DC Legendary, EvenGlow, Twisted Realms, Rebirth International Edition, Enemies of Gotham City, New Root, RPGs and More!

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Evenglow (Available Now!)

EvenGlow is an light-strategy puzzle game that’s all about balance. Players are planting magical gardens with a sunlight and moonlight side. Turns are simultaneous with the active player choosing two plants for themselves and two that all other players will receive.

Pairs of plants must then be placed in mirror opposite positions of the garden, one in sunlight and the other in moonlight. Evenglow features gorgeous watercolor art from Clèmentine Campardou (Wyrmspan, Origin Story).

Legendary: A DC Deck Building Game (Available Now!)

Legendary: A DC Deck-Building Game is a standalone deck-building game that brings the DC Universe into the Legendary family. Players assume the roles of DC superheroes working cooperatively to thwart the schemes of a Mastermind villain and their associated threats.

Each game features a randomly selected Mastermind who pursues a unique evil Scheme, creating a distinct challenge for players. Throughout the game, players build their decks by recruiting Heroes and acquiring powerful cards to strengthen their capabilities. Sidekick cards provide crucial support in defeating Villains and completing objectives that emerge during play.

The game incorporates a Hope and Fear Tracker that measures the overall state of the conflict. As the tracker shifts, it influences when and how players can activate special abilities tied to their Heroes, requiring strategic timing and decision-making to overcome increasingly difficult threats.

The core set includes a diverse array of characters from the DC Universe, each represented through original artwork. These Heroes, Villains, Masterminds, and various card types provide multiple paths to victory and strategic variety across different games.

Players win by working together to defeat the Mastermind’s Scheme before either the Mastermind achieves their objectives or the game state becomes unwinnable. Success requires careful deck management, tactical card play, and coordinated use of each Hero’s unique abilities.

Enemies of Gotham City (Available Now!)

Enemies of Gotham City is an area-control game based off the beloved show, Batman: The Animated Series. Play as 1 of 12 unique asymmetric villains like The Joker, Harley Quinn, Mr. Freeze, and more in an effort to take control of Gotham City’s districts. Make some cash, thwart Batman, and become the most infamous villain of them all.

To do this, you’ll have to plan out your moves and strategize, but you must also be adaptable; Gotham is in chaos, and your plans may not always go as intended! Wrestle for control of Gotham’s districts with rival villains and out-think your opponents by using your power and weapons. Watch out for Batman and his allies, who are looking to bring peace to Gotham and send your goons to the Arkham Asylum cube tower!

Root: The Homeland Expansion (Available Now!)


Rediscover the Woodland with three brand-new factions and two new maps for Root!

Lilypad Diaspora:

Scattered long ago and suppressed ever since, the Lilypad Diaspora now hopes to call the Woodland home. While they work to integrate peacefully, peace is rare in the midst of civil war. As they train their warriors, they must ensure that their desire for safety does not tip into outright aggression. With weapons at the ready, a simple misunderstanding between the Diaspora and the Woodland can flare into vicious reprisals, hardening the Diaspora’s militancy and spreading resentment against their cause.

Twilight Council:

Sickened by the enduring conflict, the Twilight Council hosts assemblies to end the war, bringing together all the Woodland from the lowliest mouse-in-a-sack to the mightiest hawk with a royal claim. The assemblies emphasize political connections over pure numbers of warriors, pushing the factions away from bloody battle and toward heated debate.

Knaves of the Deepwood:

Nobody really knows how this band of miscreants and ne’er-do-wells got together, but the myths are many. From the treeline they sally forth to raid barracks and baggage trains, making off with warriors in tow as hostages. Why? For ransom, that’s why. Some say they give the proceeds to the needy. Some say they spend it lavishly. Either way, their celebrations ring out through the night, from the forest depths where few dare to go. And who can fault them for spreading some good cheer?

The Mandalorian: Adventures: Sworn to the Creed Expansion (Available Friday, 7/31!)

Seeking redemption, The Mandalorian must embark on a journey that leads his people back to their homeworld where danger lurks deep within. Work together to complete thrilling missions inspired by Season 3 of The Mandalorian!

Twisted Realms: Crits & Tricks (Available Thursday, 7/30!)

Take a seat at the most dangerous card table in Eldris.

In the shadowed corners of the Gutter’s End, every shuffle of the deck could lead to riches or ruin.

Crits & Tricks is a high-stakes trick-taking game where the quests you embark on each round will reward you with loot. Each quest you draft has a unique objective you’ll strive to complete by pairing your rolled dice with mercenaries from unique classes. Each class not only sets the win condition for the trick but also possesses a powerful CRIT ability that could shift the odds of the game in your favour. Rise to the Barkeep’s Challenge in every round, winning the right number of tricks to claim extra loot. Lighten the pockets of your new friends to win the game… but be wary, or you might walk away with more rivals than riches.

Twisted Realms: Thieves of Eldris (Available Thursday, 7/30!)

In Thieves of Eldris, fortunes are forged in the shadows, one stolen crown at a time.

Amid the chaos of bustling merchants, you lurk in the shadows, eyes locked on your target, ready to slice their coin purse and make off with the spoils. The Thieves’ Guild has taken notice of your talents, but earning your place among them won’t be easy. To prove your skill, you must outwit your rivals, steal from your targets, and keep your true identity hidden. Roll the dice to navigate the crowded square, rearranging townsfolk and setting up daring heists. Slip past rival thieves undetected, and when the time is right, liberate your targets of their precious crowns. But beware, one wrong move and your rivals might expose you, stealing not only your newfound riches, but your invitation to the Thieves’ Guild.

Will you become the guild’s newest initiate, or will your ambitions leave you penniless in the gutter?

Twisted Realms: Tug of Roar (Available Thursday, 7/30!)

