Horror RPG campaign.
Pathfinder 2E RPG: Lost Omens High Seas (Available Now!)
Set a course for grand adventures with this expansive hardcover guide to the open waters of the Inner Sea. Since time immemorial, the people of Golarion have been setting out into the sea to gather resources, ply their trades, and seek secrets both above and below the water. Explore the failed utopia of the island of Hermea, the home of deadly Red Mantis assassins on Mediogalti Island, the mysteries of the Mordant Spire grown from the remains of a dead god, the countless pirate-scoured islands of the Shackles, or the dangerous depths of underwater regions. Each entry within this gazetteer includes the history, culture, and current events of the region, as well as a major city to include in a variety adventures. The book also includes new character options and a fold-out poster map!
SHIVER RPG: Core Rulebook (Available Now!)
SHIVER is a tabletop roleplaying game that you bring your favourite scary movies, spooky tv shows, and horror stories to life. Ever wanted to play through the plot of your favourite film on the tabletop? Or wanted to make sequels, prequels and original stories in the worlds of pop culture you love? SHIVER lets you play that!
SHIVER is setting neutral so you can play any story, anytime, and as anyone. Want to play a game of teens in survival mode against a zombie horde? Kids on Bikes who dread exploring a haunted house on Halloween night? Or perhaps a medieval monster hunter looking for a werewolf, vampire or mage? SHIVER can help you deliver stories and characters for anything from cult pulp classics to Cthulhu fuelled eldritch mysteries.
SHIVER is easy to learn, fast to play and immerses you in chaotic and dark magic filled stories. SHIVER’s symbolic dice keep you immersed in the story as well as cutting out pesky arithmetic for visual aids. Character creation is quick and easy with a simple skill point and ability system that get you into the story and game fast.
D&D 5E RPG: Dungeon Master’s Guide Premium Map Collection (Available Now!)
Featuring a box that opens book style, with a magnetic closing panel, this premium map collection includes:
30 battle maps: B&G has commissioned Moonlight Maps, The Voyager’s Workshop, and Stinky Goblin to create full-color realizations of the black and white maps provided in the appendix of the 2024 Dungeon Master’s Guide. Epic battles deserve epic battle maps, and these large maps are gridded for mini use and printed on laminated thick stock for durability.
2 canvas area maps: These maps of the City of Greyhawk and Eastern Oerik are 21″x30” and printed on durable canvas and are built to stand the test of time (and countless spilled drinks). Lay them out on your table or hang them on your game room wall.
DM screen: Greyhawk is a rich and intricate setting filled with power struggles and ever-shifting loyalties. This unique DM screen immerses the players into that world with epic art on the front while providing DM’s at-a-glance reference tables on the back. DM’s will be able to quickly rattle off Greyhawk details like the gods of the realm, the calendar, geography, and important names without missing a beat.
Mork Borg RPG: The Dark Glinting with Metal (Available Now!)
Become characters in Brian Evenson’s first ever role-playing game. Taking content and inspiration from decades of fiction, Brian has created a horrifying world for you to explore. Using Mork Borg — a simple RPG system — you will create characters that will trudge through this broiling and unforgiving landscape. Hot. Suffocating. Strange and satiating, you have never experienced anything like this before.
Fatherfog Zero Edition (0e) (Available Now!)
Once upon a time, the land was full of hope and the people told tales of happily ever after. Then the Fog spilled forth, wrapping its nebulous tendrils over all we hold dear. With it came monstrosities and despair from the fairy tales we fear.
Welcome to Fatherfog, the fairytale horror RPG where you and your fellow party members try to survive in a world where fairy tales, as you know them, exist in their full horror. Cautionary folklore holds more truth than tale, and your knowledge of them may hurt your chances of survival as much as help.
D&D 5E RPG: The Lord of the Rings: Adventure: Trials of Saruman (Available Now!)
He is great among the Wise. He is the chief of my order and the head of the Council. His knowledge is deep, but his pride has grown with it, and he takes ill any meddling.
Trials of Saruman contains six adventures for The Lord of the Rings Roleplaying, the 5E adaptation of the The One Ring tabletop roleplaying game based on the works of J.R.R. Tolkien, in which the heroes are sent to serve – or watch – the White Wizard Saruman. The adventures take place from the year 2965 to the opening moves of the War of the Ring, and can be played individually, or as part of a larger tale.
For Saruman the White is the Lord of Isengard, a counsellor to kings, a master of Ring-lore, and the chief adversary of the Enemy. Great is his wisdom, yet greater still is his pride. The tale starts before his fall; the treason of Isengard has not begun. Perhaps Saruman’s doom is already written, or perhaps the heroes can change the ending and save the White Wizard from corruption. Saruman’s fate – and that of all Middle-earth – lies in their hands!
The One Ring RPG: Adventure: Hands of the White Wizard (Available Now!)
He is great among the Wise. He is the chief of my order and the head of the Council. His knowledge is deep, but his pride has grown with it, and he takes ill any meddling.
Hands of the White Wizard contains six adventures for The One Ring, the official tabletop roleplaying game based on the works of J.R.R. Tolkien, in which the heroes are sent to serve – or watch – the White Wizard Saruman. The adventures take place from the year 2965 to the opening moves of the War of the Ring, and can be played individually, or as part of a larger tale.
For Saruman the White is the Lord of Isengard, a counsellor to kings, a master of Ring-lore, and the chief adversary of the Enemy. Great is his wisdom, yet greater still is his pride. The tale starts before his fall; the treason of Isengard has not begun. Perhaps Saruman’s doom is already written, or perhaps the heroes can change the ending and save the White Wizard from corruption. Saruman’s fate – and that of all Middle-earth – lies in their hands!
The One Ring RPG: Hobbit Tales (Available Now!)
Hobbit Tales is a supplement for The One Ring roleplaying game, offering all you need to experience the adventures Hobbits get up to (when they cannot avoid it!). Explore the Shire with a thorough description of its four farthings and five exciting ready-to-play adventures, fully playable also by taking on the roles of some Hobbits whose descendants will go on to do extraordinary things, such as Primula and Rory Brandybuck, Paladin Took, and Bilbo Baggins himself!
Note that the contents of this book were previously published in the original starter set for The One Ring.