The roar of battle echoes across Eldris.

The feud between the Elkyr and Lycarans has raged for generations, but this clash could reshape the future of Eldris forever. Townsfolk across the land are watching, ready to lend their skills to the clan they trust to lead them into a new age. As the leader of your clan, you’ll command your Captains to bid for powerful recruits, deploy warbands to contested regions, and inspire your forces to push the Roar Track in your favour, intimidating your rival and hindering their plans. Unleash the unique class abilities of your recruits to outmaneuver your opponent and seize control of the battlefield. Each victory raises more of your clan’s banners, bringing you closer to claiming the throne of Eldris.

Only one clan will rise to power, will it be yours?

Rebirth: International Edition (Available Thursday, 7/30!)

Following a series of calamities that left civilization in shambles, societies around the world are being rebuilt anew in harmony with nature. Scotland lies in ruins and the ancient clans have taken it upon themselves to restore the land. As clan leaders you will compete for strategic control of the land by rebuilding its prestigious castles.

Rebirth is a tile-laying game from Reiner Knizia. The game revitalizes this classic genre by combining Knizia’s elegant mechanics with Mighty Boards’ evocative world building. The result is a eurogame with smooth gameplay, set in a lush and hopeful future.

Rebirth rewards strategic foresight and clever tactical play, with tougher decisions emerging over the course of the game.

This edition features a smaller game box size, smaller components, and no “clan board” tiles.

Arkham Horror RPG: Welcome to Promise (Available Friday, 7/31!)

In the heart of rural Louisiana at the height of the 1920s, five intrepid investigators wake to find their memories foggy and injuries they can’t explain. They quickly discover that they are trapped in a supernatural town plagued by bizarre creatures and malicious spirits, and that the only way out is to use their wits, gumption, and skills to solve the town’s problems and earn their freedom. This complete starter set is the perfect introduction to Arkham Horror: The Roleplaying Game, equipped with everything a group of up to five players and one game master will need to dive into the investigation.

Pathfinder 2E RPG: Impossible Magic (Available Thursday, 7/30!)

The perfect spell can solve just about any problem. From simple cantrips to reality-warping magic, this new rulebook contains a plethora of options for any adventurer who wants to delve into the unknown and unlock their true magical potential.

Within the confines of these pages lies the magnificent spellcraft of four wonderfully magical and unique classes!

Strike with both spell and blade with as a magus.
Command an army of the undead as a necromancer.
Scribe unique magic onto enemies and allies alike as a runesmith.
Fight alongside a powerful magical companion as a summoner.

You’ll also find over 240 spells that can be cast for both mischief and wonder, new impossible spells so impactful that they scar the soul, several fantastical archetypes that will bring a magical twist to any table, new arcane schools derived from the heart of the Impossible Lands themselves, and wondrous magical items that will allow even the most mundane of characters to experience the power of magic.

All of this is made manifest before you with Impossible Magic!

Pathfinder 2E RPG: Bastion of Blasphemies Adventure Path (Available Thursday, 7/30!)

Florin Kindler lost her parents to one of Ustalav’s most notorious hauntings—they perished, as so many have, after a visit from the Black Coach of Bastardhall. Arguably the most notorious of all the haunted castles of the Inner Sea region, Bastardhall’s mysteries have brought Florin and her adventuring companions in search of answers to the centuries-long curse that blights the ruins, but the castle has other plans than simply giving up what it hides, as those who dare to enter its haunted halls are doomed to vanish forever. Will your PCs be able to break the curse of Bastardhall and escape, or are they fated to become the latest in a long line of vanishings into one of Golarion’s most infamous ruins?

The Bastion of Blasphemies Adventure Path is a complete Pathfinder campaign by Pathfinder co-creator James Jacobs, with adventures ranging from level 5 to 13, making it the perfect follow-up for players who have finished the Troubles in Grayce adventure anthology.

Starfinder 2E RPG: Absalom Station (Available Thursday, 7/30!)

Absalom Station is a famous port of call at the center of the galaxy. It’s a place where worlds and cultures collide, and where danger and opportunity lurk around every corner. This 164-page hardcover rulebook presents new player options, GM tools, and lore for creating Starfinder adventures on Absalom Station, or anywhere in the galaxy!

Starfinder Absalom Station includes:

An astounding array of foes and friends likely to show up on a space station.
Campaign-ready information about culture, lodging, and travel on Absalom Station, including new lore about the station’s infamous districts and neighborhoods.
Four new archetypes for the Aspis Consortium, Ghost Couriers, Eyeswide Agency, and Stewards factions.
Two new playable species: The mysterious bovine humanoids called nuar, and the aberrant collectors known as gnarefuroids.
A fold-out poster map of the entire space station.

Starfinder Absalom Station is the definitive source on the galaxy’s most famous and important space station. Plan your visit today!

Call of Cthulhu RPG: Innsmouth (Available Friday, 7/31!)

Shunned by the good people of Arkham and Essex County, Innsmouth doesn’t get many visitors these days.

The place was once a thriving seaport on the Massachusetts coast, but that was before a dark shadow fell and cursed the town and its people.

Innsmouth is the definitive guide to the rotting seaport and describes its secretive residents, decaying businesses, and secrets. An essential resource for running scenarios and campaigns in Innsmouth and the Miskatonic Valley.

Mork Borg RPG: Kinless (Available Now!)

Criminal – Outcast – Kinless

KINLESS is a standalone solo Viking adventure built on the Mörk Borg ruleset. You are a Viking forced to defend your family against a predatory ruler, only to be driven from your home, friends, and family… left to die alone in the cold night. KINLESS is your story. You make the choices. You choose the path. Will you seek revenge, find redemption, or die horribly… crushed in the talons of fate’s cruel grip? Every choice you make matters and the gods are watching. 

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